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Messages - Qmarx

Pages: 1 ... 64 65 [66] 67 68 ... 106
976
DF General Discussion / Re: Sea kittens
« on: February 03, 2009, 01:54:08 am »
The members aren't always wing-nuts but the leadership is has gotten to where sanctimonious delirium is quite common, it seems. Nothing is below them.

They've fooled you.

The truth is, they don't care about animals.  No organization with leaders that cared could be that incompetent at their stated goal, but so competent at fundraising, without design.  They care about money. 

The leaders make money off the wingnuts.  It's exactly the same scheme as Scientology, but without the whole "we're totally a religion" tax breaks.

977
DF Community Games & Stories / Re: Nist Akath. Brethren of the Tundra
« on: February 02, 2009, 11:54:24 pm »
Knew it!

978
DF General Discussion / Re: Sea kittens
« on: February 02, 2009, 10:54:57 pm »
I read somewhere that while the natural predators would kill their prey, such as herbivores, they relied on short burst of speed and surprise, but the actual chance of success was pretty low. OTOH, when humans did the same they mostly just out-jogged the prey to death.


Quote from: Tvtropes.org
Though most people in a modern society don't realize, humans are near the very top in terms of endurance compared to other creatures. Combined with our other advantages, humans are the Terminators of the animal kingdom. We can chase prey for hours. We can hold grudges forever. Rip out our "claws"? We don't care, we'll pull out new ones. We can warp reality so that everything is trying to kill you.
Gazelle 1: Oh man, I've been running for a whole five minutes and that human's still chasing me!
Gazelle 2: It gets worse. The wolves have started teaming up with them.
Gazelle 1: Oh God...

979
DF General Discussion / Re: Sea kittens
« on: February 01, 2009, 05:20:55 pm »
Basically, the only thing we suck at is smelling.

And that's pretty much entirely due to your nose being almost two meters from the ground. 

People who actually try to cultivate their sense of smell can get quite good at using it.

980
DF Community Games & Stories / Re: Nist Akath. Brethren of the Tundra
« on: January 30, 2009, 09:18:57 pm »
The cool thing about underground enviroments is that they're whatever you want them to be: dry, moist, warm, hot, cold, cool; you just have to make them.  ;D Oh, and they'll presumably help against the unavoidable zombie outbreak, so thats a plus. >:(
Of course, any real subterranean environment is doomed to run out of energy eventually, so if the zombies are immortal then we're screwed.   :P

If zombies are immortal, problem solved.

Vote green (and slimy) in '012

981
General Discussion / Re: America's Energy Dilemma
« on: January 30, 2009, 06:08:50 pm »

 How else are you going to seal away a material that can kill you be bearing near you, is invisible, unrecognizable unless you have a special counter or observe the series of mysterious diseases and can possibly be used as weapons that can make large swaths of land uninhabitable if used by the wrong people?

 I propose burying it under a pyramid. No WAY the Indiana Jones of the future will find it there!

Stick it back in the uranium mines.  Seal it up in concrete and rebar, then cover the mountain in rubble.

982
DF Gameplay Questions / Re: Brain gone.
« on: January 26, 2009, 09:57:30 pm »
I say, give the brain a pick and put it to work.

It's the dwarf way!

Are you kidding?  No dwarf in his right mind woul-

Oh.

983
General Discussion / Re: America's Energy Dilemma
« on: January 26, 2009, 01:23:27 pm »
It's currently both possible and feasible to load up some naval guns with extremely small mirrored plates (manufactured in a similar manner to silicon computer chips), and shoot them into the stratosphere over the poles.
Albedo increases, it get's colder, ice capes get larger causing albedo to increase, it gets colder, ice caps get larger, albedo...

I didn't say it was a good idea, just that it was possible with today's technology, and would solve the problem (with awful side effects, of course). 
They mirrors'd leave the atmosphere eventually.

984
Symptoms and effects

The symptoms of chronic lead poisoning include neurological problems, such as permanent and temporary reduced cognitive abilities, or nausea, abdominal pain, irritability, insomnia, metal taste in the mouth, excess lethargy or hyperactivity, chest pain, headache and, in extreme cases, seizures, comas, and death. There are also associated gastrointestinal problems, such as constipation, diarrhea, vomiting, poor appetite, weight loss, which are common in acute poisoning. Other associated effects are anemia, kidney problems, and reproductive problems. It has been shown to cause permanently reduced cognitive capacity (intelligence) in children, with apparently no lower threshold to the dose-response relationship (unlike e.g. mercury.)

Look's like dwarves are BORN with lead poisoning, so no big deal


985
General Discussion / Re: America's Energy Dilemma
« on: January 25, 2009, 09:26:23 pm »
There is no question that the global warming situation will be resolved.

Why?

Our port cities are far too valuable.  If rising sea levels start threatening them, somebody will take action.  It's currently both possible and feasible to load up some naval guns with extremely small mirrored plates (manufactured in a similar manner to silicon computer chips), and shoot them into the stratosphere over the poles. 

Sure, there'd be massive ecological damage, but the increased albedo of the Earth would be enough to forestall climate change.

The real question is how much collateral damage the situation will cause before resolution.  As is, the price of dealing with it is so insignificant (a 1% decrease in the global economy in thirty years, or so.  Keep in mind the global economy grows at a rate of 3% a year) relative to the potential costs, that we might as well do it.  If it turns out there is no problem, no harm done. 

Besides, if we don't burn oil there'll be more material available for plastic manufacturing.

986
General Discussion / Re: America's Energy Dilemma
« on: January 23, 2009, 01:15:49 pm »
Then we run into the problems of deforestation. Now American forests can be forested just fine, as we are capable of replanting our trees and cutting them down the next generation. However, rainforests like in South America cannot be replanted as they largely consist of a few inches of rich soil that is basically just decomposing bio matter over a bed of useless sand. Once you strip away the trees, there is no more energy in the system to sustain itself. You end up with swampy sand dunes.

 I'm all for logging, just from renewable areas.


Well, there are occasional stretches of Terra Preta, which we can thank the natives of the Amazon Basin for.




If we use breeder reactors, we shouldn't worry that much about radioactive waste disposal.  Using an IFR system, the amount of fuel needed for a 1 gigawatt reactor is about one and a half cubic feet (40 litres for you non Americans).  For a month. 

Storage is pretty much a non-issue.  It's a small quantity of fuel, and after 200 years it's less radioactive than the uranium ore we started with.  Breeder reactors are awesome that way.  And since the design makes it more difficult to get plutonium out of the reactor than it is to refine plutonium from scratch, no worries about weapon buildup (not that it's particularly likely to begin with, but it's a hot button issue with a lot of people).


Also, most fireplace designs actually cool the rest of the house.  Hot air goes out the chimney, so cold air gets dragged in through the rest of the house.  Dedicated wood burners are somewhat different.

987
General Discussion / Re: America's Energy Dilemma
« on: January 22, 2009, 09:26:07 pm »
The energy cost of refining aluminum from ore is 15±0.5 kilowatt-hours per kilogram. 

Recycling takes 5% of that.

Basically, aluminum recycling is a really good idea.

The issue with paper is you don't save nearly as much energy or resources, and end up with an inferior product.

Extra grease from fast food places typically gets taken away by people doing home stills of biodiesel.  You can check your area, but it's probably already been taken.

988
General Discussion / Re: America's Energy Dilemma
« on: January 22, 2009, 09:18:56 pm »
Perhaps some agreement between countries to acquire strict laws concerning recycling and whatnot?

If a very vigilante and determined recycling service were set up, it might help.
Not really.  Recycling paper and plastic doesn't really help the environment all that much. 

Aluminum, on the other hand, should be recycled constantly.  The amount of energy saved is ridiculous.


Oh, and I like the look of the Polywell fusion design proposed by Bussard.  If we can get a net gain from boron fusion, we'll be set until the sun explodes.

Otherwise we'll have to use uranium and breeder reactors, which'll only last a couple billion years. (but is defendant upon Greenpeace et al getting their head(s) out of their collective asinuses) 

989
DF Suggestions / Re: Floaty Rock
« on: January 20, 2009, 08:29:11 pm »
Meh, the Deathgate cycle gets really dumb towards the end.

Initially they do this whole "probability manipulation" thing for magic.  Fine and dandy.

This eventually degenerates to:"[creating large amounts of food] can be done quite easily, merely by advancing the possibility that one sack of grain is twenty sacks of grain."
Basically, power creep completely overcomes the rules of magic listed in the series.

The characters still trust villains even after a fifty-backstab-cycle.  They're all, basically, naive fools, even if we're informed they're highly intelligent and paranoid.

Oh, and the final boss dies from transforming into a bigger form, and hitting his head on the ceiling.

990
DF General Discussion / Re: Sea kittens
« on: January 17, 2009, 03:07:58 pm »
You cannot pull off eating only meat while being healthy nowadays, too much pesticides end up in meat for it to be completely healthy.
[Citation Needed]

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