SDL window size bug(or button request):
Copied over some init settings from mayday, including a window/fullscreen size 1280x1024. My laptop only does 1440x900, and when I tried to set the window zoom (F12, may have accidentally hit F11), it pops up a window saying there isnt a video mode large enough.
Sadly this error window only has an Ok, not a cancel, and when you hit OK, it tries again and fails. I can't seem to resize the window or anything in the second it takes to repop the error message. I've changed my init, but I think thats only checked on load.
d16 mac version. OS10.6
Last login: Sun Sep 27 10:39:30 on ttys000
/Users/quatch/Desktop/df_osx_d16/df ; exit;
ragnamac:~ quatch$ /Users/quatch/Desktop/df_osx_d16/df ; exit;
Using OpenGL output path with client-side arrays
Sun Sep 27 12:41:31 ragnamac dwarfort.exe[17205] <Error>: kCGErrorIllegalArgument: CGSShapeWindow
Sun Sep 27 12:41:31 ragnamac dwarfort.exe[17205] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Sun Sep 27 12:41:58 ragnamac dwarfort.exe[17205] <Error>: kCGErrorIllegalArgument: CGSShapeWindow
/Users/quatch/Desktop/df_osx_d16/df: line 5: 17205 Killed ./dwarfort.exe
logout
[Process completed]