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DF Gameplay Questions / Re: A vile force of carp has arrived!
« on: August 17, 2008, 05:41:06 am »It's buggy dorf behaviour, moreso than the fish themselves. Not, Dabbling, and Novice swimmers simply should not charge into water. They should know better.So really, dwarves need another line or two of behavioural programming to ask them whether they're trying to charge something that is IN WATER (or just a FISH of some type, if that's not possible), and if the reply is "1", to tell them NOT TO DO THAT PLEASE.
Is this (easily) user-modifiable? Or hard-coded?
Can I prevent Adventurers from taking "swimming lessons" by changing their combat behaviour?

