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Messages - Sinistar

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421
And I ain't even mad! I am a tiny bit sad the final result was a product of luck, but in all honesty, even if you didn't pass those dodges, my ball carrier would have to make two go-for-its without any re-rolls so the final score would be decided by luck anyways. But it did make for some damn entertaining finish and that's what is also needed in Blood Bowl!  :)
AND my search for a perfect Chariots on fire moment has finally bear fruit.  :P

All in all I'm content with how I played, but could be better. The game started silly to begin with, me kicking in such a weird way the ball bounced back into MY front line and being grabbed successfully by a freakin black orc. Naturally, the ball was taken from me by the game and put into beastman's hands. First proper mistake was probably not making a strong front line, putting just 3 black orc against 4 chaos guys + minotaur. Sloppy. Further on, I did some silly maneuvers, moving orcs in wrong order or placing them where I couldn't use them properly. Or not paying attention to Criptfiend's players. I was in a pretty good position a turn before first TD. When I blitzed the ball carrier, the ball actually tumbled beneath one of my orcs standing by, but I failed to pick it up. At that point, I decided NOT to re-roll, despite the fact that I could, because I didn't think opposing team's players could do much with it and didn't want to waste a re-roll... But that's a mistake I will do my best not to repeat again. I forgot to check if any of Criptfiend's players can actually make a run for the TD and I payed dearly. Serves me right.

The second drive I got the ball by the luck of it being kicked out. Formed a cage, but Criptfiend quickly and most effectively locked me up. We spent few turns bashing each other up, by ball carrier was knocked down at one point but with some luck I got my hands on the ball again. Trying to escape that wall of chaos on my left half, I've made one successful pass and run for it... deciding to capitalize on this further by passing the ball to the next guy. The plan was the next guy would drive the ball into chaos territory with some help of a soon-to-be-formed cage. But apparently you can't pass the ball after you've moved? Or can't pass it twice? Or pass, then move then pass? Dunno, really. How do I rules etc. Anyways, my guy couldn't pass the ball to an orc standing right next to him, I could only do a 3+ throw. Which I failed. Herpa derpa.

The first half was over more or less after that, the second was pretty much as Criptfiend described it, with some greedy plays on my part, but also a very similar situation of me with a ball being locked up by the chaos on my left side of the pitch. I broke free again, but after some more punching around, that was pretty much it. Also worth mentioning is after the miraculous beastman blitz, the very final round of the match ended early with a minotaur rolling 3 reds.

So yeah, could be better, but I'll take it. I've had some silly amount of luck, I must admit. The minotaur spent a lot of time being a wild animal so I had that going, not to mention some lucky rolls (and also 2 reds twice in a match, both times successfully re-rolled). On to final round, now.

423
Be advised, apparently ToraDora suffers the same problems as some (all?) of the works from the same creator, namely, starting off as cheerfull and silly romance that progressively turns into an over-the-top drama-llama.

But that's just rumors I've heard.

Back to regulary scheduled program of delivering cuteness: I am surprised this hasn't been posted before. OR maybe it was, but I missed it. Anyways, here's a babeh elephant taking a bath in zoo.

424
Other Games / Re: SALES Thread
« on: April 06, 2015, 04:43:22 pm »
Dunno, it doesn't sit right with me too, putting WoT and other games that are not even designed (imho) with "being able to be completed" in mind on the list... buuuuut then again I feel like I'm straying into "what is the purpose of playing a game?" territory and that's a road to Camelot I'm not willing to take today so, uh, back to regular sales related topic, I guess?

425
I TOLD you there was a very specific reason why he stayed at the back for the whole drive! It's a legitimate strategy I'm sure many Blood Bowl players used at least once. :P

426
Other Games / Re: What games have made Guns scary?
« on: April 06, 2015, 11:18:31 am »
Oh wait, we are talking about guns in HORROR games? Whoopsie, my bad. Can't think of any game that would meet this criteria from the top of my head, then.

427
General Discussion / Re: Sheb's European Politics Megathread
« on: April 06, 2015, 06:49:47 am »
I think the torch marches Comrade P. was referring to is those specific marches organized by some right(-leaning) groups in Ukraine.

428
Weeeeell.. I'm a bit late, but seeing there's only 4 people in giveaway... I'll do one sneaky application and put myself up for 7 Days to Die.

If, of course, Blaze doesn't mind me popping up this late.

429
I play my match with Crieptfiend today, so I though I'd do some late AAR on my last game.

Anyways, Sinistar - The Jolly Waaaaagh!abonds vs monk12 - Monk's Mutineers resulted in a 0 : 1 for monk12.

After pulling a draw a match before that, me and monk12 set to play our game on Monday. After some bad dice rolls, my luck turned, I even managed to badly injure one of his vamps (-AV, was it?) and finally snatched the ball 5 or 6 turns into the first half... only for my GPU to die on me. Been having problems before that, but was hoping it'd manage... maybe I shouldn't alt-tab to desktop. Maybe I shouldn't run SpeedFan after alt-tabbing. Maybe I shouldn't fiddle with GPU fan speed ater that. OR maybe it was all inevitable and my luck just turned! And just when the things were starting to go well for me! Alas, it was not meant to be, and thus we tried again the next day, with Nuffle blessing monk12 this time around.

Nah, seriously, while I COULD whine about not getting yellows when I needed and my black orcs thus spending a lot of their time ineffectively pushing people around (and getting knocked-down by mere thralls in return, the humility!) in all honesty monk12 just played better. Not to mention he himself suffered few bad rolls (and myself getting few miraculous ones).
Anyways, my memory is a bit hazy already, but here's the gist of what happened: for a start, I brought a blodwiser babe and some cheering fans to the match. Can't remember who received the ball first but Thursday's first half ended in a 0 : 0. There's been a lot of back-and-forth grumbling and mean stares round the center of the pitch, with re-rolls going off like crazy and with monk12 successfully grabbing the ball at one point, but me in turn successfully stopping him from scoring. Near the end, my 6th or 7th turn I think, I've found myself in a position where I could actually pull a 2-turn touchdown - the ball was dropped and lot's of my orcs around ready to rumble with a relatively clean, diagonal path towards monk12's TD zone. Such operation would of course not go unchallenged by monk12, I'm sure, but Nuffle got other plans anyways. All I had to do to fully secure the picking up of the ball was blitz one thrall, alas, I payed the ultimate price of receiving a skull and both down as a dice result. That's what I get when I try to play lucky with 0 re-rolls and a guy without block. For some reason I get a lot in situations where I can envision 1 or 2 turn TD, but I always mess them up, hehe.

The second turn started with me kicking (that means I got the ball first last turn, then, huh), sending the ball deep into monk12's territory. A steady punch-out ensued, but try as I might, I couldn't stop the ball carrier to near ever so closely to my TD zone. Even one of my black orcs was fouled at some point, but much to my delight apothecary managed to turn his -AV (or -ST?) to a mere "badly injured". At one point I've manged to break free some of my orcs from the center-pitch brawl and even blitzed the ball-carrying vampire. If I remember correctly, I actually succeeded in making him drop the ball... but his buddy vamp that with one or two thralls was part of the defensive cage, picked up the ball regardless and scored one and only TD of the game.

It was the third drive that my cheering fans brought me some luck, as some big guy in the crowd decided to throw a boulder against the monk12's players! Coincidentally, it hit and send off the field the thrall that fouled my black orc, so justice was served, I guess. But despite that and having an open foul season, I haven't been able to at least pull a draw, even when at one point I had a pure Chariots-on-fire-theme-song opportunity to do so. Alas, my tactic of leaving my +1 ST blitzer behind my lines for the sole purpose of him being forgotten about didn't turn in my favor. Who would have thought. Instead, after successfully bashing some filthy bloodsucker and thrall skulls AND grabbing the ball in the process, I've decided to dodge my ball carrier out of one vamps tackle zone to make a run towards TD... unsuccessfully, of course. Spending my re-roll preemptively didn't help, probably.

All in all, I am quite content overall. I think I've played quite well given the skills I have. Naturally, in such case every mistake I've made was even more glaring and facepalm-worthy, but I'm satisfied. I have one more black orc with block and one more lvl 2 blitzer with tackle, though I wanted to have a team of dodge blitzers... but it will do. On to meet the chaos hordes today!  :)

430
Other Games / Re: What games have made Guns scary?
« on: April 06, 2015, 03:05:51 am »
My strongest experience with guns, and to an extent, death in general being scary when it comes to video games, was when I played Operation Flashpoint: Cold war crisis for the first time.

Did the training course, we get called up for a mission, oh yeah, I get off the chopper and oh my, I have to follow a grup formation from the very beginning, how exciting! Then, suddenly, all hell breaks loose. People shouting commands, distant-but-oh-so-close sound of gunfire and explosions, and worst of all, the enemy can be hardly seen. We crawl, we run, we frantically scan the environment, on the lookout for that faint signs of movement in the far distance. We shoot our guns, not knowing what we will even hit. And then I run around the corner and get non-dramatically shot in the neck, dieing instantly. I spent several moments just silently contemplating what just happened, awed and slightly terrified.

---

Probably not exactly what you were looking for, but for me, this game made me realize for the first time how really deadly a realistic modern gun warfare really is. So yeah, kinda made guns scary, to me.

431
Other Games / Re: Mount and Blade
« on: April 06, 2015, 02:57:29 am »
Is there a good Mount & Blade Warband mod that doesn't break the game one way or other? I don't really want to deal with one-hit-KO swords and omnipotent bandits thank you very much.
There's Blood&Steel which... tbh might not fit your criteria exactly, but in a sense that it gives the player the same tools as the AI, more or less. So this mod is kinda like 16th century Calradia (but again, not quite) with a fair mix of melee & gunpowder units. The catch is the units are silly-powerful. Battles are explosive, fast and most importantly, FUN. Enslavement system is reworked a bit, with max prisoner capacity bigger by default and amount of captured people calculated automatically after battle (no more running around clubbing people, hoping to get them high-yield prisoners) and it more or less works. Regular bandits and gameplay is, iirc, more or less akin to vanilla though, so no looter deathstacks right in your face from the beginning. A sort of a cherry on top is hordes of undead that roam the lands. Big, strong hordes. You engage them for fun and profit.

TBH I never played it to a point when I'd experience kingdom vs. kingdom warfare so I have no idea how broken those battles get with new troops. I think I remember something about lords having some ridiculous-sized armies as the time goes on, I mean iirc I saw undead having 1000 troops. But given the carnage your troops (and you!) are able to dish out and also take, I'd say it makes for some fun times. Again, fast and fun. Definitely the complete opposite from my experience with, say, Pendor.

Theeeen again it's been... year(s) since I last played it? No idea how the mod changed in the meantime.

432
Other Games / Re: Risk of Rain - Action Roguelikelike Goodness
« on: April 05, 2015, 12:20:08 pm »
Hmmm, dunno, MP was more or less trouble-free for me... I do think I remember having same issue with a friend not seeing me when I created a server, but iirc this trouble "fixed" itself later somehow. I think it was something with ports, but apart from that I can't really help, sadly.  :-\

Maybe the game is more stable when run through Steam (as it was in my case)? But that's just a wild guess.

433
Other Games / Re: SALES Thread
« on: April 03, 2015, 04:58:15 pm »
I personally was never bothered with just one "race", the idea of width vs. depth appealed enough for me. But I wonder, did they ever deliver on that? Is there a chance for diverse strategies, or is it more or less just fun but simple game about dropping planets on your opponent? Also, any point in playing it solo or is it MP focused?

434
Also she was wearing garish and insufferable makeup, hindering her clear view of the blackboard and flustering the teenage boys! The class really needed that awkward five minute silence to get over that.
Hear hear!

This seems like the sort of thing you'd tell her in advance so she's not missed the first day of all her other classes. Makes it a real inconvenience for the teachers, if she doesn't still have the materials or they've changed even slightly.
But how will the child LEARN from her mistakes? I mean, just because, as a father, you'd disappear out of her life during one of most important life stages while being already estranged before does not mean you CANNOT resort to cruel and unusual punishment! Discipline, we need her disciplined!

435
Also, he waited good few years to do that! Surely, any reasonable, rational human being can see he gave her more than enough time to correct her criminal ways, alas, she is a scoundrel and a crook!

 :P

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