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Messages - Sharp

Pages: 1 ... 55 56 [57] 58 59 ... 83
841
His diplomatic immunity was revoked.

842
I didn't even knew you could get a Njerpez around without him trying to kill you on sight :)
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But how dreadfull those interruptions can be "you feel suspicious", nearly 8 hours of work wasted for nothing each time.

It's a little bug, I dunno if it works if you sneak up on them and then try and talk to them but for me when I encoutered him and map zoomed in he was 4 tiles away and I had my (executioner)axe instead of arrow readied so I decided to talk before doing anything and it seemed he was fairly sociable.

I will have to try this on a war camp and get them to fight each other.

843
To be fair I got a bit paranoid with sleeping with him around so I decided to terminate his service.... permanently.

844
You monster!

This is what I did



and how did I pay him for his help?



... it was mainly my dog which killed his friend anyway.

845
Fishing one is the easiest start.

If you start as a kouvikillian (sp?) you get the fishing ritual as well which means just having 2 nets will give you enough fish forever while you slowly build your house or w/e. Active fishing is almost purely for wasting time. Spend some skill points on carpentry and just make wooden bowls to trade for at villages and should be fine.

846
Fisher-Timber girl is always doomed to failure

847
Other Games / Re: League of Legends - Season 3!
« on: March 02, 2013, 11:22:12 am »
The Quinn + Valor intro music reminds me of Silver, I miss that game.

848
And that's why I only build pit traps with no spikes, I did fall into my own pit twice but only sustained minor injuries. Of course I am yet to catch anything with it yet.

I decided to hunt down some foreign traders after they decided they didn't want to trade the nice things they were wearing instead of the useless things they were carrying but one managed to escape and he is wielding a crossbow so I have to hope he doesn't haunt me later. Ran into some random njerpez warriors and killed them but one of them managed to avoid all my arrows and get close and did a fair bit of damage before I poked him to death but it's late autumn and I used most of my herb supplies so I have to hope my wounds all heal nicely.

I wish after you kill like 50 people your character doesn't care about skinning humans, I would like to go hunting with my njerpez ski's this winter.

849
I use poor boards to build my house....

850
Other Games / Re: League of Legends - Season 3!
« on: March 01, 2013, 12:53:49 pm »
In the 3.03 patch preview, did anyone notice that they stopped Kassadin's nether blade from affecting the inhibitors or the nexus? Sounds like they didn't want a repeat of xPeke.

When ocelotte cries patches get made.

Taric has gotten interesting as a possible lane champ now. I mean he was a possible one before but more improved now.

851
So I started as fisherman. Nets are godsend.

Now because there's my tribe's village south, and I need to get some specialized axes:

What is better for trade, prepared fish (roasted, for example) or raw ones? I have several perch and few trouts, are they valuable? :P

Prepared is generally better, also helps if you have a high cooking skill as that bumps up the value, if you can get delicious (==masterwork food) then I think its worth twice as much as a regular thing. So really the best trade good to make depends on your skills and tools, fishing and cooking is actually a decent one because you don't need special tools to get delicious food at a high cooking level but you will need quality tools to consistently make quality crafts even at high skill levels.

Just wondering though, does bait have to be raw or does it not matter? I've got a bunch of fox traps baited with assortments of raw and cooked food in a place where foxes are frequently seen and usually have fresh tracks and I have the fox hunting ritual and the blessing trap ritual yet I can't get a single damned fox! They don't even seem to go for the bait.

852
You can't 'a'pply ropes to wild animals anymore.

There are a lot of plants in the new version that aren't in the wiki yet, anyone know of any dangers?

Alt+e to use herbalism to try to figure out what plants do and if they're edible.

The only deadly things I know of are sand mushrooms, they can't be eaten no matter what you do with them. There are some other mushrooms that are deadly raw but fine after boiling (or something of the sort.)

But does one herbalism check automatically tell you all the properties of a plant?

Moot point now because all the information is in text files in the game folder under newherbs, apparently the lake reed roots can be ground into flour which is good to know, I don't need to do any farming at all, I can live of porridge forever!

853
But what happens then is what I really want to know :P

Will a bear wandering about with a dead guy attached to it by rope be spotted? Will it tame it? Will it be tame until you decide to unleash and then it mauls you?

I suppose I should try this on a squirrel or something first :P

854
well it doesn't matter what you give them as you can take it back as if they are pack animals, and like pack animals any food they are hauling will have it's lifetime halted so can be preserved indefinitely better then a cellar (at least I am guessing but it's an exploit that im not using, although I am using the free companions by taking the food back but I think it's nicer then the alternative of beating him to death after instead)

There are a lot of plants in the new version that aren't in the wiki yet, anyone know of any dangers?

The only one I have tested (by eating) so far is Lake Reeds and they seem safe to eat raw, quite tasty as well or at least the ones I picked up.
EDIT: Lake Reed roots that is, have to harvest them then thresh them,

P.S. Speaking of poking sticks at bears, has anyone tried to see what happens if you apply a rope on one? Leashing a bear would be quite interesting methinks :P

855
I think Dried food lasts 1 years, Smoked half of that (2 seasons) and salted half of that (1 season), roasted lasts 5 days, boiled lasts half of that.

Of course I only have tested salted and roasted, rest is from wiki, I have yet to see snow :P

Cellar doubles lifetime of food so even roasting food and shoving it straight into the cellar isn't too bad, might be handy if winter is coming.

My winter survival plan so far is stock up ~1000 firewood, maybe more and maybe 1000 boards and just spend all of winter in my cosy (hopefully finished by then) house crafting a variety of trade goods. If I eat up half of my smoked bear cuts in a week I might have to venture out to my trap fence (hopefully finished started by then) and hope there is something un-rotten there.

Does it matter if a house is missing a roof/floor tile? I am tempted to incorporate my cellar into my house so I don't even have to open the door in-case something spots me.... but then again my house is facing a lake and has no windows so it shouldn't be too risky opening my door and grabbing stuff from the cellar, or will it....

Also what's the difference between hiring someone for help and hiring someone for a hunting trip, I mean the help only needs food while the hunting trip needs weapons but is there any difference in what they can do?

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