CreaturesApocritaApocrita: Man-sized intelligent ants, created by the Seven to serve the quest for truth and science
OFFENSIVE
5 EP: 1 Crushing Jaws: Stronger attack: The Apocritans' jaws are feared by all. With jagged serrations and immense cutting powers, Apocritan militias are armed with a mighty weapon indeed.
EXOTIC
4 EP: 1 Gills: Decreased penalty to settling water: The Apocritans' ant relatives breathe air through their hard exoskeletons. As Apocritans evolved, they began to grow lungs, needing more and more air to support their larger bodies. Some Apocritans have begun to evolve further, developing large-capacity lungs and even gills to support long or indefinite forays underwater.
CIVIL
13 EP: 3 Farming: Higher population maximum: Apocrita's fabled scientists have developed farming nearly to an art. Delicate balances of rotated crops enhance soil quality and boost yield, letting settlements feed more stout Apocritan citizens than previously thought possible.
13 EP: 3 Frenzied Queen: Higher population growth: The Apocritan Queens are immense, producing great amounts of larva to expand the population. In times of great need, the queens of the settlements enter a frenzy, consuming more food to produce more and more larva, and producing huge population growths that feed the desire for Truth.
13 EP: 3 Scouts: Higher chance at settling: Apocritans are masters of the scout. Related to ants, they can mobilize hundreds of scouts to seek good places to settle in a few minutes. Their scouts leave pheromone trails, pointing out the easiest paths to travel to the best new settlements and keeping settlers from danger.
2 EP: 1 Mighty Walls: Higher chance at defending: The great stone walls of Apocrita defend its cities. With powerful construction engineered by the brightest Apocritan minds, it will take great forces to scale these mighty walls.
DracoName: Draco
Dietary needs: Herbivore
Appearance: The Draco appears to be a bipedal lizard with tough, leathery skin. The Draco's arms have a thin, leathery webbing that extends from the torso to the end of the fourth digit. This delicate webbing is currently useless for any purpose other than decoration. The Draco uses its hind claws to dig burrows for itself.
Starting Location: G15
Offense: None
Exotic: Flexible Digits (Allows for manipulation of small objects) (rank 1)(4pts)
Defensive: Tough Skin (rank 1) (3pts)
Egg Laying (Rank 3) (Litter size of 5) (3pts + 5pts + 8pts)
Civil: Verbal Traditon(rank 2)(2pts + 4 pts)
Burrows (builds underground, greater protection from the elements)(rank 2) (2pts + 4pts)
Farming (rank 3)(2pts + 4pts + 7pts)
Weaving (rank 1)(2pts)
HebiThe Hebi are a race of serpentlike humanoids, similar to Naga, that live in coral reefs underwater. Over generations of fighting underwater predators, they have learned several techniques for survival. The most prominent is their ability to rapidly reproduce, making up for any losses to these creatures. They also have learned how to hide both underwater and on land, either sneaking away or stealthily ambushing would-be predators with spears coated in thick poison that they have learned how to make from sea urchins, octopus, other poisonous fish and occasionally plants or coral. This knowledge of poisons has also lead to the discovery of medicine, which they use to heal themselves or trade with others.
Civic:
Lv 4 Fertility(24)
Lv 2 Agriculture(6)
Lv 2 [Underwater] Construction(6)
Lv 1 Medicine(2)
Exotic:
Lv 1 Underwater Breathing(4)
Offensive:
Lv 1 Poisons(5)
Defensive:
Lv 1 Stealth(3)
PhelsumaPhelsuma's are of the already cautios gecko species the most elusive and carefull in their dealings with other species, relying on a range of defensive and stealth skills, and living together in hidden hives.
Offensive:
none
Exotic:
19 EP: Setae lvl 3. The Phelsumae can scale walls and ceilings with a remarkable ease, thanks to the special Setae, or bristles, growing on their feet. While it allows them to walk on any surface as if it was ground, it takes much more effort than walking.
Defensive:
8 EP: A Lizard's Tail lvl 2. The tail of the Phelsuma is only loosely attached to the body, and a predator will often find himself holding only a tiny bit of meat while the gecko itself runs to safety. This has proven a usefull defensive ability, actually giving geckos quite a chance to survive a dangerous encounter.
8 EP: Camouflaged lvl 2. The Phelsumae skin has an intricate pattern of brown, green and grey, and many a gecko masters the art of hiding. A hiding, camouflaged gecko is very hard to spot.
Civilized:
13 EP: Insect Farming lvl 2. The Phelsumae have found out that insects, their main source of food, breed very fast in certain conditions and with enough food. Special spots in their hive are reserved for insect breeding purposes, and any rotting fruit or meat found out in the open is brought to these chambers by the geckos, providing the insects with food.
2 EP: Hidden Hive lvl 1. The Geckos have long ago noticed that using a natural cave as hive and hiding the entrance with leaves and strong-smelling plants is a great way of misleading predators. Even though their skill is far from perfection, the hidden hives are left untouched by many opponents.
TeamsApocritaCheddarius and Redwarrior
DracoHebiPhelsuma