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Messages - Elvang

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271
DF Gameplay Questions / Captured HFS into defense [Spoilers]
« on: May 18, 2009, 09:14:02 pm »
So I just breached my fort's HFS and managed to nab all the frog demons and what I'm assuming to be a SoF (just called demon but can fly, red ampersand) with a cave in. I'm thinking of converting the entrance to my fort into a drowning chamber that will simultaneously fill with water and all the frog demons for fun. Any ideas on how I should go about getting them back into cages/out of the entrance so I can reuse the trap? I've got 19 of them so I can afford to try a couple different methods.

272
Some people on the wiki tried using fire imps for defense and could not get them to reliably use their ranged attack. The imps would never fire through fortifications even if they could path to the target.

273
DF Dwarf Mode Discussion / Re: Is there a way to mass trade stuff?
« on: May 05, 2009, 04:31:49 pm »
Only way to bring stuff to the depot in mass is through barrels and bins. You don't have to trade the barrels and bins, just select the contents of them for trading once they are in the depot.

274
DF Dwarf Mode Discussion / Re: Flattening Downward Slopes
« on: May 05, 2009, 04:25:49 pm »
For all intents and purposes the game considers it a ramp. Basically anything you can do to the ramp involves the lower portion as it is the only 'real' part of the ramp.

EDIT: Beaten by zcrhis13.

275
DF Gameplay Questions / Re: On the topic of Bones
« on: May 05, 2009, 03:33:22 am »
Upon further inspection of the wiki two of the questions were answered in the talk pages, will have to add the information into the article...

276
DF Gameplay Questions / On the topic of Bones
« on: May 05, 2009, 02:10:03 am »
In an effort to create bigger stacks of bolts (those orcs can take quite a few), I'd like to get a few things clarified...

I know a severed limb will produce a single unit of bone, but does severing a limb from the body cause its corpse to produce a smaller stack of bones?

I've seen my butcher grab wild animal heads that were in my refuse pile, do they produce a single bone or a skull? Old threads say heads produce a bone, and my butchery is too cluttered to tell if the heads sitting around have been producing bones or skulls. If it produces a bone I'm assuming the corpse then always produces a skull...

Do baby animals produce smaller stacks of bones than their adult versions?

What is the biggest animal in vanilla dwarf fortress that you can tame and breed?

277
DF Dwarf Mode Discussion / Re: Flattening Downward Slopes
« on: May 05, 2009, 01:53:55 am »
Only way to get rid of a ramp is to either remove it's supporting walls or designate the up part of the ramp for removal.

278
DF Dwarf Mode Discussion / Re: Dwarven Baseball
« on: May 04, 2009, 03:31:51 am »
My marksdwarf ran out of ammo and chased a groundhog. Sent it flying into a wall, every limb came off on impact. What should have been 1 hauling job ended up being 8.

279
DF Gameplay Questions / Re: Disabling the Economy?
« on: May 04, 2009, 12:16:09 am »
IIRC, once it kicks in there isn't anything you can do to turn it off for that fort.

280
DF Gameplay Questions / Re: How is this guy still alive?
« on: May 03, 2009, 10:43:54 pm »
Ironically, should anything ever happen to cause the end of my fortress she will probably be the last one alive even if I unlock her door. I was checking her inventory to make sure there wasn't anything I needed off her and I noticed she had some blood splatters listed, for limbs she doesn't have.


EDIT: It finally happened. Injured upon arrival in 202, died in 206. Just got a message that she bled to death. I guess that throat finally went from mangled to broken. Its a good thing she bled to death though and didn't starve or dehydrate otherwise I would've felt bad. Honestly didn't think she ever would wake up.

281
DF Gameplay Questions / Re: Will this help prevent tantrum spirals?
« on: May 03, 2009, 09:12:16 pm »
I've tried caging dwarves before, namely the hammerer. They still die of wounds and such in the cages. Best way to prevent tantrum spirals is with mist, they'll be constantly ecstatic even without beds, food, booze, or living friends.

282
DF Gameplay Questions / Re: How is this guy still alive?
« on: May 03, 2009, 02:16:43 pm »
Just thought of something, that is A LOT of phantom pain to deal with. Maybe that's why she hasn't woken up yet...

283
DF Gameplay Questions / Re: Kitchen screen - brew/cook toggle
« on: May 03, 2009, 01:40:17 pm »
As far as I can tell the settings are remembered, as I've run out of turtle before and when I traded for more it was still forbidden from being cooked.

284
DF Gameplay Questions / Re: How is this guy still alive?
« on: May 03, 2009, 01:24:08 pm »
I have a feeling the poor girl's throat is going to heal one season and she'll wake up, only to find out we don't make cheese at this fortress. The shock will probably kill her, if it doesn't then I feel sorry for whoever has to face the new recruit in battle.

I do find it funny that her only stat is Tough. No wonder dwarves that are superdwarvenly tough can brush off severe wounds in a few days. Strangely enough the dwarf doesn't appear to be in limbo since the "Doesn't care much for anything" thought is in her personality page now.

Spoiler (click to show/hide)

285
DF Gameplay Questions / How is this guy still alive?
« on: May 03, 2009, 05:05:41 am »
I've got an injured cheesemaker who was ambushed during an immigration wave. Since he lost 2 3/4 out of 4 limbs and mangled his throat I immediately locked the door to his room once he was on the bed. The unconscious, exhausted, and extreme pain status in wounds hasn't gone away yet, and he hasn't become hungry or thirsty. I locked the door to his room 2 years ago, how is he still alive?  ???

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