DF Gameplay Questions / Checklist, is there anything that I might try planning f
« on: April 30, 2008, 09:37:00 pm »Defenses:
- two long corridors before reaching fortress, twenty stone fall traps, need to go through first corridor (ten traps) to get to second corridor.
- About twenty to twelve weapons ie. more than I need. (weaponsmith found, pop. is 70 ish).
-Dwarves have to get water from outside, and alcohol is at an all time low due to pop size, and lack of barrels.
-all defenses are indoors, dwarves only leave when necessary: trading, hunting and fishing.
Economy/supplies:
-Plenty of food due to goblins attacking human caravan, supplimented by fishing, two 5x5 underground farm plot, hunting and excess pets.
-Iron bars aplenty. coal wanted.
-vitually endless stone supply
-plenty of wood due to good trade and the human caravan.
-underground pond plan ditched for the moment due to fast evaporation.
-infinite meat, bone etc. supply. -achieved, but framerate seemed to be suffering
-Need to check happiness, plus not enough beds. (only half achieved)
[ May 02, 2008: Message edited by: chaoticag ]