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Other Games / Re: XCOM: Chimera Squad - XCOM SWAT, releasing April 23
« on: April 15, 2020, 10:11:45 pm »I'm not being a "hater", I'm not even a massively devoted fan to new- or old-com, but by removing a little thing like permadeath, meaningful progression and, oh, I don't know, the possibility of failure they have completely excised anything that made X-Com, X-Com.
Seriously, I wasn't "waiting in the wings" to complain about the game, I was as ready as anyone to get foolishly excited for a SWAT-style X-Com game set in some whacky future city. But then that first dot-point shat all over everything good about the franchise, soooo... might as well make it a mobile clicker game at this point, what with them going for smaller markets or whatever.
Game over still counts as failure, yes? (Different sort, I know). Perhaps more relevantly, the gameplay preview showed that squaddies put in the 'bleed out' state can end up with injuries, which require cash and recovery time to clear up. Assuming there's some time pressure, that could create enough of a punishment to work.
(There are android troopers that can fill in for troops if needed - they lack specialties like the named squaddies, but can presumably shoot a gun okay.)