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Messages - Shaostoul

Pages: 1 ... 14 15 [16] 17 18 ... 97
226
DF Modding / Re: Crazy idea questions
« on: July 13, 2010, 04:49:14 pm »
@Lofn, I gave up on pointing that out. :P However...

You could set it so it's for smelting the metal. That would restrict you to certain metal usage which would restrict certain armors.

@MaximumZero, it really depends how indepth you want to get...

You can simply take steel for example, copy/paste and change the name and you have a new metal, play with the metal numbers until you're happy with what you've got and better understand what does what.

You could then add a new mineral (copy/paste/change names) and have it get smelted into your metal.

You would have to make a reaction to smelt your mineral into a metal. That's how it is for all metals iirc.

And about the pages... more or less. You could continue to play with the numbers of pages until you were satisfied with how long it takes.

227
DF Modding / Re: Question regarding reaction
« on: July 13, 2010, 04:41:25 pm »
That's what I was using for the longest time...

Everyone kept complaining that it was 'incorrect' and the proper way to do it was INORGANIC. So >.> Yeah.

228
DF Modding / Re: Crazy idea questions
« on: July 12, 2010, 09:04:18 pm »
With the book thing though you would require certain resources. Also you could have certain tier books.

For example

Stone books...
You don't want a stone book... however it would be a book that would allow basic stuff, like leather armor and wooden crossbows and other light stuff.

Leather books...
Could be a step up and allow your low metal work (not iron or steel), could allow for getting seeds from special plants.

Cloth books would be towards the ending equipment where you could get steel equipment.

Encrusted special books (requiring very hard to find gems, possibly adamantine.)

229
DF Modding / Re: Crazy idea questions
« on: July 12, 2010, 08:51:31 pm »
A person was talking about doing something like this a while ago. Which was actually pretty cool. He was talking about needing a tome/book/novel/scrip/whatever that you would use a reagent (that doesn't get used up) to work on certain things. For example you would start writing the books pages (1-1000) via reaction and then you combine all the pages into the novel via a reaction and then you can say for example make steel plate armor. However, you HAVE to have the book in order to do so.

I hope that makes sense. Yes you can do it, yes it will be complicated, yes it will be very time consuming.

That should answer your A-C questions hopefully. I'll go more in depth if you need it.

As for D I believe you can. You'll most likely want/need to make a new workshop. You'll need to give all precious metals the "precious metal" reaction class or w/e and then you could do it that way. I haven't touched the reaction class stuff yet.

230
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 12, 2010, 04:04:28 pm »
The cook is the most important dwarf of them all. :D

231
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 12, 2010, 03:53:11 pm »
@breadbocks - That would've been too easy. Don't worry, it'll be cool. =D

@jetsquirrel - All I could think of after seeing 'The Butcher' was thing of the original Diablo... I hated that guy. Will do :) We'll wait to the first wave of migrants to see if any fitting last names show up.

232
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 12, 2010, 02:28:45 pm »
@Dbuhos, you gotta pick someone else sorry...

@breadbocks, Sorry about that breadbocks, got them updated...

The edges of the ocean act like aquifers more or less.

I'm draining the ocean so I can build on the ocean floor. Mind you I also have to cut down the trees that are present on my ocean floor (Deon's mod)

I'm making macros through a program called autohotkey, just easier imo.

@sir labreck, It's bad... it's really bad... I'm down about 40 or so zlevels of ocean and I still have 60 to go. I have MAYBE a tenth a frame rate at the moment. Plus side I got some areas designated to be dug out so my dwarfs are doing something with all that free time.

233
DF Modding / Re: Question regarding reaction
« on: July 12, 2010, 02:20:25 pm »
As far as I know... it's impossible. You have to use the vanilla stuff like encrusting or w/e.

234
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 12, 2010, 12:24:08 am »
Progress is insanely slow at the moment. I have plugged the hole that is draining so I could do some work at some "decent" speed.. maybe .5 (most like less) for an FPS at the moment.

I've made a macro so I can just press a button and make a 40 tile wide circle. I also have it set up so I can press another button and it does 10 levels of this circle.

Anyways, when things start picking back up. I'll start doing some more updates and stuff. However as of now, it's just this.

235
The crossbow changes and some other changes seem like they might be a little breaking. I guess I could just wait for Deon to come out with the latest version and copy/paste the new information.

236
Does anyone know if you can just copy and paste the save game information or is the .09 and .10 updates save breaking for some of the features?

237
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 11, 2010, 02:31:50 pm »
And .10 is out. From what was said it isn't save breaking, but it does changes raws. I'll debate a bit... I've been running Deon's mod.

238
DF Modding / Re: Question regarding reaction
« on: July 11, 2010, 02:27:50 pm »
   [REAGENT:A:150:BAR:NONE:INORGANIC:NONE]

like I showed you. The reaction I posted was new.

Did it work?

Copy and paste the one from my previous comment with the whole reaction.

239
DF Community Games & Stories / Re: Areloram - The Underwater City
« on: July 11, 2010, 12:37:47 am »
Profession name is something I prefer to name. It helps me keep track of dwarfs. As soon as the game finishes with draining the lake and I can actually do stuff, I'll change his name. Aren't marksdwarfs broken in the 08?

240
Nice job profit, nice to see it updated and such (just caught my eye today). And god damn... brother broke my train of thought and forgot what I was going to say... If you need any help in the future, feel free to PM me or post on the guide thread.

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