391
Bay 12 Games Forum
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392
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 11, 2009, 09:39:03 am »
Use a movement sensor on the building. Who is the dude carrying those again?
393
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 02:21:18 pm »
Island! Island!
394
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 02:12:40 pm »
NO WAIT.
NO SOLDIERS.
NO WEAPONS.
NO GADGETS.
NO ATTACHMENTS.
ONLY A KNIFE.
FINAL DESTINATION.
NO SOLDIERS.
NO WEAPONS.
NO GADGETS.
NO ATTACHMENTS.
ONLY A KNIFE.
FINAL DESTINATION.
395
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 01:54:50 pm »
Okay, let's put a silencer on the shotgun! No rules against that!
396
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 01:51:18 pm »
Made an edit. Also, check out what missions we can get.
397
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 01:47:42 pm »
Radar blocker and motion sensor for the Sergeant first class. And switch the shotgun to a sub-machine gun with a silencer (and laser sight?). Stealth dude!
Give Master Seargent turret kits*2. Recoil-less stock for the MG and laser sights for the sub.
Give a smoke grenade and Prox mine to Corporal. Laser sight for the rifle.
Give Master Seargent turret kits*2. Recoil-less stock for the MG and laser sights for the sub.
Give a smoke grenade and Prox mine to Corporal. Laser sight for the rifle.
398
Forum Games and Roleplaying / Re: Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 10, 2009, 11:35:06 am »
Replace Master Sergent Dude with a Private First Class. We don't want nobles running around, do we? More precisely, we don't want officers contesting our commandement.
399
Forum Games and Roleplaying / Re: 3D MSPA clone
« on: May 10, 2009, 05:19:53 am »
Transdorm into giant mecha.
400
Roll To Dodge / Re: Super RTD! Turn 42: Lost!
« on: May 10, 2009, 04:10:33 am »
How about N.A.T.O, the Nefarious Assembly for Terrible Oppression? This way we'll mess up the news when they'll start talking about us.
"What? NATO just blew up Moscow? Launch a counter-attack! With nukes!"
"What? NATO just blew up Moscow? Launch a counter-attack! With nukes!"
401
Forum Games and Roleplaying / Re: Moonlever - A Command Game
« on: May 09, 2009, 01:12:45 pm »
Woops. I meant Ollison to circle the OTHER building, the one in the center. Oh well, we can pass it as shitty leadership from Neil's part.
>FIRE AT WILL!
>FIRE AT WILL!
402
Forum Games and Roleplaying / Re: Moonlever - A Command Game
« on: May 09, 2009, 12:14:53 pm »
>Retreat between the two buildings. Have Heckler advance and provide cover fire from the south-west corner of that building. Meanwhile, Ollison circles the building trough the other side.
Happy?
Happy?
403
Other Games / Re: Kingdom of Loathing
« on: May 09, 2009, 10:50:59 am »
Hey, I just re-joined the game (my pastamancer got deleted for inactivity) as an Accordion Theif, and I applied to !!carp!!.
404
Other Games / Re: Outbreak
« on: May 09, 2009, 08:24:04 am »
Hmmm, I just saw you, WorkerDrone. Yay.
405
Other Games / Re: Infiniminer
« on: May 09, 2009, 06:36:35 am »
Hey, I just noticed the sapper's fixed. Finally I can blow the whole map up!
But there are no servers on that B12miner network.
Also, it seems I could transfer the ownership of the Infinib12 network to me, but apparently I need to wait out the trial of the first account. Anyone would know how to stop the trial from distance without having access to the computer in question?
But there are no servers on that B12miner network.

Also, it seems I could transfer the ownership of the Infinib12 network to me, but apparently I need to wait out the trial of the first account. Anyone would know how to stop the trial from distance without having access to the computer in question?