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Messages - Snappydude

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46
DF Gameplay Questions / Mess in butcher's shop?
« on: August 01, 2008, 05:31:03 pm »
My dwarves won't seem to haul the leftover gibs (chunks, bones, parts, etc) out of the butcher's shop. You can imagine the result. Besides the horrible, horrible smell, the shop quickly becomes uber cluttered, which makes the butcher slow to a crawl, gets backlogged, hunter keeps bringing in the kills, they all start to rot... ugh. Makes me want to make a vegetarian fortress.

I have stockpiles set up to take all the proper types of refuse (unless "chunks" go in some category I haven't covered) and dwarves jobbed up to take them away, but they will leave them there indefinitely unless I manually tell them to dump each piece.

What gives?

47
DF Dwarf Mode Discussion / Re: Smoke and Chimneys?
« on: July 29, 2008, 08:43:24 pm »
Dwarves should be able to smoke heavy metals. In pipes.

"He needs to smoke a fat bowl of lead to get through the working day."

48
DF Dwarf Mode Discussion / Re: getting rid of stone
« on: July 23, 2008, 10:17:57 am »
Wherever you have a large quantity of stone to dispose of, build a catapult facing a wall, and designate its kill zone a restricted area. You train siege operators with more or less unlimited ammo, the rocks get smashed against the wall, and your dwarves (usually) won't run in front of it and die.

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