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Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: May 11, 2010, 01:24:46 pm »
Projected noise is a level two spell, not level one. Luring big monsters elsewhere would be a valid use for it, except that in most level layouts you can just go around them, and hoping that monsters don't notice you is extremely unreliable. I can't remember ever wishing I knew projected noise. Either the monsters are already after me, or I don't need to walk right past them.
I mean, if the game had some kind of guards that guarded certain areas that you could sneak up to, then it would be just great, but I've never met any.
I mean, if the game had some kind of guards that guarded certain areas that you could sneak up to, then it would be just great, but I've never met any.
