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DF Dwarf Mode Discussion / Re: Help with fortress water system, pressure and floods.
« on: October 03, 2010, 06:10:55 am »So, I'm going to make a (for my standards, at least) rather complex water network. My fortress is inside a mountain, underground but still at an higher z- level than the bottom of the valley where the river flows. I'm going to pump the water to a reservoir on the topmost level of the fort, than make decorative waterfalls in the main dining room and in the (future) throne room, give water to the wells inside all of the smaller secondary dining rooms, prison cells and hospital, make some usefull water traps and then recollect all the water inside a reservoir at the bottom of the fort, which will have a channel(s?) that will (hpefully) dump all the extra water back inside the river from an hight of at least one z level to avoid water flow from the river to the bottom reservoir instead of the contrary.
My questions are:
- Will this work?
- If the water continuosly flow (even wells will be put on a channel instead of a dead end small reservoir) it won't flood the fort, right?
- Can the river accept back all the extra water or I'm going to flood the valley?
- Is the extra z level of the final dump really necessary? Also, will a single exit channel be enough?
- Is my fort going to succumb to FPS hell?
This fort is rather succesfull, I don't want to flood it. My older forts don't have the same geographical features of this one, so I can't do experiments there either.
You can always back up your save before jumping in, but a simple door at the river source with a lever indoors should give you an easy fix if it does flood. I think the river doesn't "drain" logically like it should when you redirect water from it so you could in fact flood the area if any of your refuse water doesn't end up right in the river.
i dunno actually. i didnt notice what happened until he was collapsed. it was a goblin siege, but beyond that, anyone's guess.