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Messages - rickvoid

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886
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 08, 2009, 04:34:36 am »
This whole argument is part of why I wanted to hammer out the actual layout of the ship. It would be nice if we could keep things consistent between all characters.

For example, at least two of us (including myself) have mentioned the ship "bucking" in some manner. No one else has made that part of their posts. I am considering removing it from mine, but I'd need to change my post significantly.

On the other hand, it could cause a certain neuro-toxin to fall and shatter on the deck. So long as it doesn't turn into a gas, we're okay!
 ;D

Edit: Just read the new posts. Rocking ship is definitely in.

887
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 07, 2009, 06:53:33 pm »
I know you gave us a pretty good description of the exterior of the ship, but I'm having some questions regarding the interior.

According to your description, our 4 Klick long ship rotates in order to produce "gravity" (actually centrifugal force, since we're technically being thrown at the floor, away from the core). Therefore, it seems to me that our ship could be built in a circle within a circle within a circle design (or tube withing a tube), with the more critical components in the center to minimize risk. If we assume that the engines and engineering, the reactor core, and the engines make up the center (despite engineering being deck 1 and the core being deck 7), then that leaves 8 more decks to figure out the order for. Here's my suggestion:

Outer Hall and Armor
Storage/Hanger Bay
Living Quarters
Sickbay/Communications/Armoury/R&D/The Bridge
Engineering
Center: Reactor Core
Engineering
Sickbay/Communications/Armoury/R&D/The Bridge
Living Quarters
Storage/Hanger Bay
Outer Hull and Armor

The reasonings and explanations: Pretend the above is a cross-section of the ship. Past the outer hall we have the Hanger Bay and several levels of storage. The further away you go from the core, the bigger the decks have to get, so it stays a circle. This means we have a crap-load of storage, which can be sealed off with pressure doors in case of exposure to hard vacuum, much like modern day cruise ships. It also provides great protection for the next level down, the living quarters. My only defenses for making the living quarters so close to the outer hull is practicality, and space. Because the living quarters have the few level deep storage space above, it should be fairly well protected. It would also provide plenty of space for the large amount of crew necessary to keep this behemoth functional.
Next down we have Sickbay, Communications, the Armoury, R&D, and the Bridge. I lumped those onto one circle because they really don't need the same amount of space as the above levels. Instead, they should be sectioned off as you move horizontally down the tube. The Bridge should be at the front of the ship, followed by Communications, Sickbay, the Armoury, and R&D. That puts Sickbay in one of the safest positions of the ship: nearly dead center.
Next is Engineering, which should have it's own level as it (and the Core) form the hub of the ship, and monitors everything related to it, power-wise. The engines, fed by the core, are at the rear of this tube.
Elevators appear at regular intervals throughout the tubes, making it fairly simple to move about the ship, despite its rotation.

Now that I've burned out my brain building a star-ship from the ground up, I leave it to you, the reader, to correct, flame, etc.

 ;D

888
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 07, 2009, 02:08:56 pm »
Before anybody asks, the journal entries are not going to appear in every update I write for Jeremy. That would make no frigging sense. In fact, he probably won't get another entry opportunity for a while. But the PDA seemed like a good vehicle for getting into Jeremy's head without actually, y'know. Going there. Cause it's dark and cold. And squishy.

889
Forum Games and Roleplaying / Re: Twenty Million Miles From Home.
« on: March 07, 2009, 02:01:04 pm »
Quote
Jeremy Grevan's Electronic Grievance Log, Entry One: "I can't believe I signed up for this shit."

So... yeah. The Shrinks have been telling me for years that I should write stuff down in a journal. That it would make me "feel better", or some shit like that. Never tried it before, though. But, now that I've got this fancy-schmancy PDA, what the hell.

Grievance #1: Supply Procurement, Transportation, and Disbursement. That was the only description of my new job I was given when I volunteered for this shit. Do you know what that means, little PDA? No? Ok, I'll tell you!
Pick up this box (Procurement!) take it to this location (Transportation!) and leave it there! (Disbursement!)
Yeah, that's what I do all day. All, fracking, DAY. "Go to location A! Pick up box A! Move box A to location B! Take box C to location F! No, not F! Q! And bring boxes R, T, and D with you! Now go back to location B and bring box A back to location A!"

I swear, If I ever get off this giant floating coffin I'm going to find the fracking bastard who told me about this "SWEET GIG!" and pound his fuck0a-asjdfsdjjklkjk;had;hfs

Without warning, the entire ship seemed to buck beneath Jeremy, flinging him and his PDA off the bed and onto the floor of his bunk. The lights went out, and a siren began to wail from somewhere in the ship. Lying there, shocked by the unexpected turn of events, he found himself reminded of a particular red-haired beauty who'd done much the same thing before snorting out a particularly dirty laugh before joining him on the floor.

The emergency lights snapped on. Jeremy looked up, to find his whole room in disarray. That buck had been strong enough to not only fling him around the room, but most of his furniture as well. A shattered tumbler of whiskey, it's contents criminally wasted on the floor, glittered like blood in the red glow of the emergency lights. Belatedly, Jeremy realized his PDA was beeping at him. He hoped the damn thing hadn't broken in the fall. He could only image the mountain of paperwork it would require to get a new one. Glancing at the device, he selected the glowing image that looked like and old-style Earth letter.

Quote
Crewman-Grevan, report to Deck 3.
Overseer Frederickson.

"Well, aren't you just a vague bastard?"
Jeremy considered staying right the hell where he was for the duration of whatever the crisis was, but quickly changed his mind. If he didn't follow orders, they'd probably assign him some kind of worse duty as punishment. He couldn't think of one off the top of his head, but if there was one thing he'd learned from life, it was that there really was no bottom to the bull-shit scale.

Grabbing his 10 mil from the drawer that used to be by his bed, Jeremy slipped into the darkened hallway.

890
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 07, 2009, 01:22:48 pm »
Workerdrone said I'm in, so I'm in. I'll go post in there now.
After I read everybody else's, of course.

891
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 06, 2009, 09:34:36 pm »
Move along folks, nothing to see here, seriously.
Quoting so I can call you on this later.

Poopy.

892
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 06, 2009, 09:25:22 pm »
That was a pretty hard-core read. Sounds like quite the floating deathtrap super-happy-fun-land!

On your Alien comment(s)... You've been mentioning them on and off for the whole of the friggen thread. Paranoia? I'm half convinced there won't be any aliens ever. Of course the other half is convinced this is all a smokescreen set up by the Lizard People in order to infiltrate our ranks and sabotage our mission in the name of the Holy Flying Spaghetti Monster.

I solemnly swear I will never repeat the above again.
Swear.

893
We're still missing rickvoid I guess, so no turn today.
Also don't forget:
We have a waiting list now!


 :D

Anyway, I attempt to commune with the very living rock, searching for more foes to slay.

894
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 06, 2009, 07:02:24 pm »
Guess I'll give this a shot then.

Name: Jeremy Grevan
Gender: Male
Deck: 3-Storage
Age: 26

Bio: Jeremy was born in the heartland of America to hard-working parents of little means. His parents died when he was 10, during the Third American Revolution, civilian casualties caught in the wrong place at the wrong time: a simple Federal raid on a known Seperatist supply depot that turned into a full-on sortie. The Federal Government placed the blame on the Seperatists, but bullets are well known for being impartial in times of conflict.
Jeremy became a Ward of the State after he was discovered alone in his parent's former home, living first on what he could find in the house, then on what he could steal. He was bounced from foster home to foster home, before he was old enough to cash in on his parent's insurance.
By the age of 26 he'd managed to blow it all on expensive meals, women, and more than anything else, booze. With no money, no friends, and a desire to get the hell away from Earth, Jeremy put his name forward when they started looking for volunteers to go into space.
He was suprised as hell when he received notice that he'd been accepted, and given his first orders. They even know exactly where he would fit in best already.
Supply Distribution and Procurement sure sounded important...

I think I've got everything I want there. No friends. No living family back on Earth. No previous work experience. No skills, unless you count hammering down cold ones and spotting easy women at fifty paces "skills". No massive background wealth. No overbearing debt. Just one big blank slate for me to write on.

So, go ahead and nuke me Pandar, Inaluct!

895
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 05, 2009, 11:33:21 pm »
Oh.

He's the one who mentioned Gaia in the first place.

...

Sorry?

896
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 05, 2009, 11:19:35 pm »
cowofdoom, rickvoid just explained. An RP is a community story, a collaborative work of fiction under the direction of the RP's leader/GM. There is no "win" condition, no predetermined end. The goal is simply to have our characters interact and tell an entertaining story.


It is my duty to strike down the Xeno, the Mutant, and the Heretic. I will preform it to my fullest ability, until either all of them have been killed, or I have died. I will have faith in the Emperor protecting my soul, just as my Power Armour protects my body. With Chainsword, with Bolter, I shall fight on, and never retreat. Never falter. Never Fear.

Should I Charge The Enemy, Fight With Me! Should I Retreat, Kill Me! Should I Die In Battle, Avenge me!


I kind of gave up on him after he referenced an earlier mention of Gaia Online. Had he actually bothered to read the damn thread he'd have known he was using that reference so very, very wrong.

Thanks anyway though.

897
Other Games / Re: Disgaea DS + Action Replay = Integer overflow
« on: March 05, 2009, 11:15:20 pm »
Just picked up Disgaea DS at my local gaming store. Used. Cheap. Brought in by a guy who's save file suggested he played it for all of ten minutes.

I love people.  ;D

Seriously though, in any other game talking Penguins that say "DOOD" would cause me to order an Exterminatus, but for some reason it works for this game.  :D

898
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 05, 2009, 11:05:41 pm »
OH MY GOD WHAT IS GOING ON?!

Be at peace my child.
For the Emperor protects.

I really cant say I understand this form of RPG at all, I mean I know DM, but this is a bit... err odd?

That's because it's not an RPG, it's an RP. Imagine it as a community story, only instead of the writers having control over all characters, they each have one and must right from that point of view.

It should make for an awesome story, assuming it survives Armock (I refuse to pretend that he is the real God of Blood) and Org.

899
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 05, 2009, 10:58:39 pm »
Dude, you just made me choke on my friggen hamburger.

 ;D
Good job!

As to Org's post in the IC thread... *facepalm*

This is why we can't have nice things. Seriously.

900
Forum Games and Roleplaying / Re: Twenty Million Miles From Home OOC
« on: March 05, 2009, 10:47:35 pm »
Alright, lemmie get the anger out of this thread with my super logic. Now available on the SNES.

 This game appears to be based around characters that start with little to no skill. Thus why my character could not be a vehicle engineer. We are all skilless useless grunts. By having a hacking ability, you have given your character a skill.
 There. Nothing bashing the character itself. It is just for this RP.

 Edit: Curses! My mediation has been rendered semi-useless!
Ehh you tryed, and yeah...

The main point is that the ranks are full. I mostly unhappy about the OOC and IC topics. They dont seem necessary, from what I've seen the other RP games only need only one topic, and they do just fine.

Actually, Out-of-Character and In-Character threads, while not having been done on this forum in recent memory, are a perfectly acceptable way of separating the story from the five hundred dudes who interupt it with "ZOMG DIS ID SO AWESUM DOODS!!!!1!!1" every five to ten posts. The IC thread is for the players to play in, and for the rest of us to enjoy reading.

I'd love to post a character, but the sign-ups are closed. I'll definently be keeping an eye out for openings though. :D

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