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Messages - Bralbaard

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1711
Great!, you can find the current save at:

http://dffd.wimbli.com/file.php?id=3366

We've had no reaction from Canalan, so we will have to skip him, and demonic spoon PM'ed me that he would be busy for two to three weeks before he could take a turn, so I'll switch his place with yours.
That makes you next in line so you can keep the save and play your year right away  :D.

1712
Is there anybody here experienced in hacking DF who can do this?
I assume we need to track down a version of dwarf companion that's compatible with 40d to fix this, but I can't find a download for this.

1713
Well, we have had no ambushes or caravans arriving since we have this floating elf (no summer caravan for the humans, no dwarven caravan in autumn) so he may indeed be causing trouble. The lack of the human caravan could also  be caused by me accidently having a modded version installed but that would not explain the lack of the autumn caravan, as I had gone back to stock 40d by then.

1714
Datan the Crystalline Canyon, the Dwarven God, looked down from the cellestial plane in horror. The past year had been disastrous, he had been known as a force of good among his followers, now dwarves unanimously saw him as the cruel and unfair god of no-alcohol. Datan told himself that this hatred would be soon forgotten once he won this challenge and dwarves were proclaimed superior to the elven race. But he could not believe that the dwarves would forgive him that easily, also the outcome of the challenge was far from certain, and even winning the challenge may not be enough:

Alatha, the elven godess had realized quickly that her people would have great difficulty surviving below ground, and she had taken precautions, if she could not win the challenge directly she could prove the superiority of the elven race by other means, by wiping out the dwarven race completely in a war on a scale that the world had never seen. The elven tribe selected to build the underground fortress was to survive for as long as possible, meanwhile, all other elves gathered as many animals and natural allies as they could, and attacked. They had not only attacked Halltraded, but they had attacked everywhere, leaving the entire world in chaos, the autumn caravan had been just one of the many, many victims. Meanwhile, the position of the humans was uncertain, there were clear indications that the human deities had chosen the side of Alatha, wich would be a complete disaster.

Datan did not know how long the dwarven race could last against such an onslaught, or how much longer Halltraded could last without alcohol, all would depend on the mortals below, who were unaware of the role they were playing. Of one thing he was certain, this high priest named Thorvak, who pretended to be his representative in Halltraded, was a complete idiot. With him in charge Halltraded would not last much longer. Datan focused his Godly powers, and made sure that Thorvak would wake up the next morning with a horrible case of amnesia and very bad indigestion. The dwarves of Halltraded would be forced to elect a new leader.

-----------------

save:

http://dffd.wimbli.com/file.php?id=3366

Map: (I'll try and upload some more points of interest later. )

http://mkv25.net/dfma/poi-25949-theelfanomaly


Notes:
-The cathedral (above the entrance) is allmost finished, in fact orders for completion have been given.
-The upstream dam is finished, and the holes in the riverbed have been walled in. Both the holes that flooded the bunker and the hole feeding the well in the new fortress have been fitted with a floodgate, both can be opened/closed by a lever on the platforms above (these may not yet be linked to the floodgates, but orders have been given to complete this, should be done in a couple of days)
-Food producion has been completely shut down, but the amount of food we have should last a couple of years.
-FPS, at least for me is about the same as at the start of the year (20 to 25) even though a lot of extra junk has been cleaned up.

Edit:
Demonic spoon is currently busy, I've switched his place on the list with Canalan. I've send Canalan a PM.

1715
The Dwarven caravan never arrived this autumn, I pray to Datan that nothing bad has happened.

22th of Opal: During the battle with the elves, months ago, one of the treehuggers was thrown from the water platform into the raging river below, Everybody assumed he drowned, and nobody checked. Now that the river below the upstream dam has fallen dry we have found out that in fact, he did not die, or at least not completely... It's rather creepy actually, the Elf just hangs there, suspended in air, with a look of agony and defeat on his face, we can not touch him, for he seems to be encased in some kind of force field. This miracle must be the work of Datan! he has given us this anomoly as a monument to our victory over the treacherous treehuggers! This forever dying Elf will keep the memory of our victory alive. I do not have time to build a fitting monument around the elf, for I need to finish the cathedral. I need to finish it before the end of winter, and work is slow without alcohol.

Spoiler (click to show/hide)

1716
26th of Sandstone: There's a crying baby in the meeting room where everybody has to get their water. Actually, it has been there for two weeks, and nobody is looking after it. It is a rule in Halltraded that orphans should be adopted by the Temple, which would make me responsible. Obviously it is now my highest priority to seek the parents of this unfortunate child.

27th of Sandstone: Apparently the child's mother is Mafol Urnreign The Ancient of Whiskers, one of our champions, she killed five elves in the recent battle. I just learned that Udib Bootrose, the count consort has thrown her in jail, because she failed to make green glass items. I've tried to explain that champions do not need to work, and that the wrong person was punished, but the nobility seems to disagree.

1st of timber: I've visited the jail. This place is an absolute hellhole! All dwarves in here are severely dehydrated and starving, apparently nobody is bringing them food or water because they are to busy hauling elf corpses to the trash compactors. Then there's the screaming: many of the dwarves are close to losing their sanity, especially Mafol, who keeps screaming for her baby. (ooc: horrible message spam). Also, almost all dwarves in here have no sentence pending, apparently Kel Townmetal, the captain of the guard has locked them up, but did not release them once their sentence had passed. I entered the captains quarters, but I was unable to wake him up, he probably drunk too much cow milk again. I've replaced him with someone more capable ( I hope). Kel has received new orders, his new job is to haul refuse and clean and nothing else. That will teach him.

I've ordered the dwarves to cut down the chains of the dwarves that have no sentence pending, and I've released Mafol, so she can pick up her child. This is likely to get me into trouble, but we really can't use a prison rebellion right now, the atmosphere in the fortress is tense, and anything could trigger large scale riots.

3th of timber, a couple of peasants where attacked by skeletal wolves, everybody survived, but the peasants are very upset about being attacked by undead. Yet more unhappy citizens....
 

1717
Already? Starting soon.

No, not yet!

The save was uploaded because of all the strange things that were happening, since that's sorted out I'll delete it now. I hope to finish my turn this weekend.

1718
Apparently I had the 'relentless assault mod" installed. That would explain a lot of the weird stuff that has happened. Fun fact: The folder I was playing in, that had relentless assault installed, is named "DF vanilla 40d" while my vanilla DF folder is named "DF 40d relentless assault"  :o.
I had a couple of facepalm moments when I discovered that. 

Anyhow I've copied the savegame to a freshly installed 40d folder, just to be on the safe side. It seems to run fine.

This would be the case if they were from Grizzly Empire, but hadn't humans come to trade in the summer?
Also I've searched the legends and found that during summer elves declared a war to Lashes of Squashing (our civ) but the reason is unknown. There isn't any mentions about humans however.

The human caravan never came this summer, the elves however did arrive in spring, and trading was perfectly normal, however, the war with the elves was most likely caused by the mod. I'm quite sure that the humans did send the snatchers, but if what you say is true we may still be friends. Anyhow, I'm sorry about all this, we have two options: replay the year in normal 40d, or continue with the current save, at war with the elves, and possibly humans.
 

1719
Is DF so complex that it incorporates liasons scouting for traps? thats... incredible.
I think there might be a possibility that I may accidently have a mod installed, I know I did play Legendary lands in 40d, I would not expect that to be compatible though. Will need to check that later today.

1720
I know that goblins were caught in those traps earlier this year, going over the traps with 't' to show their content indicates that the items in it are all scheduled to be dumped which is odd, but they are not forbidden. they're also indicated with a white [ B ] not sure what that means, probably that it's part of a building. As mentioned, the human thieves also seem to have trap avoid, those came in through the main entrance, those cages have no dump-scheduled items. My raws should be the same as vanilla 40d, at least that's what I downloaded from the DF site.

1721
23th of limestone: The elves came in two waves, there was a large group near the obsidian factory as reported, but there was also a smaller group that had already made it to the power platform exit.  We expected the first small wave to be caught by the weapon traps, but they avoided them skillfully. The elven traders that have visited over the years must have inspected our defences well. This was disastrous, the military was still far away, and the elves appeared in the middle of a currently busy part of the fortress, where many dwarves were busy hauling stone. 

Lokum Graspingtorch, our new and inexperienced mayor was present at the scene, she immediately took charge, and rallied a group of three nearby dwarves, all inexperienced in combat. They fought bravely against the elves: Lokum herself killed three elves, and they managed to hold back the invaders untill the military arrived. I must admit that I had greatly underestimated Lokum, when she was elected a few weeks ago.

Spoiler (click to show/hide)

While the battle was raging deep in Halltraded, two new human snatchers were caught at the main entrance. this can be no coincidence, I've never heard of humans cooperating with goblins, at least not here, in Halltraded.

Considering the forces suddenly raised against us we have done well, Datan is still on our side, we have only suffered the loss of one citizen, shot by an elven bowman.

Quote
Haxxor?
OOC: I don't know, I've never fought elves before, but I don't remember reading that they have trap-avoid. Also, none of the elves have names, they are all just "elf wrestler" or "elf bowman" as you can see in the earlier screenshot. I should note that the human snatchers all seem to have avoided our traps at the entrance.  The elves in the new screenshot have all come through the entrance at the right. you can see that they have not triggered the traps.

Edit: problem has been solved savegame deleted


1722
sorry, no I meant to say that they are not caught by weapon or cage traps..

1723
First time I'm fighting elves, so I just found out they don't trigger traps.... interesting....

1724
17th of limestone: The very last barrel of alcohol has been destroyed, not a drop remains in the fortress! While my fellow dwarves do not see reason for celebration, I have organized a party at the fellsite table. An alcohol free party, but a party nonetheless. It can not take long before Datan will lift his curse!

18th of limestone: It was awfully quiet at my party.

22nth of limestone. Datan continues to test us, the ban on alcohol is still there, support for my rule is diminishing even more as a result. We must find other ways to please Datan. Maybe he will lift the curse once his cathedral is finished?
In other news: we caught a human baby snatcher at the gate today. odd...

23th of limestone. TREASON!!! We knew this would happen from the moment Halltraded was founded, but not now! They strike at us now that we're weak, now that we can not drink, and our morale is low! THE TREEHUGGERS HAVE COME FOR WAR!!!
A large ambush squad of elves was just spotted near the obsidian factory, at least 16 Elves strong, and more may be hiding!  Despite everything, Datan will show today that he is still on our side, his radiant power will guide us in battle! we will crush the pointy eared cowards!
TO WAR!! LOAD THE BALLISTAS, UNLEASH THE WARDOGS!!:

Spoiler (click to show/hide)

OOC: What the heck is going on here? Human thiefs and Elven ambushes?  :o  I thought we were at peace with both, trading with the Elves in spring was uneventfull, I didn't even insult them, and they left happy, for as far as I know. There was no human caravan in summer, but I was not aware of hostilities.....

1725
That's right! If you cannot bring booze to magma, bring magma to it.
I guess this can be done in much simpler and less dangerous way, but less fun one. So I'll just keep quiet and watch.

Yes, it could be done more easily, but I need to set an example! Storing booze is against the holy word of Datan, simply collapsing it into the magma below will not do, this kind of blasphemy must be dealt with in the most dramatic way, it must be killed with large amounts of magma!

Spoiler (click to show/hide)

Setting up the pumping system for the destruction of the booze got me a lot of angry stares. I do not care, the work of Datan must be completed.
While I was destroying the secret booze stockpile, the dwarves have started another stockpile in one of the previously empty smelters! This latest unholy act will be dealt with in the same way, I will burn down New New Halltraded to the ground if that's what it takes to destroy all the booze!


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