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Messages - Floirt

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361
Bleh. As long as they have served ther sentences, they can go. Since in that case that time is infinite, they stay in prison. That is all. Unless for course there is the problem of old age and health problems, then it this case they can go out too.

I don't really see the question here. If their imprisonement is indefinite, why even bother ASKING this question? Why even  people are released, if they are serving an indefinite sentence? I really don't understand your question here.

Anyways, they were judged in a trial, so if they were sentenced for prison for life, then that's it.

362
Me, duh.
You won't like it when I write french over the internet, through. I keep writing exagerrated accents to my text, so no one not French can read it, heheheh.

Hahaha, je vous z'emmerdeuh.

Boksi: PICK FRENCH PICK FRENCH PICK FRENCH PICK FRENCH-

363
Roll To Dodge / Re: Super RTD! Turn 48: sewers and fat people!
« on: May 27, 2009, 08:34:02 am »
Awesome idea #147: Start the van, get it outside, flip the turret on. Hilarity and broken helicopters ensue. Oh, and, don't forget to run away before they start shooting at it.

364
Other Games / Re: Space Station 13
« on: May 26, 2009, 02:48:47 pm »
I'm wondering. Should we get someone to be the AI, or play without one? Games are actually being more tense and organized when an AI is lacking, but the presence of an AI can spice it up too.

Like someone packing it with awesome laws.

Also, last Sunday I played on a sandbox server. WHEN I GOT IN, PLASMA STORM DESTROYING THE STATION, AND EXPLODING ALL OVER ME. So, me and a survivor went and singed "Still alive" over the radio while drifting in space in EVA suits. It was awesome. Then I went to see if the prototype engine made it through, it didn't, so I lured everyone in, and started a fire and walled them in. Little should I had known, was that my singing partner had superpowers. After trying to resisting arrest by spawning blobs and plasma canisters everywhere while handcuffed, I exploded from a welder+plasma attack. I did burned down someone through! Then the server restarted and I left.


Hmmm. Will we be enough to run a game? 7 IS enough, but I don't know if it will be enough if everyone plays his role well.

ALSO WE NEED AN ENGINEER LIKE HELL.

365
Connect the gauss gun to capacitor in case power fails, and get ammo for the thing ready.

NO WAIT I'M GOING TO MAKE FIREWORKS AND PREPARE SPEAKERS AND STUFF FOR CHEETAR'S SPEECH SO IT LOOKS COOL AND STUFF.

366
Other Games / Re: Space Station 13
« on: May 26, 2009, 12:22:30 pm »
Dibs on the Head of Research /  Personnel / Captain / AI. Ha!

Also, anyone knows when our gaming "night"  will be?(I would gladly prefer it as gaming day in the weekend due to NO INTERNET AT NIGHT FOR UNKNOWN REASONS ARGH.)

I'll be avaiable on Saturday / Sunday if you want me to host, from 9:00 AM to 9:00 PM GMT +1. That should be near 3:00 AM to 3:00 PM in the USAs.

367
Forum Games and Roleplaying / Re: Lunatic Command Mad
« on: May 24, 2009, 07:09:06 am »
>Go north.

368
Other Games / Re: Space Station 13
« on: May 23, 2009, 10:38:24 am »
Like I said. Let's organize a gaming night. Friday should be good for all of us.

Nope, not me. Well, it depends, but not this friday. Are you sure you can't a saturday, Micro?

369
Other Games / Re: Space Station 13
« on: May 22, 2009, 12:23:27 pm »
Well, yeah, the servers out there kinda suck at the moment. Mostly because of noobs not wanting to learn anything (god I just saw a geneticist trying to revive someone with rejuvenators).

That would be awesome if we could all get on our own server and play a game. Maybe on a weekend? I'm available from 10 AM to 21:30 PM, GMT +1.

370
Other Games / Re: Space Station 13
« on: May 22, 2009, 06:20:09 am »
I saw Micro, he did retarded stuff, but...

Anyways, guide to reviving people correctly, because the Wiki sucks on that:
-Step 1: Get corpse.
-Step 2: Bring it to Genetics. Break in if no one has accreditation or what have you.
-Step 3: Strip the corpse of all things, by clicking on him, and dragging the cursor back to you, and clicking all the stuff that appears in the menu.
-Step 4: Set your intent to "Grab". Click on Corpse, click on DNA Modifier.
-Step 5: Click on the DNA Console.
-Step 6: Click on View/Edit Buffers. See the three buffers? Well, we are going to save your corpse's DNA to 2 of them. Just click on UI+UE and SE under them.
-Step 7: Now, we are going to revive it. Check the Radiation Emitter Menu, set it on 1/1.
-Step 8: Click on "Modify structural enzymes". Set the block to 14 and sub-block to 1.
-Step 9: Use radiation to modify that block. Radiation it until the particular number reads over 8 or a letter. Your corpse is now alive, but a monkey.
-Step 10: Go back to the buffer menu, inject the SE buffer to the occupant. Your monkey is now human.
-Step 11: Inject the UI+UE. Your human is now back to his original form.

Tadaa. Note that using buffers is necessary if you don't want your revived dude to have diseases or change radically of appereance and name.

371
Forum Games and Roleplaying / Re: Picture Fight
« on: May 21, 2009, 11:50:27 am »

372
Other Games / Re: Space Station 13
« on: May 21, 2009, 07:57:57 am »
I think oxygen tanks work through pockets, but I'm not sure.

Anyways, I've been playing for a week or two, name's Flo Bidule (Yes, it's weird, I know.). I'm usually geneticist / medic, but I ended up one time as captain because I think I got the Head of Research Job, and no one voluntereed for Captain, but hey. Anyways, the HOS usurped me and the AI shortly thereafter killed everyone on the station.

I like to think of Medbay as a safe haven for people, but some disapprove. Namely, Atmos, high rankers and the AI. I hate them so much!


373
Roll To Dodge / Re: Super RTD! Turn 45: Trapped!
« on: May 20, 2009, 01:09:44 pm »
See the helicopters in the sky? Yeah.

Also, Out-of-game Tip: There are a lot of moving parts in a leg, not counting wiring and the like, you might want to build only two, four at most, or it will be too complex.

374
Other Games / Re: Mitadake High
« on: May 20, 2009, 12:17:51 pm »
Well, In Death Note mode, you have someone to be Kira, who has the Death Note. Someone is the Shinigami Eyes too, and they must either team up, or fight against each other, the aim of Kira being to kill everyone. So, Kira without Eyes can have a hard time surviving, seeing that everyone is trying to hunt him down, and writing in a book doesn't go unnoticed. Finding names as Kira is also hard, because no one knows your real name. (Well, excepted Eyes). So Kira has to set up people against each other, and do stuff to not blow his cover.

in Normal Mode, you have a killer, designated at the start, and well, that killer has to kill everyone without dieing himself. It is different of DN Mode in the sense that he does not have a teammate killer with him, and has less destruction potential than a Kira/Shinigami Eyes Couple, who can just write a name and be done with it. It's more about stealth and less about cunning. If someone sees you killing someone, you can go and club him over the head too.

There's also a mode called Nanaya, which is just a FFA.

375
Other Games / Re: Mitadake High
« on: May 20, 2009, 11:51:51 am »
Oh, I wanted to post about it, it's great fun!

http://www.byond.com/games/DevourerOfSouls/MitadakeHigh?tab=live

Basically, it's a game where you are locked up in an high school with a killer. It's most notable for his Death Note mode, from the eponym manga. Just see for yourself, it looks like Space spation 13 only with a friendlier interface and less complexity and physics.

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