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Messages - Mad Larks

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271
Other Games / Re: Any Tabletop Players?
« on: December 28, 2008, 04:39:58 pm »
Ah, I was starting to wonder when such a thread like this might crop up. Yes, tabletop player here. SR, D&D, CoC, Exalted and a couple of homebrews. Oh and WFRPG. Thats Warhammer Fantasy Role Playing Game to those not familiar with that game...although I wouldn't mind a bit more of Exalted...

272
DF General Discussion / Re: This chair reminds me of something
« on: December 26, 2008, 07:29:24 pm »
Seems somebody got taken by a mood.

273
DF General Discussion / Re: Describe yourself through DF traits
« on: December 26, 2008, 02:01:08 pm »
Mad Larks can't be bothered with frantic, fast-paced living. He doesn't need thrills or risks in life. He dislikes helping others. He is slow to anger. He has a very calm demeanor. He appreciates art and natural beauty. He prefers that others handle the leadership roles. He is rarely happy or enthusiastic. He doesn't like to compromise with others. He rarely feels discouraged. He dislikes contracts and regulations. He prefers familiar routines. He prefers to be alone. He has a fertile imagination. He occassionally overindulges. He loves new and fresh ideas. He is immodest. He is put off by authority and tradition. He is very disorganized. He is self-conscious. He has very little self-discipline. He believes that some deception is necessary in relationships with others. He is very distant and reserved. He is slow to trust others. He can handle stress. He very rarely does more work than necessary. He tends not to openly express emotions. He is not affected by the suffering of others. He often does the first thing that comes to mind.

M'yeah, thats me. Sorry if it got rather long-winded.

274
DF General Discussion / Re: The NEW Future of the Fortress
« on: December 23, 2008, 04:40:06 pm »
On the castes dealy: How can I be the only one thinking of creating a Tyranid race?

275
DF Dwarf Mode Discussion / Re: Megaprojects
« on: December 22, 2008, 08:48:47 pm »
Well, Dwatlas was coming along nicely. Then Trolls happened, which removed enough of my supporting walls to bring it crashing down. Then I got pissed, went to play Burnout Paradise (Cars go smashy smashy), went back to start working on it again...And then it turns out that it had gone corrupt.

Yeah.

No Dwatlas from my behalf.

You never backed up? I make it a point to backup after any major milestone during a megaproject. I feel that save scumming is legit when faced with having to relay hundreds of walls and floors and stairs and what have you.

The backing up thing...yes, I suppose I should've done that. I completely forgot about that. Also, the idea of savescum was quite far away from my mind when the trolls had knocked down the supporting walls before the military could arrive. I was rather annoyed at the time, so...

276
DF Dwarf Mode Discussion / Re: Megaprojects
« on: December 22, 2008, 08:38:56 pm »
Well, Dwatlas was coming along nicely. Then Trolls happened, which removed enough of my supporting walls to bring it crashing down. Then I got pissed, went to play Burnout Paradise (Cars go smashy smashy), went back to start working on it again...And then it turns out that it had gone corrupt.

Yeah.

No Dwatlas from my behalf.

277
DF Modding / Re: -
« on: December 22, 2008, 08:35:13 pm »
DAMN! THEY'RE REPRODUCING!

GRAB THE CROSSBOWS! AIM FOR THE INTESTINES!

278
DF General Discussion / Re: ITS UNDER 1000!!!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: December 22, 2008, 08:28:44 pm »
I wonder what kind of holiday it would be, religious I'm guessing, at least by the posts up till now...

...

Claiming DF as being your religion?

...

Why the hells didn't I think of that sooner!

279
DF General Discussion / Re: Your Sentimental Habits.
« on: December 22, 2008, 08:25:14 pm »
I read through the thread once more and the two general trends that emerge:
* We're attached to the original seven.
* We regard death as special, with some ritual of tomb arrangement or burial in effect at many fortresses.

In fact, the DF community doesn't look as twisted as it first meets the eye: we honor hard work and sacrifice. :)

and hate Elves, don't forget we hate elves!

Oh gods no, I love the elves. They give me all kinds of neat stuff and this way, I never have to worry about making sure I have enough cloth to clad my dwarves.

As for sentimental habits:

- Access to clean water

- NEVER seize ANY goods. Traders come here to my fort expecting goods and by Armok, they will leave with a smile on their face and a bounce in their steps!

- Tombs for everyone. I will not have my dwarves rotting away in some designated graveyard.

- Attempts at keeping my nobles happy. I know they're annoying, but they're dwarves, too. Unless I'm building something massive, I go out of the way to avoid needless dwarven death.

- Mandates gets fulfilled. Need I say more?

- I try to keep my dwarves clothed. The idea that they're all running around covered in puke and blood on bare rock...yeah, no. If silk is available, then they will be clad in silken finery. If not, rope reed or pig tail will have to do.


That would be it, really. Also, I've begun to try and install sanitation in each and every room. That is, one tile of open space, leading down to a water source for each room.

280
I'll take the cook, please. If we get to name our dwarves, call him Larkin.

I quite want to see how this turns out.

281
If I may come with a suggestion as to the Zefon-zombie buisness?

While Zefonists are pacifists and Zefon herself is a decidedly nice goddess, say that the zombies are experiencing the equivilant of Zefonist hell/purgatory. Not hell/purgatory in the traditional sense, oh no. Zefon help it, no.

They're in the zombie state because either they have been particularly cruel during life and thus Zefon sees the need to keep them truly away from the eternal cycle of reincarnation until Zefon feels they've learnt their lesson and may enter the cycle once more ("Hell"), or she may feel that they have much more to offer to Dwarfity and, though they may have been slightly misguided in their living form, are given a chance to fulfill what Zefon feels to be what they must do for Dwarfity ("Purgatory)

Personally, this is how I fit in zombies in the Zefonic belief system, although I'll have to leave the final call to Kuli, the resident priest of Zefon.

282
DF Community Games & Stories / Re: Flamebanner (Community Fortress)
« on: December 19, 2008, 04:48:52 pm »
A tree? What kind of hippy crap is that?!

I second the motion for a dwarven hotel. Even better, give it a waterslide. Somehow.

283
DF Dwarf Mode Discussion / Re: Megaprojects
« on: December 18, 2008, 05:31:14 pm »
Well, I have 26 levels available. Aiming for 20, content with 15.

Hmm, I should probably draw up something for this, thinking about it again. Oh well, that will have to wait 'till tomorrow.

284
DF Dwarf Mode Discussion / Re: Megaprojects
« on: December 18, 2008, 05:23:47 pm »
Not really, no. I'm still working on carving out the base for it from the mountain. Including the "slabs" that will eventually form the Dwatlas. I'll be making a plan once that is done, probably. Either that or you guys just get to see the end product and I'll be basking in glory and dwarven ale.

Really, I don't often make blueprints for my constructions.

Also, I'll be using 3Dwarf A LOT. To see if it looks okay. Yeah. Thats my plan.

285
DF Dwarf Mode Discussion / Re: Megaprojects
« on: December 18, 2008, 05:04:52 pm »
So thats:

Goblin for vomit
Elves for bone-break death
Carps for...y'know, carps.

Hmm.

I think I'll have to make a human stockpile. Does anyone know if they breed? I wanna know before making a needless breeding pen.

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