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DF General Discussion / Re: Future of the Fortress
« on: May 08, 2015, 11:38:03 pm »
so, with the new donations from patreon, would it be possible to get a new compiler that is 64 bit compatible?
March 6, 2024: Dwarf Fortress 50.12 has been released.
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I remember now... They modded the trader's wagons. They went crazy when the caravan appeared.
5th edition of D&D appears to be dead. There are no splatbooks, not even in project. This can't be good.
No, it is good. That's a deliberate design decision they made. The idea is that the player's handbook is all you need now. Older editions especially 2nd Ed got to the point where you needed dozens of rulebooks to join a game, depending on what everyone else was using. The goal of 5th Ed is to increase eye contact and talking/role-playing, and reduce the amount of leafing through a pile of rulebooks to determine things, but also to avoid the arms-race of optional rulebooks, which can make it very daunting and expensive for new players to play with established players.
It's paid off with chart-topping sales, which is especially noteworthy given that the game is competing with video games. You just need one book now, and can join any regular game. All new optional rules are contained in modules, and they have a deliberate policy of only including what's needed to make that specific module work in a story sense. So, really, only the DM needs to buy the new supplements. That seems to be the goal.
http://www.examiner.com/article/5e-d-d-player-s-handbook-tops-amazon-sales-lists
Remember, that 2nd Ed AD&D sent TSR broke and saw them being bought up by a competitor. More optional books did not equal more profits.
This doesn't really relate to any features in develpoment, but I think it's a good question.
Why is the cap for a job order in the manager screen 30?
I frequently make orders larger than that, especially since the bigger your fort the more necessary the manager becomes.
I'm always short of yarn cloth. Should learn how to shear I suppose.you dont even have to do that. A locked door will also stop her.
Wall her in, wait for the caravan to save her life. Make sure you have a free coffin just in case.
He was - but I built a lot of cages, and he still was stressed over it!strange question, but did you sctually make a jail cell out of them?
What do you do with pets? Pasture them in an underground room with the war dogs.
What do you think of cats?That neutering them allows soft fuzzy vermin hunters to exist without catsplosions.
What' is your favourite stone/ore? Bauxite.
and...
Complete the sentence:
The first thing I do with migrants (or check in migrants) is assign them a single labour to do so they can learn a specialized trade. Unless they have a high skill in a useful labour, I ignore their skills completely. If I've got over ~300 dwarves already, I usually drown/magma them to avoid the hassle.
I finally decided to get back into fortress making ways, after setting up the basic needs for a fortress I was able to find some silver, I now have a small military composed of barely armored or unarmored hammerdwarves. Hopefully the metal I requested will arrive soon. I had also started in the year 2, cause reasons.
I had a migrant wave of over 30 dwarves come in, its bigger then I would like, but at least it isn't a 70+ one.
I also named almost every dwarf after forum members, even though they'll probably all die in the first ambush/siege.