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Messages - Indricotherium

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121
I do this to remind me of things. If your profession isn't activated and you're used for hauling you're a Hauler. Dwarfs with prior military experience get nicknamed M-M and M-R for melee and ranged skill sets to make them easy to locate for drafting. Should they skill up to legendary though I'll often remove the nickname as it is very unlikely that they'll ever be drafted. After they're in the military they revert to their actual name but the get a custom title based on their weapon choice (I allow all melee dwarfs to choose their own weapon) Sworddwarf, Axedwarf, Flaildwarf, whatever. If they are the captain of their squad they are Swordcaptain, etc... The militia commander is (currently) a Spearcommander. Marksdwarf for the ranged dwarfs. I like my military to stand out in the list.

If I need more miners or woodchoppers they get the custom title 'Digger' or 'Choppychoppy' until they skill up enough to change color. At that point I remove it. Other professions will get 'Mason-trainee' or 'Mech-trainee', etc... for the same purpose.

Many times I give the Haulers engraving duty as well, so they eventually end up all together at the top of the list, nice and grey.

I remember the '-smith' titles from Headshoots and though I liked them I've never adopted it.

122
Yeah, congrats on 200! The fort, its inhabitants and especially the designer are amazing. I hope you're having as much fun doing this all as we get from reading it!

 :D

123
DF Dwarf Mode Discussion / Re: So I dug into a cavern layer...
« on: July 07, 2011, 09:26:56 am »
You can also floor the dirt rooms in stone or stone blocks in order to avoid the growth.

124
DF General Discussion / Re: Fan art competition! *Moving sound*
« on: July 06, 2011, 08:48:24 am »
If that's an elf why is there something fiery looking in the background

That's the rest of the caravan. He's in the Trade Depot. The floodgates have just opened.  :P

125
DF General Discussion / Do you perceive this the way I did initially?
« on: July 06, 2011, 08:46:53 am »


Maybe I've been playing too much DF....

126
Hooray!

127
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 04, 2011, 11:46:21 am »
We broke the siege at the cost of 6 dwarfs, 1 child, 2 dogs and a cat. One of the dwarfs was a Marksdwarf that went berserk when their lover was cut down outside. The Captain of the Guard was nearby though. Steel spear. Yeah. Anyway, I'm now trying to head off the tantrum spiral with close to 25% of the fort miserable and much needed defenses improvements still to be made. I also just realised that though I finally got that well built I never designated it as a water source. Realised it when those two wounded dwarfs died from thirst that is...

128
DF Dwarf Mode Discussion / Re: How Many Copies of DF Do You Have?
« on: July 04, 2011, 11:36:40 am »
I have four.

a .23a with my original, original fort, Quicksabre. Haven't played it in years, but I could!
a .40d install but with no fort running.
my current .31.25 fort Tooltrumpets.
and another .31.25 fort, Tinrain, that's on hold.

All installs are vanilla except for keybindings.

129
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 30, 2011, 09:18:44 pm »
It can't be made into weapons, unless you get a REALLY lucky dorf mood, so its only real use is decoration.

I don't want a dorf mood. Well, I guess I can make a few things out of platinum and sell those to either the humans or dwarfs. And I've seen some things talking about platinum war hammers, so why say it can't have weapons made of the stuff?
If you're referring to Towersoared, Battlecat modded platinum to be a weapons material. In vanilla DF, it isn't.

In my fort we may be facing The Event. The new castle has its drawbridge but the lever is not hooked up yet. The only route to the old fort is over open terrain. Many dwarfs are in both and a low level tantrum spiral has been simmering. That's when the siege arrives. Time to do squad assignments to try and cover the retreat out of the new into the old and unpause...

130
So happy you're still doing this. I'm one of the repeat hits you've been getting going, "Nope, still Limestone, still Limestone, STILL LIMESTONE!!!"  :P

131
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 28, 2011, 11:07:07 am »
Crikey, you seem to get everywhere. I played LSN briefly some time ago, and I think I've also seen you on the Armageddon Empires forum. We must stop meeting like this, lol.

LOL! Next we'll discover that we live next door to each other or something. :P

Indeed I am on the AE forums as well and I still miss LSN terribly. A couple of players are working out ways to play head to head LSN games without the turn server. So far it works but is awfully clunky.

132
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 28, 2011, 01:40:33 am »
I just lost my favorite militia dwarf (nicknamed 'Nosferatu' due to his habit of biting goblins in the neck and tearing arteries open) to a failed mood that near as I can tell was caused by the total lack of wool in my .16 fort I'm playing in .25 <sigh>.

133
DF Dwarf Mode Discussion / Re: Dwarf Fortress : Multi-player Edition
« on: June 26, 2011, 09:03:10 pm »
This sounds extremely cool. I am wise enough to realise that though I wish to get in on it I really haven't the time RL being what it is.

I will think on it and perhaps post back. At least you know I'd be good as a 'hands off chatty' player ATM if I do jump in.

134
Indri's Journal
28th of Moonstone


Hooray! The beast is dead and ThatDude didn't kill us all to do it! I even hear rumors that she's getting awarded a new unbelievable crossbow as reward for her persistence in reopening the best silk sources we have here at Towersoared. Well deserved, well deserved I say!

135
I honestly don't remember as it was the 2D .23 days. But probably 2 weeks to a month. The wiki, the wiki has ALWAYS been there for me! <3!


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