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DF Gameplay Questions / Re: Bad thoughts after moving my petitioned guildhall?
« on: March 28, 2024, 03:13:38 pm »
When I once accidentally removed a guildhall, they simply again petitioned for one. So, actually more good thoughts...
March 6, 2024: Dwarf Fortress 50.12 has been released.
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loop path fail: <same square> cat,99,87,160 -> 110,74,160: Id #15519:Path Goal Seek Station:Station Mill Building at 89,97,157
path fail: goblin,76,67,164 -> 36,36,167: Id #15907:Path Goal Seek Station:Station None at 62,0,165You could check the gamelog.txt for mentions of the dwarf dismal or the capybara, then put the events in order.