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DF Community Games & Stories / Re: Halltraded, land of the skeletal carp (succession)
« on: August 11, 2008, 02:09:57 pm »
1 Limestone 302: Bralbaard, the former leader, has finally recovered! I ordered him to resume mining operations. He has also proceeded negotiation with the very patient dwarven liason.
4 Limestone 302: The wall around the waterwheel platform has been completed. This has had the side effect of creating an interesting alternate entrance to the fort. I have taken advantage of this by placing traps and a door.

8 Limestone 302: Bralbaard has finished negotiating with the liason. We have requested wood, iron and steel, bauxite, seeds, and food. Notably, they want goblets. We can certainly accomodate that.
9 Limestone 302: The liason is not scared of skeletal carp:
http://mkv25.net/dfma/movie-757-theliasonisnotafraidofskeletalcarp
11 limestone 302: The front wall is finished!

12 Limestone 302: The dwarven caravan has arrived. Judging by their guards, they know what they're up against.

14 Limestone 302: The caravan has arrived at the depot. I traded some aluminum goblets and random clothing taken from dead dwarves for food, wood and various other goods. Some undead fish decided to attack the caravan. The guards made short work of them. If only we had good dwarves like that here.
http://mkv25.net/dfma/movie-756
17 Limestone 302: All of the fish on the west side of the river have been killed by the caravan guards, including clampurge. We're safe now, for the first time in a long time. I have ordered us to resume normal operations.
5 Sandstone 302: After many delays, Darksaiyan's resting place is being engraved. Tosid has begun engraving it ... with a picture of a demon. Great.

6 Sandstone 302: Once again, we have no migrants. Too bad, since things have stabilized.
24 Sandstone 302: Little is going on. I recently noticed that the river runs red with blood. I have no idea where it came from or how long it has been there.

6 Timber 302: The fourth and final waterwheel has finally been built. The power platform is complete.

18 Timber 302: We have begun construction on a water tower near the trade depot. I have a adopted the classic dwarven design - compact and efficient. We will not be able to build a sufficiently large basin to hold the pumped water by the time my leadership expires at the end of the year, however. That will be the domain of my successor, if they should choose.
24 Moonstone 302: Work progresses on the tower. A skeletal fox has been captured in one of the cage traps. Be careful with that, folks.
28 Moonstone 302: The watertower is now closed from the outside, so the workers are in no danger from attacks by undead fish. The tower continues to grow. I think we will use up all of the pump parts that have been produced.
11 Opal 302: The pump tower is now the highest point in the entire region. I plan to put it to the test next week, whatever state it may be in.
28 Opal 302: It took longer to get ready to test the tower than I had hoped, but we tested it today. It was a total success. Water was spewing out the tower far faster than I expected it to, and almost immediately after turning it on, we rushed to turn it off, for fear of flooding the fortress. As it stands we made a muddy, wet mess.
http://mkv25.net/dfma/movie-758-watertowertest

16 Obsidian 302: We have used up all of pump parts I ordered built earlier, and it is too late to build more. Thus we have reached the highest point that the pumping tower will reach under my reign.
20 Obsidian 302: With only eight days left in my rule, I finally have time to spend on myself. I ordered a room dug out in the catacombs that will become my tomb - after all, one can never be too careful in a region such as this. Ushat 'Maggarg' Combinedcity, who has become my lover in the small amount of time I've spent here, has taken up the labor of love. She has become legendary in her mining skill during my rule.
21 Obsidian 302: Ushat has hit a deposit of aluminum while digging out my tomb. Now I feel no shame in having a aluminum sarcophagus made for myself. After all, it is because of my tomb that aluminum was discovered.

22 Obsidian 302: No one around here has any idea how to make an aluminum sarcophagus. I guess it's only fair I make it myself, then.

24 Obsidian 302: Everything is placed in my tomb, and I have ordered it to be smoothed for engraving.
26 Obsidian 302: I have also made a tomb for Ushat, right next to mine.
27 Obsidian 302: And so my rulership over, I can finally rest. It has been a bloody affair, but I think things are beginning to look up. The surviving dwarves are probably stronger for having gone through such an affair, and now we can begin to thrive. Of course, we will always be at the mercy of the undead fish, but they appear to have lost interest for now. I will remain here as a mason and engineer, serving whoever comes to rule next.
Here is a picture of the water tower from 3dwarf:

Here is the entry in the DF map archive
http://mkv25.net/dfma/map-4161-halltraded
And finally here is the save:
http://dffd.wimbli.com/file.php?id=419
4 Limestone 302: The wall around the waterwheel platform has been completed. This has had the side effect of creating an interesting alternate entrance to the fort. I have taken advantage of this by placing traps and a door.

8 Limestone 302: Bralbaard has finished negotiating with the liason. We have requested wood, iron and steel, bauxite, seeds, and food. Notably, they want goblets. We can certainly accomodate that.
9 Limestone 302: The liason is not scared of skeletal carp:
http://mkv25.net/dfma/movie-757-theliasonisnotafraidofskeletalcarp
11 limestone 302: The front wall is finished!

12 Limestone 302: The dwarven caravan has arrived. Judging by their guards, they know what they're up against.

14 Limestone 302: The caravan has arrived at the depot. I traded some aluminum goblets and random clothing taken from dead dwarves for food, wood and various other goods. Some undead fish decided to attack the caravan. The guards made short work of them. If only we had good dwarves like that here.
http://mkv25.net/dfma/movie-756
17 Limestone 302: All of the fish on the west side of the river have been killed by the caravan guards, including clampurge. We're safe now, for the first time in a long time. I have ordered us to resume normal operations.
5 Sandstone 302: After many delays, Darksaiyan's resting place is being engraved. Tosid has begun engraving it ... with a picture of a demon. Great.

6 Sandstone 302: Once again, we have no migrants. Too bad, since things have stabilized.
24 Sandstone 302: Little is going on. I recently noticed that the river runs red with blood. I have no idea where it came from or how long it has been there.

6 Timber 302: The fourth and final waterwheel has finally been built. The power platform is complete.

18 Timber 302: We have begun construction on a water tower near the trade depot. I have a adopted the classic dwarven design - compact and efficient. We will not be able to build a sufficiently large basin to hold the pumped water by the time my leadership expires at the end of the year, however. That will be the domain of my successor, if they should choose.
24 Moonstone 302: Work progresses on the tower. A skeletal fox has been captured in one of the cage traps. Be careful with that, folks.
28 Moonstone 302: The watertower is now closed from the outside, so the workers are in no danger from attacks by undead fish. The tower continues to grow. I think we will use up all of the pump parts that have been produced.
11 Opal 302: The pump tower is now the highest point in the entire region. I plan to put it to the test next week, whatever state it may be in.
28 Opal 302: It took longer to get ready to test the tower than I had hoped, but we tested it today. It was a total success. Water was spewing out the tower far faster than I expected it to, and almost immediately after turning it on, we rushed to turn it off, for fear of flooding the fortress. As it stands we made a muddy, wet mess.
http://mkv25.net/dfma/movie-758-watertowertest

16 Obsidian 302: We have used up all of pump parts I ordered built earlier, and it is too late to build more. Thus we have reached the highest point that the pumping tower will reach under my reign.
20 Obsidian 302: With only eight days left in my rule, I finally have time to spend on myself. I ordered a room dug out in the catacombs that will become my tomb - after all, one can never be too careful in a region such as this. Ushat 'Maggarg' Combinedcity, who has become my lover in the small amount of time I've spent here, has taken up the labor of love. She has become legendary in her mining skill during my rule.
21 Obsidian 302: Ushat has hit a deposit of aluminum while digging out my tomb. Now I feel no shame in having a aluminum sarcophagus made for myself. After all, it is because of my tomb that aluminum was discovered.

22 Obsidian 302: No one around here has any idea how to make an aluminum sarcophagus. I guess it's only fair I make it myself, then.

24 Obsidian 302: Everything is placed in my tomb, and I have ordered it to be smoothed for engraving.
26 Obsidian 302: I have also made a tomb for Ushat, right next to mine.
27 Obsidian 302: And so my rulership over, I can finally rest. It has been a bloody affair, but I think things are beginning to look up. The surviving dwarves are probably stronger for having gone through such an affair, and now we can begin to thrive. Of course, we will always be at the mercy of the undead fish, but they appear to have lost interest for now. I will remain here as a mason and engineer, serving whoever comes to rule next.
Here is a picture of the water tower from 3dwarf:

Here is the entry in the DF map archive
http://mkv25.net/dfma/map-4161-halltraded
And finally here is the save:
http://dffd.wimbli.com/file.php?id=419









