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Messages - Indricotherium

Pages: 1 ... 14 15 [16] 17 18 ... 21
226
DF General Discussion / Re: Hell or Dwarf Fortress?
« on: September 27, 2010, 02:19:22 pm »
I'd give it a go. The defenses on the New Gate aren't finished but they're operational at least. And there's enough human sized military gear in the stockpiles from that FB attack on the caravan that I'd be armoured and weaponed up should the worst occur.

227
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 26, 2010, 10:28:49 am »
Quote
You should somehow retrieve his head and find a way to drop it on his coffin.

I believe that if a path to it is ever opened, it will be retrieved and put in the coffin automatically. I remember a dwarf carrying the right hand of a long buried dwarf to the tombs in a previous fort.
 

228
DF General Discussion / Re: All kobolds dream of this.
« on: September 26, 2010, 10:17:18 am »
Quote
231600☼. And it was in a bin with all the other regular crafts  :-[. Im going to make the hauler fight some crundles.

I always (after reading about it here somewhere I don't remember or I'd give proper credit) make an 'everything' stockpile set to only accept artifact level items and set the other stockpiles to accept everything except artifact level stuff. Once you get into the swing of always doing it it isn't hard at all to keep up on. And artifacts always get brought to the Artifact Pile where I can easily forbid them and they can be ogled over by the locals.

229
DF Dwarf Mode Discussion / Re: Things you didn't know about until recently.
« on: September 26, 2010, 10:11:59 am »
Assigning lots of war animals to legendary military dwarfs can have repercussions if said swarms are decimated in combat.

Yeah, I'm pretty new to all this.

In a related vein, I was surprised how much of a beating my mayor could take - it looks like he will even survive! Albeit without his nose and right hand. And he may never walk again. And the speardwarf is still 'attending meeting' standing vigil by his bedside in the hospital waiting for him to awaken. With two of his war gorillas.

230
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 16, 2010, 10:04:37 am »
Note to LemonFrosted: Persevere! And keep posting, I'm finding these hilarious. :)

231
DF General Discussion / Re: Any sad moments?
« on: September 13, 2010, 02:34:29 pm »
I had a situation in an early version of .31.x where an unkillable steam beast attacked my fort. I managed to pin it down outside the gate by judiciously feeding war animals into the fray to replace the ones that died from thirst or starvation while the dwarfs desperately built a space elevator to the sky and then a boom out over the battle area so that I could collapse a chunk of flooring on top of the thing to kill it. I gave the dwarf mason who finished the last floor areas the custom title of 'Astro-Dwarf' and ordered him to deconstruct the crucial floor section. I discovered, of course, that he did so from the wrong side when he rode it down like what's-his-name in Dr. Strangelove to slay the beast and save the fortress!

That wasn't the sad part. I thought that part was awesome and made sure his coffin was ringed in gold statues to commemerate him. No, later on during the cleanup I noticed a pile of clothes directly next to the spot where the intrepid hero landed after his 25z level plunge. Curious, I looked up their owner. They belonged to his wife. I didn't know he was married. Instantly in my mind I could see her tearing her clothes in agony and despair next to the bloody depression in the earth where her husband sacrificed himself to save her and the fort.

A few months later she bore a daughter. He was listed as the baby's father. So she was pregnant during the monster's attack.

That made me sit back and sigh...

232
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 31, 2010, 09:45:42 am »
Well, portalrasped has fallen. Suprisingly it had almost nothing to do with enemy action. It was down to my own dorfiness really... I hit upon a smart idea of crating my own chokepoints using the first soil layer which i had only really utilised for a few small treefarms. I drafted a load of dwarves into a masonry corp, and proceded to build the first one, a small distance from my main way in. It consisted of a bunker with twin ballistae firing down a 40 tile walled walkroute, with ramps taking the walkway under this bunker through a heavily trapped killroom. this killroom had firing points for marksdwarves around it. above the bunker was a firing platform for more marksdwarves. construction was completed very quickly, and i felt i needed to adda ton of new masonry to merge my old firing tower entrance to the new beast of a gatehouse. this required the removing of exisitng masonry. of course, when ripping out some now obsolete fortifications i totally forgot that they were supporting a pretty large room for food, booze, ammo and the roof above it. this promptly suffered from too much gravity, and a massive cave in ensured. this killed: 18 marksdwaves stationed on the old tower while the new one was finished, 10 children tht were gleefully ripping out the old fortifications, 5 masons working on the bunker below, 4 engineers trapping the cavern beneath the bunker, a whole load (more than i could be bothered to count) war animals and animals waiting in the kennels (z level below...) and the entire population of my hospital, which at the time as 4 medical dwarves, 2 random sleepers, and 4 wounded troops (well, 2 of them were cripples with no legs).  there were many more serious injuries, but with a hospital full of caved in bunker i could do little to help them.

needless to say the survivors (this accident reduced my fort to 60ish...) were not happy with the loss of so many freinds and children. mass tantruming ensued, dorf on dorf violence broke out, and with a much reduced military the arrival of an FB then a siege (which waltzed and flew through my collapsed defences) was too much to take. the last to die was my baroness, who sensibly decided the best place to hide was in her golden mausoleum.

so, to conclude. dropping a huge firing tower through your hospital is funny, but has negative consequences. lesson learnt - check the z-level above before hitting d-n-enter...

That was great fun to read, thanks! I also like the walled walkway ramping under a ballista bunker idea... hmmm!

233
I never play Adventure Mode and so out of curiosity backed up, abandoned and visited the three Dwarven Halls in my world.

Yep, vast holes ringed with stairs that lead to an empty floor. In the middle, a double ramp shaft that descends a few levels.

I might gen a world or two more to see if there's ever any variation but regardless I'm getting kind of giggly thinking about building one of these, or embarking on one, and converting it to use. In my mind's eye I see passageways branching off, all over, on many levels. For defence maybe a colossal retracting bridge over the hole. Or maybe just traps galore in all of the hundreds of entrances...

234
DF General Discussion / Re: Learning Curve - illustration
« on: August 11, 2010, 02:04:53 pm »
I don't care what it means, it's beautiful. Especially the silver giant corkscrew trap and the buried fossils.

EDIT: Damn, ninja-ed by the artist.

235
Dear Freed Tigerman Pet Person,

As you lure the hydra down the streambed in the ravine, remember the heavily trapped River Gate is down the left fork, not the right fork which is a dead endTHE LEFT FORK! Left! Left fork! LEFT! Lef-oh well. Never mind. Good Luck.

Signed,
The Dwarves of Tinrain

236
DF Dwarf Mode Discussion / Re: Dwarven Haiku? Not For The Weak Hearted!
« on: August 02, 2010, 02:59:40 pm »
goblin bolts
glancing from our helms and shields
falling icicles

237
DF General Discussion / Re: Door oddness/exploit
« on: August 02, 2010, 10:44:42 am »
I did not know this but even better that Wiki page may just have solved a long standing problem I have not known how to fix - an 'Abandoned Owned Door Stop Item' that has drastically increased my forts vulnerability to attack. Well, not really anymore but having a large area evacuated of all industry wasn't really in my plans....

238
DF General Discussion / Re: Fan art competition!
« on: July 23, 2010, 09:43:35 am »
DrakenMaster, both great drawings but my like-o-meter has to go with the sketch for reasons known only to the meter.

239
DF General Discussion / Re: Who here plays DF without sets?
« on: July 15, 2010, 10:50:12 pm »
Default here as well.

240
Quote
That's a good idea. Necessary really at this point. My poor Gem Setter...
You can still give them their proper title even after death. After they were in their tomb I renamed my legendary Spear Lord 'Archilles' because he took an arrow to the foot and bled out from it despite his full steel gear. So y,p away!

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