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DF Modding / Re: Melting Point and Boiling Point
« on: August 19, 2008, 10:16:20 pm »Wow, thanks Dasleah! That was very very helpful. I was totally hoping that some sarcastic idiot would post a useless answer. You gave me a bonus too, you didn't even realize what my original question was!
Untelligent, thanks for the answers. I would imagine that something has to melt before it can boil, though.
Why can't they sublimate? A high enough sudden change in temperature could very well make it 'skip' the melting stage.
They can, I have quite a few death dealing things that jump straight from normal to boiling, the one thing that it cannot do is change the order of states. (boiling then melting, or catching on fire without taking damage)

Add a couple of these guys into the carp river equation and combine it with a lot of bone and wooden bolts, and you won't need to worry about where your dwarves are drinking from, as your river will be completely carp-free!