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General Discussion / Re: The pretend gay German makes me want one...
« on: April 01, 2011, 09:34:51 pm »
thanks Nine, now I have to go watch the damn boot song again to feel more manly.
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Those kind of games are fun as long as everyone knows its ok. Its not fair to do that to a group of people on the sly w/o them knowing it was even an option. But its still fun to do thoOur paladin brutally slaughtered our bard for using bluff in front of him. In these games, finding a good reason in character to kill another player was a sport. And it was awesome fun.I remember a thief that hated a certain party member. So he stole another party members stuff and put it in the backpack of the guy he hated and then just waited. It was awesome. If you want to mess with the players, find one who you trust, and every know and then slip him a note in front of eveyone. leave it blank. it will keep them on their toes. If you want to allow note passing to Dm for secrets, be very careful to keep a tight rain on it, or that is all that will happen for two hours and the players wont get outta the tavern until you start a fight and call the guards and force them out.

In response to the person who said 'people who only know 3.0+ ed D&D don't know what roleplaying is'.Sorry, maybe I didnt say what I meant well, but maybe you didnt read my whole point, it was neither insulting nor all-encompassing. I said "too many" not all. I didnt say that they dont know how to roleplay, just misunderstand it, and i said it was the inherent fault of the game itself, not the players. kudo's for you avoiding the the min-max temptation.
I'm anti-powergaming/minmaxing. And I've only ever played 3.5e. I find that comment you made insulting.
Do be careful with "bonus xp for RPing your flaws". I've got a Deadlands game going with that rule, and one of players characters with black lung has taken to coughing obnoxiously at random times in a vain attempt to get more stuff, as though it was roleplay :|True enough about xp roleplaying rewards. Cheesy repetition doesnt cut it. Responding to new situations correctly in character/alignment does tho.
"Damn it...Lung's acting up...Hard to get up this hill, wait a second guys" => well, that's good for portraying the inconveniences involved, especially if they were in a hurry. Screwing over the whole party is bad, but being the one guy who's a round or two late to the sniping spot is okay.
"Okay so tell me about the last place you saw your sister COUGH COUGH HACK WHEEZE Oh I'm sorry was the NPC talking" =>
If you want, talk a little about the back story of each character with the player before the game starts, in private. This way you can arrange to have some players know something, and not others. I remember I once played the happy-go-lucky with slightly sub-par wisdom rogue, however, given the right night I assassinated each and every party member, because my entire home village was being held hostage by the big bad. I knew it, the DM knew it, and nobody thought for a second that the new guy would do anything interesting like that.Those kind of games are fun as long as everyone knows its ok. Its not fair to do that to a group of people on the sly w/o them knowing it was even an option. But its still fun to do tho
I remember a thief that hated a certain party member. So he stole another party members stuff and put it in the backpack of the guy he hated and then just waited. It was awesome. If you want to mess with the players, find one who you trust, and every know and then slip him a note in front of eveyone. leave it blank. it will keep them on their toes. If you want to allow note passing to Dm for secrets, be very careful to keep a tight rain on it, or that is all that will happen for two hours and the players wont get outta the tavern until you start a fight and call the guards and force them out.Let me rephrase that: It has stuff for helping players come up with backgrounds for their characters.
I managed to find a copy of Player's Handbook II. It's got stuff on the character's background. I might use that.
One thing I like to do is ask my players to write down on notecards a list of plot elements and places they'd like to see, a long enough list that you can pick at least something from each player while rejecting ones you don't like. For one thing it'll help you get ideas, but if your paladin is making a big deal out of wanting to save innocents then you know you can make him super happy by giving him a burning orphanage to dash into, and maybe some other player would really love to have a duel on top of a mountain in a lightning storm...hey, that's not so hard to work into a campaign if you're already going to be on a mountain.
....Paranoia....
The first thing is really sound advice. The FOURTH one is too, there's a lot of bullshit the players can pull if you're using splatbooks and the only way to prevent it is to develop an eye for it and know when it's being brought out.
Men and women both are invited to answer a few questions. This survey is being conducted to help a research paper of mine on differing methods of friendly relationship creation and sustainability.
Please state your gender. Male
1. What does friendship mean to you.
- Being able to 100% rely upon the support of another.
2. What is love? (Any and all Haddaway jokes get no points.)
- Complete acceptance of another individual, no matter what.
3. How many close friends do you have?
- 2. Around 10 more good social friends of varying importance to me, about 20 more good "aquaintances".
4. What makes these people your close friends?
- Knowing that no matter what, they will always be willing to help me when i am in need and vice-versa.
5. How do you best make new friends?
- Going places, trying new things, which lends itself to meeting new people. You just have to be open to the idea.
6. What do you most enjoy doing with your friends?
- Anytime spent with friends is a treasure. We mostly play games, discuss life and politics, BS about our greatness.![]()
7. What is the furthest you would go for your best friend? (IE: Help them with murder, cheat on a test, etc.)
- take a bullet
8. What do you think is most important in a friendship?
- remembering that friendship mean you always have someones back, even if it means doing something they might not like.
9. Do you think there is something your gender values more in a friendship than the other? If so, what?
- Tough question. I think yes, men prefer (IMO) more physical real world support, ie financial, muscle, hardship, etc.
10. What do you think the other gender values more?
- I think women look for emotional support more than men.
Bonus question: Do you think friendships are meant to last, or can even very temporary acquaintances become friends?
Of course very temporary aquaintences can become friends. Thats how they all start. And yes, real friendships never die. Some fade away due to distance, but upon re-uniting, the friendship returns. I know many people who think that someone isnt their friend anymore because of _______, when their friendship wasnt based upon each other but instead upon a friend, alcohol, drug, game,etc..........
Thank you for your time. No trees were harmed in the typing of this survey.
This should happen if your fortress get flooded and you had a sizable stock of gypsum powder.
New challenge: Build a fort. Flood your fort with water, then with magma. Reclaim it, and dig away all surrounding soil, leaving an obsidian cast of your previous fortress.
he lives not far from me!