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DF Suggestions / Re: Make stone constructions take up more than one unit of stone.
« on: August 12, 2008, 09:04:37 pm »
I've modded my game to allow prospecting metal from random stone. It takes a lot of stones to produce 1 bar of metal, and its vastly less efficient than actually having that particular ore to process, but it both helps keep a constant metal industry going as well as cleaning up all the stone. It also makes sense, in that in most stone you will find trace amounts of all sorts of metals. If you're really desperate you could get gold out of just ordinary ground soil, but its far more efficient to find rich veins of gold ore or quartz.
Alternate uses of stone would be making crafts, training up siege engineers, or building absurdly elaborate surface constructions.
Alternate uses of stone would be making crafts, training up siege engineers, or building absurdly elaborate surface constructions.
