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DF Gameplay Questions / "Airlock" gladiator arena antechamber design
« on: September 09, 2023, 08:17:25 am »
Hi, so I'm building a gladiator arena to do something fun with all the undead I've been capturing. It has two side chambers for monsters so I can pit undead against something else I think would be entertaining. I'm also putting an antechamber so I can put soldiers there to either have them fight or just take out the winner.
I've been using drawbridges and I'm going to link up levers to each thing so I can control when each party enters the arena. For the antechamber, I want two bridges: one into the arena and one from the main fortress. But I want these bridges to alternate, so that only one is ever open at a time. Basically, I want an airlock where the soldiers are astronauts and the abstract concept of "safety" is air pressure. I've looked at the DF wiki and it says that toggling a lever doesn't toggle the thing it's linked to, it just changes it to the lever's state; so turning off the lever will open both bridges regardless of how I set them up before.
Is there a way I might go about this?
I've been using drawbridges and I'm going to link up levers to each thing so I can control when each party enters the arena. For the antechamber, I want two bridges: one into the arena and one from the main fortress. But I want these bridges to alternate, so that only one is ever open at a time. Basically, I want an airlock where the soldiers are astronauts and the abstract concept of "safety" is air pressure. I've looked at the DF wiki and it says that toggling a lever doesn't toggle the thing it's linked to, it just changes it to the lever's state; so turning off the lever will open both bridges regardless of how I set them up before.
Is there a way I might go about this?