106
Bay 12 Games Forum
- April 11, 2024, 04:48:41 pm
- Welcome, Guest
News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Show Posts
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
107
Roll To Dodge / Re: What Plot? [Turn 9-Breaking and Making the Rules]
« on: March 12, 2012, 06:01:15 pm »
Spring break's been keeping me busy.
>Hit the gym, and work out to become strong enough to tear off this costume!
>Hit the gym, and work out to become strong enough to tear off this costume!
Spoiler: Stats (click to show/hide)
108
Other Games / Re: What is the Best 3d Platformer?
« on: March 08, 2012, 03:58:19 pm »
Bubsy 3d!
/troll
I voted for Psychonauts
/troll
I voted for Psychonauts
109
Roll To Dodge / Re: What Plot? [Turn 4-Soul Swapping Riddle War]
« on: March 07, 2012, 11:25:09 am »
Forget this lame super suit!
>Dramatically tear children's superhero costume away from body
>Dramatically tear children's superhero costume away from body
Spoiler: stats (click to show/hide)
110
Other Games / Re: Mass Effect 3
« on: March 06, 2012, 03:54:44 pm »The worst thing in this game by far: The new scanning system, for assets. Scan too much and suddenly it's very possible you'll get a game over.
What? I've heard that scanning a lot is the only way to get the best ending unless you play multiplayer. And now you say it can cause a game over if you do it too much?
The more I hear about this game, the more I'm glad I lost my ME 1+2 saves.
111
Roll To Dodge / Re: What Plot? [Turn 4-Soul Swapping Riddle War]
« on: March 05, 2012, 08:46:16 pm »
Eek! Poor time to ve busy and not look at this thread, consider me lucky! (knock on wood)
>Set the car down and pose heroically, hoping to impress pedestrians
>Set the car down and pose heroically, hoping to impress pedestrians
Spoiler: Stats (click to show/hide)
112
Other Games / Re: The Elder Scrolls V: Skyrim
« on: March 05, 2012, 07:55:58 pm »Dual-Wield ParryI'm glad to see a mod like this. It was really stupid to not be able to block while dual-wielding.
No doubt that they just couldn't figure out how to make it work on an xbox controller. *sigh*
113
Roll To Dodge / Re: What Plot? [Turn 2-Beserkers, Suits and Police]
« on: March 02, 2012, 07:21:58 pm »
>Throw the car in any direction, as it seems unwise to continue holding it up.
Spoiler: Stats (click to show/hide)
114
Roll To Dodge / Re: What Plot? [Turn 1-Language, Banjos and... Naked]
« on: March 01, 2012, 09:28:10 am »
>Go outside and attempt to lift a car over my head because I can't remember if there is a reason I'm wearing this tiny superhero costume.
115
Roll To Dodge / Re: What Plot? [Turn 0-A VERY GENERIC OPENING]
« on: February 29, 2012, 05:54:55 pm »
>Quaff several generic alcoholic fluids, and bore the other generic patrons with generic stories from my oh so generic past.
116
Roll To Dodge / Re: What Plot? [A simple (and DSi updated) RTD]
« on: February 28, 2012, 09:25:42 pm »
Name: Rufus Pitts
Inventory:Bent rusty fork (for those hard to reach places,) jeans, leather jacket (no t-shirt,) hair gel (applied with the fork)
Health:20 hp
Skills:Being gross, finding too many uses for his bent rusty fork
Inventory:Bent rusty fork (for those hard to reach places,) jeans, leather jacket (no t-shirt,) hair gel (applied with the fork)
Health:20 hp
Skills:Being gross, finding too many uses for his bent rusty fork
117
Other Games / Re: Your favourite Video game Towns
« on: February 27, 2012, 02:15:03 am »Balmora, no doubt. Vivec city had more to do, but Balmora always felt like home.
^^This
118
Other Games / Re: Brogue, a great coffee breaker roguelike
« on: February 24, 2012, 05:44:48 pm »So I got the new 1.6.1 anyone run into the issue where the screen is just bigger then your desktop resolution? There seems to be no way to fix this.
You can resize the screen with page up and page down. Can only resize it in game though, it won't work at the title screen.
119
DF Adventure Mode Discussion / Re: On Swimmers
« on: February 13, 2012, 04:19:35 pm »And now...QuoteTo deal with the frozen water situation in adv mode, there's something of a hack now that lets you just make a campfire without any fuel, and the warmth from the fire allows you to melt ice and snow, after a fashion. It's good enough for now to prevent dehydration.
Scratching my head a little on this one. The real issue being instafrozen while swimming, I don't see how campfires will help.
At least this will make setting towns on fire easier, presumably.
The issue it's referring to is the water in your waterskin becoming frozen in cold biomes, which is a problem now that thirst and hunger have been re-enabled in adventurer.
Even in travel mode now? Awesome! I haven't been keeping up with the dev log enough.
120
DF Adventure Mode Discussion / Re: On Swimmers
« on: February 13, 2012, 03:56:37 pm »
And now...
Scratching my head a little on this one. The real issue being instafrozen while swimming, I don't see how campfires will help.
At least this will make setting towns on fire easier, presumably.
Quote
To deal with the frozen water situation in adv mode, there's something of a hack now that lets you just make a campfire without any fuel, and the warmth from the fire allows you to melt ice and snow, after a fashion. It's good enough for now to prevent dehydration.
Scratching my head a little on this one. The real issue being instafrozen while swimming, I don't see how campfires will help.
At least this will make setting towns on fire easier, presumably.