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Messages - Bralbaard

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661

From the desk of Leto Searchpraise, Junior Apprentice to the Historian’s Guild
23rd Hematite
Year 152 of the Age of Heroes
.....

Awesome work Nogoodnames!

I like how you even kept the same art style as the original story. The continuing use of sunflowers is also a nice touch.

It would be nice if Leto can uncover timeless Bob's adventurers.
I think Timeless mentioned he is finishing his write up now.

662
Other Games / Re: The "Recommend me a game" thread
« on: September 28, 2020, 06:30:54 am »
I have not played prospector, so can't compare it to that, but I do own No Man's Sky, and got it relatively recently, so well after all the stuff that was wrong on release day was fixed.

As for the game play, survival mode is based on grinding, not problem solving or player skill, this is what I dislike most about the game. The grind may be less in other modes?
What I liked most is the exploration aspect: it has a very large variety in procedural content, with strange wildlife and landscapes to explore. It can be fun to fly around and just visit alien worlds, recording the wildlife. Interactions with NPC's and missions however appear to be much more scripted and more or less the same everywhere?

For reference, according to steam I spend 30 hours in the game, I certainly had fun looking at the wildlife and exploring, but most of that time was spend grinding for certain types of rock or plants because I needed that to repair components of my space ship to progress further.

663
I guess my official contribution is the single stone from the top of the Intricate Horns of Vanishment, if I can't also contribute the treasures of the Iron-Deep.

Overall I'd like to keep the list of items manageable, and will generally focus on a single item or collection of similar items when describing the treasures (I want to avoid having to list twenty items for each adventurer).  I'll try and be a bit creative with descriptions to acknowledge the accomplishments of adventurers where possible.   

I have also updated the description for the Iron Deep.

664
Nice! The Iron deep looks very impressive!

Which of the objects will be your official submission? The rock collection or the later submissions? (The artifacts might teleport away if previous artefact submissions are anything to go by. Your artefacts were player created however and not worldgen artefacts. I do not know if that will make a difference.)

665
so is that a 'yes', I will be playing? lol

I swear, anytime you try to host a basic online competition, some rule hound will come out of the woodwork and confound your expectations of "reasonable interpretation." It's why I wasted like an hour trying to code-ify the rules in the OP. So I think it's only fair you wasted your own time as well.

I do not think I will have the time this week. The concept for this succession game is just too good to ignore however, and I'm certain I'll join at some point in the next weeks.
Just to downplay any expectations, the idea of this succession game is completely opposed to my normal play style. I do not even use the job manager in my games, and I'm usually just fast forwarding stuff at high fps, waiting for children to grow up. (playing multi-generation games with no migrants and low population caps).
About the reasonable interpretation; there was the specific invitation in that rule to try and game it, and I actually thought you might have taken my approach into account. I'll try and be a bit less of a fraudulent swindler during any future attempts  ;D.


I will be counting the barrels and pots that contain any amount of booze, and not the individual units of booze. There might be a way to game this!



666
I play adventure mode way too much, and came up with the most wonderful idea, except for the fact that it does not work in fortress mode. If anyone can get it to work feel free to steal it, as I do not really have time to join anyhow. I was intrigued by the wording I've highlighted in red.


I will be counting the barrels and pots that contain any amount of booze, and not the individual units of booze. There might be a way to game this!


Now since you can have a well laced with vampire blood, and have an infinite source of infective water, you should also be able to have an infinite source of water laced with booze right? And if you can fill barrels with this laced water, it would still fall under the definition as set out by Salmeuk, because technically it still contains a trace amount of booze.

Alas, my plans for a homeopathic brewery were foiled by reality. I can not find a way to fill barrels with water in fortress mode (filling minecarts works and I thought the mechanics would be the same but that is not the case) I can also not find an easy way to get booze out of barrels to contaminate the well ( I have some ideas but they will likely not work on this embark). Also even in adventure mode (where filling of barrels and contamination is no issue) I can not get the water in the barrels to register as being laced with alcohol, I had expected that to just show up in the description.

Oh well, at least the idea of having an entire embark level full of barrels of laced water, and winning the competition by exploiting the wording of the contract was fun while it lasted.


667

And he has an undead army of 70 000 necro experiments at his disposal at this site? Interesting.

668
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 21, 2020, 04:20:41 pm »
Allright that is it, the tavern is closed.

I'm running a succession fort with a dying civ. The guaranteed migrants got the population of ceilingdweller up to 12, and despite doing everything to get dwarves to breed I only had one maried couple and one baby after four years. My tavern keepster was crowned queen in the second year, and as nobles do she has been skipping most of her duties, however she is taking her job as tavern keepster a bit too seriously.  Last month her lover succumbed to alcohol poisoning after she poured him one too many, and this week the husband of our only married couple was found suffocated in his own vomit on the tavern floor. He was lying next to the queen herself, who was choking on her vomit as well, however she recovered.

I will seal the entrance of the tavern behind a brick wall, the dwarves will have to manage with an old fashioned meeting hall. (The tavern was only attracting criminal visitors and vampires anyhow)

669
It is also a question if the rules will allow tossing all those statues in the smelter in the second year. That is possibly the easiest accessible metal right now.

670
Thanks!

Here is a fragment of a screenshot I took with dwarpher, for the museum game.
(cropped and slightly edited to make the foreground black)



This is a very useful tool to find interesting embark locations.

671
I'm looking forward to the stories, Timeless!

Also, that island in the inland sea appears to have White Gold Tower on it. Do the dragonfires still burn?
I saw that too, and I might have a goal for my adventurer now.

For reference, here is a screenshot of the mountain up close:



I was a bit enthousiastic there with the perfectworldDF map creation tools.

672
DF Dwarf Mode Discussion / Re: Most Impressive Combat Reports
« on: September 20, 2020, 02:33:03 am »
I once had a desperate situation in a fortress where a FB had crushed the entire military, and was now killing the last surviving civilians. I had basically given up and was preparing the fortress for abandoning, when I suddenly noticed the FB was dead.

Checking the combat logs I found a mother who had carried her baby into battle, and THE BABY had landed the final blow. It was Just a scratch, but the beast bled out.

673
As a reminder we also still have the rather mysterious entry from Timeless Bob first adventure.
That is something people will have to explore during their actual turn though, (this is not historian guild material) I guess to have a chance to find the required items you will need legends mode as well.

674
just to clarify, this is not to put pressure on people that finished their turns recently! It has taken me a few weeks myself to finish writing everything up.
It's just for filling in the blanks for stories for which we are certain that writing has stopped, months after the save was passed on. I'll usually contact the player first, in Cathar's case though he has indicated in his last post that he is no longer interested in the museum, so it seems fair to try and find out what happened during his turn. 

675
Okay,

So we have a number of finished adventures for which the stories have not been written down yet, and for which it is unlikely that this will happen.
We had a solution for this in the first museum game: The Historians Guild!
In the current desperate times I'm calling for this guild to come back together.

For now this is only about the second part of Cathar's turn because he has already clearly indicated that he will not be able to finish the story himself. In the future it might be used on other missing stories as well, the first post in the topic mentions which stories are still in the process of being written.

So what will happen?
Everybody who wants can dive into legends mode, to write your version of the story of Cathar's adventurer. We might end up with many conflicting versions, but that would be part of the fun. His adventurer might even have survived somewhere, or might have deposited something at the museum. Note that the fist part of the adventure has already been written down by Cathar. (the writing and art is excellent)

rules (taken from the original museum game):
1) This is only about telling the history of Cathar's turn, so don't dash of on your own adventures, and post about those, you'll have to wait for your own turn to do that. (you can however search through the museums stacks to see if anything was deposited there, if needed) Try to restrict yourself to legends mode for as much as possible.
2) Everybody can join, you don't have to be on the turn list.
3) No uploading of save games, this will run simultaneously with the main game.
4) You can submit your story/analysis until up to two weeks from this post, it can take any form, art, stories, be creative.

If Cathar decides to return, he can post his official version, and we'll laugh about everything we got wrong.

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