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Messages - sofanthiel

Pages: 1 [2] 3 4 ... 37
16
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 02:38:49 pm »
We'll see how this turns out, Crystalizedmire!

17
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 02:18:06 pm »
I don’t quite get what sof is talking about
I'm wondering how, exactly, Max predicted that Crystal utilized the special vote-amplifying power she mentioned earlier when taking such a risky move (that could've easily resulted in his immediate loss, might I add).

18
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 02:10:59 pm »
I must admit, you have me rather dumbfounded.  Either way, what special little ace do you have up your sleeve?  Will this discrepancy not be resolved by two swift, precise, and, most importantly, unambiguous hammers on our craniums?

if I flip "phantom thief", that most likely means that NJW2000 has been framing people all along.
Do you still think there is more than one anti-townie left?  Otherwise, what reason is there to mention such an outcome when we all know that the criminal is among the two of us?  Why even take others into consideration at this point?  This is a you-versus-me showdown, baby!

19
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 01:41:14 pm »
But how could he have known..?

20
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 01:23:47 pm »
No, no, the response time was too perfect! This has to have been orchestrated--he knew about it... somehow...

Lord Almighty, would it take 3 votes to hammer with 4 participants in play, regardless of whether one of them has an extra vote token?

21
Mafia / Re: Mafia Heist: A short and simple mafia game. (5/7)
« on: February 22, 2024, 12:53:55 pm »
Maximum Sly, why didn't you acknowledge and debunk my soft confirmation of your false claim, as provided below?  Catching me in a lie like that could've prevented an unnecessary death. :)
Something that'd be helpful to figure out is whether any of us had an opportunity to employ the hinted-at frame ability.  Spin couldn't have used it on Oliver yesterday

22
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 12:42:01 pm »
Sneaky, sneaky Max! ;)

23
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 12:29:40 pm »
God b1ess h1s sou14
Oops, looks like it was supposed to be 144 instead of 1114; don't know how I messed that up!  Maybe... "God b1ess h4s sou4"?  Whatever, gud enuff.

24
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 11:30:09 am »
Sofanthiel - roleclaim please.
As Oliverz, God b1ess h1s sou14, said, I'm The Auctioneer, and my ability is tracking (though I thought I'd made that datum pretty obvious with my lines of questioning and, especially, today's direct accusation of Spin).
Day 1, I tracked Imp, who targeted NJW.
Day 2, I tracked Maximum Spin, who targeted me.
Day 3, I, once again, tracked Maximum Spin, who targeted Crystal.

25
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 10:51:50 am »
Well, this proves that Crystal isn't the framer.  She could've just hammered and used her double-vote ability tomorrow to mechanically win the game.

26
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 10:16:46 am »
I believe the framer adds the [Phantom Thief] modifier to those they target.  Could Max visiting Crystal (with what he claims to be a kill-preventative--something nigh useless at this point) on the very same day you just happened to inspect her be coincidental?  I find that scenario pretty improbable.  The real question we need to address is this: would Tric add an insane cop to a vanilla-ish, to the extent of our awareness, game?  As almost-bastard as that is in concept, I don't think it's impossible anymore.  It definitely spices things up, I can say that much! :P

27
Mafia / Re: Mafia Heist: A short and simple mafia game. (4/7)
« on: February 22, 2024, 09:47:08 am »
I'm not really sure whether we were right or wrong...

Ok, I inspected CrystalizedMire, and got the result that they're also a thief. Same alignment colour as Oliverz.
NJW spends the evening investigating me; if I also turn up as a thief, Max is the one who planted all that evidence and framed the people he paid visits to.
Wouldn't ya know it?--Maxpin just spent all afternoon lurking behind Crystal, being up to no good at all!

28
Mafia / Re: Mafia Heist: A short and simple mafia game. (5/7)
« on: February 22, 2024, 06:34:34 am »
Eh, I guess... Oliver.

Inspect sofanthiel!

29
Mafia / Re: Mafia Heist: A short and simple mafia game. (5/7)
« on: February 22, 2024, 06:13:32 am »
If there are killing powers left, as I suspect there are
Wait, why?  What reason would this mystery killer person have to neglect using their mystery killing powers? ???

30
Mafia / Re: Mafia Heist: A short and simple mafia game. (5/7)
« on: February 22, 2024, 05:26:28 am »
Since there doesn't appear to be anybody with the capacity to kill left in the game, we can choose to no-lynch, letting NJW investigate me and/or Crystal, and then hammer the subsequent days so as to meet our deadline and avoid letting the thread spill over into the weekend.
Actually... is "hammering" not eliminating, allowing us to progress onto the next day faster, on the table, TCMC?

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