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General Discussion / I'm slightly ashamed of you B12: no dragon*con thread?
« on: September 01, 2012, 10:35:34 pm »
Been in Atlanta since Thursday afternoon. My first con and so far it has all been EPIC.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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Up will always be up, no matter what,
Link.Ye god, man! 8 cores?!
DF: "Where you suceed, even when you drown the fort in nagma"
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I've been meaning to start playing around with threading beyond the single required thread. Considering the amount of debugging stuff I do in my programs it might make sense for me to just push the debugger over into another concurrent thread and wait there for the main thread to pass in stuff that needs reporting. Might make my program run a little faster, and would probably (/might) make things easier on me in the long run. Though, I guess I'd have to figure out how to push things from thread to thread then, which might be a problem if several things try to get the debugger's attention at nearly the same time. Will have to read up on how to thread properly so that i don't end up having a broken program, but that's part of the fun
Teehee. I don't think I'm going to ever learn Javascript or HTML >.>Javascript and HTML really need compiler-like thingies.
http://validator.w3.org/ ?
Does that work as well as a regularcompilerIDE in error checking? o_O I remember Shoruke complaining that is Javascript, if things don't work they just fizzle quietly; whereas if something is wrong in C++ the compiler complains loudly and clearly.
I've directly called it writing makefiles for Java programs.
If this had a iOS/Android app it would be the best thing ever. Play DF literally anywhere.