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DF Gameplay Questions / Re: Brewing Dwarven wine conditional
« on: March 09, 2020, 11:15:53 am »
Easiest way to do this is to control what brewable plants are the closest to your stills. Stills only concern themselves with X and Y coordinate distance, so "nearest" can be on another Z level and it still works.
Have this stockpile accept only the plants you want to brew. If you want to guarantee a mix, try having multiple stockpiles all equally close to your stills, each accepting a different plant but not accepting barrels. Dwarves will put individual plants on these stockpiles. The still will take the plant, but now that its gone it will have to take another plant.
Another way to do this is to have the still be closest to a farm. Have the farm grow a different crop every season. When your farmed crop stockpiles are full the remaining plants will just sit in the farm field, ready for use by the still. As the available crops change each season your stills will brew up something different depending on season.
Have this stockpile accept only the plants you want to brew. If you want to guarantee a mix, try having multiple stockpiles all equally close to your stills, each accepting a different plant but not accepting barrels. Dwarves will put individual plants on these stockpiles. The still will take the plant, but now that its gone it will have to take another plant.
Another way to do this is to have the still be closest to a farm. Have the farm grow a different crop every season. When your farmed crop stockpiles are full the remaining plants will just sit in the farm field, ready for use by the still. As the available crops change each season your stills will brew up something different depending on season.