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DF Suggestions / Re: Sleep/coma syndrome
« on: June 01, 2013, 11:55:31 am »
Already implemented. CE_DROWSINESS.
March 6, 2024: Dwarf Fortress 50.12 has been released.
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QuoteAlchemists work with with mercury, lead, sulfur, arsenic, acids etcMercury, Lead, Sulfur, Arsenic, and many acids can all be safely handled.
The chemicals and experiments that cannot, shouldn't be worked on by an amateur.
Never accuse me of making bullshit excuses, lying, or making things up. I really fucking hate that.
There's a reason it's in first person. It's a picture from a first-person ISG.
And I don't want to illustrate a helicopter crash in a desert. The reason the sand's so uniform? It's a beach. With wet sand.
Dodge/burn and smudge tool's the only way I've figured out how to shade using GIMP. Because fuck the manual.
And is my hand broken or something? Because my hand was what I was looking at as I drew. That's the structure of my hand you're looking at there, in a perfectly normal position.
I wasn't aware that I was being defensive, nor was I aware that justifying some of the stuff with perfectly valid reasons was frowned upon. And who are you to give me "options" as to how I should be? Am I not permitted to take a tertiary route and post for criticism for the sole fact that I want to see what others think is wrong compared to my view on it? For example, I forgot to do the lines in the knuckles and I'm disappointed with how the sand turned out. However, it seems nobody else made that observation, instead focusing on shading, which I admit I tend to neglect, sharpness, even though the blurring was intentional, and arrangement of the hand, which I personally did not see problem with. And please at least capitalize the first letter of my goddamn username. Shift keys exist for a reason.
And people still faun over [Alyx] like she's the epitome of attractiveness.
) Plus, she's a likable character, which probably goes some ways to facilitate the fawning.Yeah, that's the problem. You don't beat up female grunts, so when you beat up your girlfriend for her own good, it feels like we're putting violence against women on a pedestal. It's supposed to be violence against that particular woman that is motivating, but when there's only one of them, it seems like it's violence against all womanhood.
And why do we write it this way? Because it's not okay to hit a girl or kill a woman when she's an enemy soldier (no one wants to do that, and women can't be soldiers anyway, aren't strong enough to fight back--I think that's the argument), but it is okay to hit or kill a woman if she's emotionally significant enough to you and vulnerable.
The highest cause of death for pregnant woman is spousal murder~
Just to add on another statistic.
In some jurisdictions, such as in the United States, escaping from jail or prison is a criminal offense. In Virginia, for instance, the punishment for escape depends on whether the offender escaped by using force or violence or setting fire to the jail, and the seriousness of the offense for which they were imprisoned.[1][2][3] In other jurisdictions[which?], the philosophy of the law holds that it is human nature to want to escape. In Mexico, for instance, escapees who do not break any other laws are not charged for anything and no extra time is added to their sentence;[4] however, officers are allowed to shoot prisoners attempting to escape.[5] In Mexico, an escape is illegal if violence is used against prison personnel or property or if prison inmates or officials aid the escape.[6]
Also it's sealed within a magic 8 ball and dropped into a volcano, no reason that can't be where it's supposed to incubate
She was only revealed to be girl at the very end, after you beat it, seconds before the game rolled credits. It was not fan service. It was "you played this game for weeks, you've been playing the greatest space hunter in the galaxy...by the way, she's a girl."You say that but then I have to wonder... Why is she dressed like that?

Not every game needs to teach gender equality, or be empowering to females. But is our entertainment culture allowing such games to succeed beyond a few remarkable examples? Are we selecting heavily for male empowerment fantasies, and is that a problem? I think those are the questions she's trying to start discussion on.WHO is selecting for male empowerment fantasies, though? Games with female protagonists are a distinct minority, but the ones that do exist seem to be doing pretty well. Mirror's Edge didn't sell quite as many copies as EA wanted, but it sold okay, and a lot of critics liked it. Portal was almost universally liked. And everyone knows the Metroid series. Making your protagonist female clearly doesn't doom a game. It just doesn't happen very often for some reason. :/
really hard to find a good female-lead stealth gameYou might want to try Mirror's Edge, actually. It's definitely not a stealth game, but it does focus on getting to places you're not supposed to be and avoiding combat.