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Messages - Dr. Melon

Pages: 1 ... 19 20 [21] 22 23 ... 38
301
DF Adventure Mode Discussion / Mistakes that turn out for the good.
« on: August 19, 2009, 07:08:20 am »
What were your best mistakes that turned out for the best?

I was storming a goblin fort, and I was chased to the top of the tower: I thought hey, I'm going to die anyway, and walked off the edge of the tower.

I fell 20 Z-levels before landing ON TOP of the demon. It knocked him out cold, so I killed him while I had the chance, because all the goblins were too busy scrambling back down the inside of the tower. I got away when I could.

302
Life Advice / Re: Need some HD cloning software
« on: August 18, 2009, 01:03:01 pm »
To test the GPU, move it to another, working PC. If the GPU is fine there, then it's the PSU.

303
DF General Discussion / Re: Very Apt Deities...
« on: August 18, 2009, 11:11:46 am »
Perhaps the God of victory-by-default.

304
DF Suggestions / Re: Alternative Energy
« on: August 18, 2009, 10:51:47 am »
It'd be cool to have the ability to burn dead bodies into coke/charcoal.
Then sieges would be even better for us, since we get power to melt all their usless equipment.

305
DF Suggestions / Complexity Levels
« on: August 18, 2009, 10:47:33 am »
I've seen a lot of suggestions for more complex machines, more complex this, that and the other: but new players might be put off by the ever-steepening complexity curve.

So I thought: on starting a new fortress, allow the player to choose a complexity level (not difficulty level; dwarves will still be torn to bits quite easily by spiders), so that the player can play without worrying about the more fiddly bits of the game.

For example, you'd get these:

Simple - No moods, no economy, simple machines, generic material types (like  "rock, wood, plants, seeds, beer, gold, silver, iron ore, diamonds" instead of all the different types), no sieges, simple constructions, simple traps
Less Complicated - No economy, simple machines, no sieges, simple traps
More complicated - No economy, simple machines
Full - Name says it all

Of course, the examples given are very few and probably not the best choices for explaining the idea; but I'm sure you get my drift.

I for one would play on Full all the time, it's just that newer players might want to be introduced to a simpler version of the game before learning about all the really complex stuff.

306
DF Suggestions / Fast Forward
« on: August 18, 2009, 01:41:57 am »
I would really like to be able to play for a while, then make it continue the Civilisations/Legends part of worldgen, so I could come back to a fort and reclaim it after 300 years, and also see the impact my dwarves made on the world over a long period of time.
Spoiler (click to show/hide)

307
DF General Discussion / Re: FotF: Dwarf Fortress 40d14
« on: August 17, 2009, 04:06:28 pm »
"You are deceased. Press Escape to finish"
I AM. WHY IS IT NOT BRINGING UP MY MENU?!
Ah, the mousing over was causing the game to be displayed, and I hadn't realised...

Also, mousing over the window blacks it out.

308
My first time was basically travelling to all the inns nearby and recruiting an army of drunks, then being killed by desert scorpions.
Ah, I miss the days of the drunks. Heaps of readily available meatshields, who would follow you no matter what.

309
DF Modding / Re: Your worst/hilarious modding disasters.
« on: August 17, 2009, 12:21:19 pm »
Dwarves with 3 heads.
Giant Steel Squid (everything died in worldgen)
Ice Giants, unfortunately dying from heat since they spawned in the DESERT.

310
DF Modding / Re: My creature keeps falling over/down.
« on: August 17, 2009, 12:16:42 pm »
Make sure you have [GRASP] tags for the hands.

311
DF General Discussion / Re: Very Apt Deities...
« on: August 17, 2009, 11:00:13 am »
I've modded in Size 60 Steel Squids. I know the dangers of the sea.

312
Always give my Dwarves Scottish accents, even though I'm Scottish and live in Scotland.
It just seems to work, laddie.

Surprising how many Scots there are that play DF, really... must appeal to our nature.
Violence? Check.
Booze? Check.
Facial Hair? Check.

Yeah, I'd say it does. :D

313
DF General Discussion / Very Apt Deities...
« on: August 17, 2009, 10:47:28 am »
 Quothest Oceandeaths, deity of fish, oceans, murder and death.

I'd say he's pretty much the God of carp.

314
Forum Games and Roleplaying / Re: You are BANNED.
« on: August 11, 2009, 08:25:26 am »
Banned for Crusading without a License.

315
Life Advice / Re: Car GPS
« on: August 11, 2009, 08:23:35 am »
TomTom GPS's never let me down.

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