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DF Gameplay Questions / Any fix for caravans getting stuck upon leaving the map in 43.05?
« on: September 14, 2017, 05:36:56 am »
It seems this bug is longstanding and I'm encountering it with a near certainty after playing for long enough: http://www.bay12games.com/dwarves/mantisbt/view.php?id=9593
The caravan shows up, does its thing, and leaves peacefully. Or it tries to leave peacefully. Items are still visible in the stocks menu listed as not being owned by me, but by visitors. I can order these items to be dumped. I can zoom in on these items, which are located near the edge of the map. However the caravan is now stuck. The caravan people are now invisible/stuck, cannot be interacted with, cannot be killed, and because they haven't left the map I'll never get any new caravans ever again.
Any workaround for this? Any way to get them unstuck? Its really annoying. I'm having to savescum to prevent caravans from breaking, and every year there appears to be a chance for them to break. Its a dice roll every year, and the more years in game that roll by the greater the probability that this occurs. Then from that point on caravans are broken forever.
This is without getting cute with the map. There's no surface construction other than a downward stair and an armor stand. There's no trickery with magma or liquids. Caravans are kept safe underground during their visit. They just break all on their own, forever preventing trade.
The creature probe (cprobe) utility identities these invisible traders on the edge of the map, there in memory but unable to be accessed. They don't show up on the units list either. They're just stuck in limbo, still counting as being on the map even though they're no longer able to interact with anything.
The caravan shows up, does its thing, and leaves peacefully. Or it tries to leave peacefully. Items are still visible in the stocks menu listed as not being owned by me, but by visitors. I can order these items to be dumped. I can zoom in on these items, which are located near the edge of the map. However the caravan is now stuck. The caravan people are now invisible/stuck, cannot be interacted with, cannot be killed, and because they haven't left the map I'll never get any new caravans ever again.
Any workaround for this? Any way to get them unstuck? Its really annoying. I'm having to savescum to prevent caravans from breaking, and every year there appears to be a chance for them to break. Its a dice roll every year, and the more years in game that roll by the greater the probability that this occurs. Then from that point on caravans are broken forever.
This is without getting cute with the map. There's no surface construction other than a downward stair and an armor stand. There's no trickery with magma or liquids. Caravans are kept safe underground during their visit. They just break all on their own, forever preventing trade.
The creature probe (cprobe) utility identities these invisible traders on the edge of the map, there in memory but unable to be accessed. They don't show up on the units list either. They're just stuck in limbo, still counting as being on the map even though they're no longer able to interact with anything.


A single demon will produce a vast amount of meat. You can probably get 500ish meals from a single demon.