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Topics - CobaltNinja

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DF Suggestions / Elf diplomacy & wilderness agitation
« on: March 13, 2024, 01:56:20 am »
Ever since the DFHack team released information on how the agitation system works (https://docs.dfhack.org/en/latest/docs/tools/agitation-rebalance.html#how-the-df-agitation-system-works) it set my mind running - Elven diplomacy is already pretty basic, so what about a new feature? In exchange for a much stricter tree-felling quota (or even not being allowed to cut down trees at all), the elves can offer to calm the wilderness around you and prevent them from attacking you, by resetting the agitation counter to 0.
This would be a neat little thing to make the world a little more lively, I think.

2
DF Suggestions / Let premium users have the classic music back!
« on: March 10, 2024, 08:43:40 pm »
Having played both v47 and the paid version of v50, I have to say that Dabu's work is incredible, but the original (two) songs just have that charm to them that I love. Unfortunately, only the free version of Dwarf Fortress has these tracks, and as far as I know there's not really a way to put them into the paid version.
Give us a toggle between the two soundtracks!

3
DF Gameplay Questions / Avoiding Zone Overlap Penalties
« on: June 11, 2023, 06:59:13 pm »
Hi all, first post here so please be nice.  :P
I have a small fortress running and I'm trying to have a room simultaneously be a hospital and a doctor guildhall without having the zones overlap and give a value penalty to the rooms, in case a doctor guild actually *does* get established. Is it possible to combine a dormitory and meeting area like this?

Attached image is my attempt; red area is a dormitory marked as a hospital.

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