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Messages - ShiraKage

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DF General Discussion / Re: Future of the Fortress
« on: March 28, 2024, 09:28:57 am »
Super excited for the adventure mode update! Now we watched the second part of the combat video and saw chopped off limbs flying around gruesomely. So, I have some questions:

Will chopped off limbs have different sprites instead of classic ''flesh and bone'' sprites? Additionally, will we see visible injuries in characters' sprites without looking at the portraits? Seeing missing arms or legs would be cool! And minimal injuries wouldn't be shown at all or shown as a single red dot on the sprite.

Also, When I was looking at creatures on wiki, I saw that Nightwings don't have tails even though dwarves like them for their long tails. I think the error is occured because one and only nightwing drawing has no tail (And apparently they have ''tail'' part in combat menu). Is it gonna be fixed?

About myth and magic update. We know that some myths create cursed races. In one myth, goblins were cursed dwarves because dwarves destroyed some object and the god cursed 1/3 of them and turned them into goblins. So, this changes will be seen in the game too? For example in that world dwarves call goblins ''cursed one'' or various things and goblins blame them etc.

About procedural dragons. Will they come soon or are you waiting for magic system to be implemented to the game? If I remember correctly, procedural dragons were about ''this one will breathe ice, this one breathe fire'' etc. but with the magic system, will they be intelligent, talk and use magic?


Thank you for your hardworks!!

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DF General Discussion / Re: Future of the Fortress
« on: July 19, 2023, 07:08:29 am »
1a- About future law arc, will we have a bounty system? It would be good if the only way to learn someone's bounty is looking at boards in the towns or with rumors (rumors can be wrong but you will never know until you find the truth). Also bounties can change depending on person's crimes. Also I would love playing as a bounty hunter and compete with other bounty hunters in the world. If you become more and more popular, towns could also ask for help (both for our player and other characters)

1b- If they catch us and put in a prison, will we actually live in a prison life? Like maybe every prison has its own rules, difficulty (easy to escape or more developed and hard to escape), different guardians (some guardians are more friendly, some are more strict) more interactions with people in prison, trade with them etc.
 
2- About myth and magic arc, will we see different kinds of magical systems like maybe a world which only way to cast a magic spell is upgrade items and weapons with runes or other materials?

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DF General Discussion / Re: Future of the Fortress
« on: June 16, 2023, 12:01:37 pm »
This is my first time writing here so please warn me If I do something wrong, thank you.

1- About myth&magic update, myth generator will create random people and creatures but how will you make their designs in game if they are completely random? I remember I saw something like ''lizard with exposed brain'' this could be easy since we have lizard design but how will you do every random creatures' design?

2- I don't know if random quests are possible but If it's not, will we see more complicated (or detailed) quests in adventure mode near future? Like maybe this example not that complicated but, you see a poor village and ask what happened, they say bandits often raid here but they don't know where they come so ask you if you spend some time here wait for bandits and offer you a house (you can reject and pay for it) and you wait some time and realize they don't come here so ask villagers about their predictions where bandits are etc.

3- Will our adventurer and others do their jobs (miner, farmer), earn money etc. before big wait?

4-I remember I saw one of the aims of new steam version adventure mode was adding new things for our adventurer and making the mode more enjoyable. So, will we see villain update too with adventure mode release or will we wait a bit longer for it?

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