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Topics - chaoticag

Pages: 1 2 [3] 4 5 6
31
Other Games / Ching Chong Beautiful.
« on: December 17, 2009, 08:36:05 am »
http://www.newgrounds.com/portal/view/520768

This is a pretty amazing platformer, made in flash. A great way to waste your time attempting all the stages.

Controls are simple, while mechanics are a bit more complex. Pretty wackey, and has some secrets.

32
Play With Your Buddies / Let's play: Legend of Mana. Prologue.
« on: December 03, 2009, 03:53:56 pm »

Okay, time for one of my all time favorite games: Legend of Mana.

This game was pretty unique when it first came out. If I could describe it in as few words as possible, I'd call it a side-quest feast with a strong, yet simple, crafting system. This is also one of the few games that, in my opinion, handles level scaling in the best possible way, by having enemies levels dependent on the distance of a region from your home and the "new-nes" of the region.

The whole point of the game is doing side-quests, which restore the world, or something, untill the Mana Tree appears. There isn't really a main story as much as there is small stories and story arcs. You do not need to complete every single quest in the game, and I certainly won't in this LP, but I'll try to cover as much of them as possible.

Due to the open ended nature of the game, I think the best way to handle this is provide a list of choices and have the readers choose what quest to do next. I don't think dialog options have that much power to influence quests, so I will handle those. Also, since the level scaling can be abused to give an easy game, I'll also handle the placement of the regions to give me a hard game. Oddly, that ought to lock us out of an inconsequntial quest, and we may end up with a desert, jungle, glacier and a seashore next to each other.

Spoiler: Character creation (click to show/hide)

33
So it turns out that Chaoticjosh relinquished his epyc thread to me about three days ago. First of all, sorry for the delay: when josh said he might be going on the eighteenth, I assumed it was an ISP thing. Not following up on that was completely my fault, and I feel sorry for those who expected me to jump in right after the baton was passed.

Now without further ado:

Eat Poop You Cat!

Spoiler: The Rules: (click to show/hide)

Perma-list: (Please reconfirm if you are between the ?s)
TheEvilMonk (Can do pics, but prefes desc.)
Japa (prefers to not be first)
Akroma
Boski
Pandersenic (pictures)
Snuffs
ToonyMan
Siquo (whatever)
Zai (writer)
Wooty
Vlynndar (writer)
?
Org (writer)
Christes
?

Key:
Picture
Description

Round 1: Complete
1.Akigagak
2.Rahilul
3.Chaoticjosh
4.TheEvilMonk
5.Boski
6.Zaithemaster
7.Pandarsenic
 
Round 2: Mega-Round

1. Zai
2.Boksi
3.Japa
4.Siquo
5.RedWarrior0
6.Toonyman
7.Wooty
8.Akroma
9.Snuffs
10.Rashilul
11.Theevilmonk
12.Akigagak

Round 3: Names to run from really quickly

1.Siquo
2.Akigagak
3.Japa
4.Theevilmonk
5.Akroma
6.Toonyman
7.Boksi

Round 4: Normal

1.Zai
2.Siquo
3.Snuffs
4.Rashilul
5.Toonyman
6.Pandarsenic
7.Wooty

Here is Josh's thread.
This is the original, by Tylui

34
Creative Projects / Joint Baywatcher Project.
« on: October 02, 2009, 10:16:25 am »
So, you can get sprites and animate them but cannot put a platformer together? Or you can write code, but cannot get any art done? Or maybe you simply have an idea you want fleshed out?

Well, the point of the JBP is to get everyone together and pull out something comprehensible: be it a game, a story or even a comic stip. The point is to get some teamwork to do something you wouldn't be able to do so otherwise.

If anyone wants to, I can get together a google docs group thing so that the coders have access to the piece of code or script they want to look over or modify. (I think you can put pictures in word documents in order to get artwork along)

35
General Discussion / Science!
« on: September 26, 2009, 08:57:36 am »
Okay, another light hearted topic. The purpose here is to discuss the amusment value that science provides, and to link videos, images, articles etc. that contain Science!

Starting off with non-Newtonian liquids.

http://www.youtube.com/watch?v=f2XQ97XHjVw&feature=player_embedded

It doesn't matter whether or not it can be done at home, it just has to be Science.

36
Life Advice / Books to read?
« on: September 19, 2009, 10:52:49 am »
After reading pretty much everything by Terry Pratchet, the Night Angle Trilogy and Stranger in a Strange Land, I'm looking to find a new book to read. I'm planning on reading Dune and maybe Starship Troopers, but I have no idea if I will be able to find them, and would like a fallback plan. So, what books do you recommend? I'd read anything except Romance, not that romantic subplots are out of the question.

37
Creative Projects / Need some GML programming help...
« on: August 27, 2009, 02:28:42 am »
Sorry to make another topic about the game I'm working on, but I need some help with the programming in order to meet my self imposed deadline.

What I need to do is get the zombies moving on the 32x32 grid, without getting out of the grid and without running through stuff... They also need to home in (for now) on the nearest human object.

I also need to find a way of getting the zombie turn to end, but I'm unsure of how to set up the following count (if zombiemove/zombiecount = 1, then turn =0).
More specifically, I need to find out how to count the zombie instances.

Just figured out how to do this.

Once I get that done, I'll go ahead and release the first version of the game.

(The reason I locked the sprite thread is because I have all the sprites I need for now, if I need more I'll unlock it and bump it, or maybe even make a new thread.)

38
Creative Projects / I need sprites for my first game.
« on: August 17, 2009, 01:38:00 pm »
I have a one year old copy of gamemaker on my laptop, and it took me this long to decide to make a completely original game using it.

So here I run into my first problem:
I am really bad at spriting and I'd hate to recycle someone elses sprites without their permission (not to mention that so far that I know, this will be a somewhat new-ish concept, so any sprites I get will probably be out of place). They don't need to be animated at all, since it will be a 4x top down game.

So if you can help me out, that would be great.

This is what I will need to get a playable version out as soon as possible:


In case anyone wants to know what the plans are:

Spoiler: Short term (click to show/hide)

Spoiler: Long term (click to show/hide)

I have no idea how long I'll be able to get this done, or even how to get this done, but the plan is to get a playable version within the end of this month and the end of the next. I hope you guys will enjoy it.

39
General Discussion / Off to Lebanon.
« on: July 05, 2009, 02:10:22 am »
I figured I'd put this here, while I still have time.

I'm leaving for Lebanon in a few minutes, but this isn't a two week vacation. My parents decided to buy a house there, a big fucking house for no other reason than the nice weather. This is a one and month a half-ish vacation to the middle of nowhere, where everyone speaks Lebanese instead of Arabic (trust me, it is not Arabic), and French instead of English. I thought you guys might be interested, but this is mostly to give me something to do. At least the internet has been set up for when we arrive.

I'll update this later on.

40
Roll To Dodge / RTD -the quest. -Indefinate Hiatus.
« on: June 28, 2009, 05:53:15 pm »
This is yet another story driven RTD: We will be using the classical rules, that everyone should be familiar with at this (if not, feel free to PM me).

The story:

You have lived your life peacefully in the village of Almuntahira, also called Almun for convenience, for most of your lives. It wasn't a large village, and as a result everyone know each other. Most of you have been apprenticed by the craftsmen, are squires to the old knight or have been up to trouble and have learned a skill or two along the way. However, peaceful times do not last...

It was a terrible winter, productivity was bad last year and food was short. A roving band of greenhorn bandits think this is the perfect target for their first raid, with Almun weaker than it has been for a while. The moment the raiders arrived, you took refuge along with the villagers in the abandoned fort.

It becomes apparent that the knight and his militia have been defeated, and supplies are running out. By the third day, you and five others decide to brave the outside...

Map:


The Grey building is the fort, blue buildings are residential buildings and the yellow building is the inn.

Preparation:
You may pick two skills to be a novice in and a weapon to use (made of rusty iron).

Special rules: (TBD)

I'll go to sleep now...
feel free to jump in in the meantime. I still need to devise an xp system but for the moment, being a novice means you get a crit failsafe (ie 1s to 2s).

Players:
Nirur Torir
Flintus10
Dwarmin
tehstefan
serephe
thunderclan
Dragooble

Waiting list:
Vlynndar
Jackrabbit

41
DF Modding / Training weapons mod -Trail testing
« on: June 27, 2009, 11:09:20 am »
So, I've come up with a quick hack to make your dwarves seemingly more intelligent, a training weapons mod! I haven't tested this out yet, but here are the raws to copy paste into a new text file:
Spoiler: weapons (click to show/hide)

Also don't forget to add this to the entity files for your race.

Spoiler (click to show/hide)

I hope this makes things a little easier, and I'm open to improvements on anything on this.

42
Life Advice / Learning to code - what, why and how.
« on: June 10, 2009, 06:03:20 pm »
I have this idea for a Roguelike in my head, but one problem for me is learning to code.

I want to find something that is easy to learn, wont provide headaches and, most importantly, can be learned at home through some sort of tutorial.

It also helps if the code is flexable enough, but I'm sure all languages can make the same program.

43
Other Games / John DeFoe quadrology (Chzo Mythos).
« on: June 10, 2009, 05:46:25 am »
Suprisingly, I couldn't find a topic for this despite numerous searches.

The John DeFoe quadrology is a series of adventure games by Ben "Yahtze" Croshaw.

5 Days a Stranger

7 Days a Skeptic

Trilby's Notes

6 Days a Sacrifice

Feel free to ask questions of plot advancement here, but since this is an adventure game series, try to keep most of it spoilered.

44
General Discussion / Graduating classes of 2009
« on: June 04, 2009, 03:44:44 pm »
Finally graduated this year from highschool, which makes me wonder; how many of us are graduating this year. Yes, college and uni count, it is the thought of surviving the ordeal of education that counts  ;).

45
General Discussion / Roman Polanski's Macbeth and Dwarf Fortress
« on: May 23, 2009, 02:47:06 pm »
From the final scene of Roman Polanski's Macbeth:
http://www.youtube.com/watch?v=tr6VrmOQY1M
This is actually pretty cool, and looks like how DF works, minus all the weapon swapping. Notice how it ends though, which is pretty cool.

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