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Messages - Wild Goose

Pages: 1 ... 14 15 [16] 17 18 ... 27
226
DF Adventure Mode Discussion / Re: Bows > Everything?
« on: May 03, 2009, 10:37:24 pm »
Well, I was reading about the TAC-15.  170 pound draw, twelve cranks to get recock it, and apparently it's powerful enough to go through deer and possibly bears.

227
Man, you've created the Dwarf Fortress ghetto.  I think you need some burn barrels, though, for smoke and general atmosphere.  Lignite in a bin, maybe?

I just like the shot, it's like something out of Airplane, people fighting left and right, and all of a sudden, an Elk walks in and boots a child.

228
DF Dwarf Mode Discussion / Re: Ursurping the Mayor
« on: May 01, 2009, 11:20:23 pm »
Almost forgot about the +Human Leather Coat+, too.

Eh, I figure that's revenge.  The miasma from the Human Chunks will cheese off the Dwarves, possibly causing a tantrum spiral.
That, and a Dwarf with a big enough Quern can make anything into a Roast.

229
DF Dwarf Mode Discussion / Re: Ursurping the Mayor
« on: May 01, 2009, 11:15:18 pm »
Can't sleep, Dwarves will cook me into +Human Meat Roast+ and +Human Bone Biscuits+, and make Human Soap, and craft *<<+Human Bone Bolts+>>* from my bones.
Well, at least I won't go to waste.

230
DF Dwarf Mode Discussion / Re: Murdering elves...
« on: May 01, 2009, 11:12:19 pm »
No, then they'll be free.  Besides, you probably need that world, to preserve the balance in the others.

Too bad you can't save this one for Army Arc.  That would be a perfect world, ripe for cleansing and conquest.

231
DF Dwarf Mode Discussion / Re: Ursurping the Mayor
« on: May 01, 2009, 11:10:00 pm »
And smiling.  Always smiling at you, even when having a tantrum, or dying...

232
DF Gameplay Questions / Re: Actual pools of blood...
« on: May 01, 2009, 10:57:32 pm »
A bloodening chamber?

What other properties will it have?  Edible/drinkable?

233
Dwarf Fortress gang wars!  Awesome.  Go chop some fools, and make sure to wear the right colors; blood, water, and vomit.

Is there a way to make this continue, either in the legends, or in adventure mode, so you have a constantly warring (and not being depleted) town?

And of course, you have to create a human swordsman to come into town one day, selling his sword to the highest bidder...

234
What about babies?  And Recovering Wounded?

235
DF Dwarf Mode Discussion / Re: Pondering the Fortress of Soap
« on: May 01, 2009, 10:15:42 am »
Sometimes it does; sometimes it doesn't. I had two almost identical meals with Fire Imp Tallow in them, one was eaten just fine, the other set the eatee on fire (he finished his meal before jumping in the water supply to put himself out.)
Hey, he was hungry.  He paid for the ridiculously expensive meal, he's damn well going to eat it before it burns up.

236
Eh, I figure Dwarves are stubborn enough to haul just about anything.

237
DF Adventure Mode Discussion / Re: Stuck in a hole/Ambush
« on: May 01, 2009, 09:52:12 am »
So it's like you've just fallen into a machinegun pit, huh?  In the next version the enemies will probably have a medic carrying off the wounded.

238
DF Dwarf Mode Discussion / Re: Pondering the Fortress of Soap
« on: April 30, 2009, 09:28:16 pm »
That's one incredibly slippery road.  I can just see the elven caravan come skidding along and slide off the road right into an inconveniently placed magma pit.

You need sand to make soap?

Also, fire imp fat randomly catches on fire, right?  What about fire imp tallow?  Fire imp soap?
Fire Imp Soap; Exfoliating Incindiary Goodness.
And I can just see your road/wall/floor randomly bursting into flames, too.

239
DF Adventure Mode Discussion / Re: Bows > Everything?
« on: April 30, 2009, 05:19:59 pm »
Wow, I think it's hilarious and awesome that there's a crossbow upper receiver for the AR-15.

240
DF Dwarf Mode Discussion / Re: Strangest Demands.
« on: April 29, 2009, 01:25:17 pm »
Great, now I want to mix this with Strange Moods!

"Pants!  I must have Pants!"

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