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Messages - Floirt

Pages: 1 ... 16 17 [18] 19 20 ... 41
256
Other Games / Re: Space Station 13
« on: June 18, 2009, 09:27:08 am »
Hey, we should really keep a link around to our latest version. After all, we are going for opensource.

Yeah, spawning some signallers is nice. There should be more of everything in toxins, too. Running out of materials sucks.

Also, if we do a mining station 12, we need magma in there. I don't care if we are in space. MAGMA.

257
Other Games / Re: Space Station 13
« on: June 18, 2009, 09:21:17 am »
No. Signaler = Useful. I always need one of those for my shenanigans. Besides, they are already rare enough.

Taser for the heads is nice, through. And it should be easy to code. Just have to replace the sig with the taser. But isn't that already in?

NB: Slurm's server has descended to new levels of AWFUL. (Which is logical, considering the name.). I got griefed 3 times in 30 seconds, not counting the time waiting for a new round. Yeaaaah.

258
Other Games / Re: Space Station 13
« on: June 18, 2009, 07:34:55 am »
But this is an insurance scam! You don't assign high-tech stuff to insurance scammers.

OR DO YOU? *dundundun*

Ok, yeah. But I still think I'd prefer a more limited version.

259
Other Games / Re: Space Station 13
« on: June 18, 2009, 07:25:50 am »
How about replacing one coil of wire in the electrical toolboxes with a multitool, instead of putting them in the normal ones?
However, we should keep the radio in the toolbox. Sure, they are redundant for using them to talk to people, but you can spy on them with the microphone! Besides, the radios are only in the toolboxes.


And the multitool with real tools is great, even if I saw them more like things to manipulate electronics. Remove the wrench from it, through, and maybe the pen. And don't make two sizes of them, only the pocket one. The toolbox one is redundant, since you can use a real toolbox for the same thing, you just have to stash a pocket one in there, tools, and a welder.

260
Other Games / Re: Space Station 13
« on: June 18, 2009, 07:00:34 am »
I could play Janitor. I always wanted to play it without being griefed or somesuch. Also, I heard it is the ultimate job for devious traitor traps being helpful to the crew!

On the topic of traitorness, I heard people didn't like that assassination objective. How about "Stop Mr.X from escaping the station."? That way, people who really needs to kill people badly can still kill one, while the more cunning people can frame someone, or trap them in.

261
Other Games / Re: Space Station 13
« on: June 18, 2009, 06:19:00 am »
I think eating and sleeping should be easy to put in. You just have to make a counter, like the CO2 overload one, for example, only much longer. And three/four icons for each, like, you are not hungry (blue), you are hungry, (yellow), you need food badly (red/yellow), you are starving (red), at which time a counter sets in, which makes you first fall uncounscious, then die shortly thereafter.
But I don't know how doctors are going to diagnose hunger. This sounds complex.

And you can do the same for sleeeping, only you just fall uncounscious, and your "sleep button" is welded on sleeping until you have recovered, or someone tries to wake you up for a while.

Mining could be easy to program in, but not very complex. You just make walls, and a pickaxe which can destroy them like a welder+wrench combo on normal walls. The "walls" would in fact multitudes of slightly differents walls made of ore and stuff, so you could mine ore out like you can dismantle walls for metal. It also allows for bombing the heck out of them.

For crafting, I guess we could use one of these autolathes, and upgrade them.

The bot and laptop sound boring, to be honest. Sure, the laptop could be useful and fun, but have you seen how it is a pain in the ass to use the normal ones? So, a portable one seems a little too hard.
However, we could get some random "generic computer consoles", which you could use for that. The AI could even use those to send messages to people without broadcasting them. And they would be accessible to everyone, but you could have an admin password, for example.

262
Roll To Dodge / Re: Super RTD! Turn 70: Success at last!
« on: June 18, 2009, 05:56:33 am »
To the sphere!

263
Other Games / Re: Space Station 13
« on: June 17, 2009, 01:31:09 pm »
Woops, my bad. I was actually wrong. However, you should try this:

travellerc - Coder

Guarenteed 100% to work, unless something is messed up with your code.

264
Other Games / Re: Space Station 13
« on: June 17, 2009, 01:15:37 pm »
Nope, "Host" is. You just put a "-" instead of a "=".

Also, thank you, Johbson. Too bad I can't play right now due to my internet acting up.

265
Other Games / Re: Space Station 13
« on: June 17, 2009, 12:25:32 pm »
Floirt is permabanned. The thing he did was abusing his admin powers numerous times and causing the biggest kind of grief imaginable. He is NOT being unbanned.


Damn. Seriosusly, I've thought about this hundred times over this week. I know I messed up, and I should be perma-banned, but as a normal player, I won't grief ever. I know this was the worst thing ever. I'm not ever doing it again. I should have known I was not for adminship, what with my over-reaction.

Just unban me. Just that. I want to play, dammit. And you all know I'm a good player, in game. I never should have done that, but it has been done! No need to go over this again, as long as I can't do it again. That is all. I'm just asking for a last chance.

266
Roll To Dodge / Re: Strange World RTD
« on: June 17, 2009, 06:49:37 am »
Character: Paul Iarusso.

Background: Engineer. At the moment of the meltdown, he was busy fixing things and building research stuff for the scientists. When he heard the station-wide alarm, he rushed to save the magnificient engine of doom, but it was too late. However, he helped Nicolie escape out of the reactor.
Needs coffee to get through the working day. Like, really.

Skills:

Knowledge
Engineering
First-Aid

267
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: June 17, 2009, 06:37:41 am »
Granted. However, everyone but you quickly changes back to normal grammar. No one understands you. You lose your job and end up as a bum, but you can't even plead for money or anything. You die of starvation.

I wish there wasn't so many DAMN NIGHT BUTTERFLIES on my screen each night.

268
Yay, a free exointra-skeleton.

Anyways, I try to heal that head injury.

269
I say to Magneto: "Go ahead. It hurts already too much anyways."

I then prepare for whatever he is going to do.

270
Another MENTAL NOTE: Design Leggings of ULTIMATENESS too.

Mwahahaha. I can't use my legs, but still my arms! ...somewhat.
So I do a handstand, and walk out of the ruins on my hands.

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