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Messages - Roundabout Lout

Pages: 1 ... 36 37 [38] 39 40 ... 52
556
We apparently fought while Gaweir was looking at shiny objects.

557
DF Adventure Mode Discussion / Re: You killed my father!... Meh
« on: November 23, 2008, 12:16:27 pm »
Knowing who they are and what happened to them recently =/= knowing them.
Or caring, at least.

SCREW BIOLOGICAL FAMILY, WE HAVE BABYSNATCHERS
THEY LET ME STAY UP LATE!

What i want to see is a war where a snatched human kills his own father.

558
DF Adventure Mode Discussion / Re: The ultimate fell mood
« on: November 23, 2008, 12:12:55 pm »
New combat option: Taunt
Seriously though, adamantine backpack? I trust he has adamantine socks?

559
DF Community Games & Stories / Re: BEES
« on: November 23, 2008, 03:26:15 am »
i thought gravity decreases as you get closer to the center of the earth, just like in that one cartoon (ya know, the one with Buster and Babs and all the loony toons ripoffs)

For completeness, I'd like to point out was that what actually happened was, when they reach to hollow center of the earth, they stop falling, because every way is 'up' and there's no longer a 'down' to fall to.  How Hampton and Plucky got out of that gravitational anomaly is hand-waived away.  This break brought to you by DVD FTW.

Now, back to your regularly scheduled BEEEEEEES.


I might be doing it wrong...
Win.

560
Awww..... Too bad Gaweir. Now maybe we can get a couple more kills.

561
Yougie: She devours domains.

562
DF Community Games & Stories / Re: BEES
« on: November 22, 2008, 05:58:47 pm »
GRAVITY IS FOR SISSIES!

BEEEEEES!

563
Other Games / Re: looking for games
« on: November 22, 2008, 04:56:24 pm »
Lumin: Really, a triple post?

564
Hey Kate, I noticed in the video that Yougie had a title? Where did those kills come from?
I think everyone would like to see their dwarves personality profiles.

Yea, I know multiple screenshots are a pain. Thanks for the effort!

565
DF Adventure Mode Discussion / Re: exclusive to adventure mode?
« on: November 22, 2008, 03:33:02 am »
I wasn't able to use Dwarf Companion, so I'll give you an easy step-by-step.
1. Set up standard fortress at beginning.
2. Export very little. 50 dwarfbucks did it for me. Less export means less immigrants. (you want to hit just 20 dwarves.)
3. Have any dwarf without a mood skill (http://www.dwarffortresswiki.net/index.php/Mood#Skills_and_workshops the ones in the middle don't count) make ONE weapon. Switch the weaponsmithing jobs on and off assuring that all dwarves who would normally make an artifact craft, have dabbling weaponsmith.
4. Once you have 20 dwarves, set up your sheriff, then save!
5. Soon after that, a dwarf will befall a fey mood. If it's one of the ones whose highest mood skill is weaponsmith, then let him go to work. If not, ctrl alt del to terminate without saving. Do so until a weaponsmith gets a mood.
6. save while he makes the weapon. ctrl alt del until you get the specific weapon you want. (It's picked at random while he makes it)
7. Make sure said weapon ends up in a bin, and know that it will NEVER leave that bin. Weigh the bin down.
8. Find bin in Adventure mode, and get artifact weapon!
Notes:
a. whatever material you want it to be, make a stockpile for that type of bar next to the forge. They seem to automatically pick the best bars.
b. In adventure mode, if you drop or throw the weapon when you have it, it will disappear. Don't freak. It can be found again in exactly the same bin. (It never leaves, you just take copies of it. You can't have more than one outside the bin, though)

566
Other Games / Re: Indie Brawl
« on: November 21, 2008, 11:56:10 pm »
I'm loving these ideas! The dwarf can be a character who relies on chance, much like DF itself. Either have huge advantages, like the encrust standard item with spikes, or crippling failures, like failure to create artifact, and kill self. Those events could be hilarious.
Maybe 75% chance of success? This can be tweaked, don't quote me on that yet.
Oh, and they should have a link to this thread, to see this all for themselves, maybe read some of the forum for inspiration. Even drum up more players. More players means more donations for Toady. Capiche?

567
Is Yougie still hunting? Or did a scorpion kill him? If he's still alive, make him a military dwarf, he's done enough training.

568
DF Community Games & Stories / Re: BEES
« on: November 21, 2008, 09:24:28 pm »
The thousand hives of the Bee empire descend upon you!

Our stingers will blot out the sun!
Then we shall fight in the dark!
Oh god THE BEEES! OH FUCK I GOT STUNG IN THE EYE!

569
DF Adventure Mode Discussion / Re: exclusive to adventure mode?
« on: November 21, 2008, 06:46:52 pm »
Yes, almost. Although I've been playing fortress mode recently, it's only been to create an artifact weapon to rape the world with. I've gotten pretty good at surviving AM, and can't wait for the new wound system to nerf ranged weapons.
Other than that, I'm really excited for what Adventure Mode could be in a few years, (relationship arc, combat arc, adventurer skills arc.) All that = awesome.

570
DF Community Games & Stories / Re: BEES
« on: November 21, 2008, 01:20:46 am »
Me at school tomorrow.
"Hey guys, did you do the homew..."
"BEEEEEEEEEEES!!!!!

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