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DF Bug Reports / [POP_CAP] is meaningless.
« on: June 04, 2008, 03:58:00 pm »
In my recent games, I've set the [POP_CAP] value in the init.txt file to 35. It works fine for a year or two, and I'm all happy with 35-38 dwarves due to the trigger being soft.
But something happens, and the immigrant waves keep on going and going until it gets so slow that I have to abandon the fortress.
Any value below 30, in my experience, is equal to 200. I set it to 20 once, but the immigration waves completely ignored that value and the population went up to 80 before I abandoned it.
In all cases, I've set the value BEFORE creating a new world, so that's not the problem.
Is there no way to get my little Dwarf Outpost going?