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Messages - Shaostoul

Pages: 1 ... 40 41 [42] 43 44 ... 97
616
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 02:54:55 pm »
My guess...

FIRE_BUILD_SAFE
MAGMA_BUILD_SAFE

All string dump tokens for buildings it seems...

Spoiler (click to show/hide)

617
Yeah, I was trying to figure out the new graphics crap... then I noticed that is wasn't supported or something?

Anywho, I got it working, but I'm using Phoebus' graphic stuff.

618
DF Gameplay Questions / Re: Surviving the the thawing. [0.31.04]
« on: May 18, 2010, 02:21:57 pm »
Well for starters, how well does your computer meet the windows 7 requirements?

I'm not try to brag or anything, but I've never seen or experienced a slow down from thawing.

I've heard the newer operating systems tend to kill older computers.

619
DF Gameplay Questions / Re: The Little Questions Thread
« on: May 18, 2010, 02:17:57 pm »
Is it just me or is openGL worldgen a lot slower? Normally I wiz right through it. Maybe 10-15 seconds and worldgen was done, now it's a few minutes.

620
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 02:09:59 pm »
Guess it's just too early for me... -yawn- Guess I'll stop attempting to help people for now.

621
Just wanted you to know Phoebus, I've never really looked at your tileset till now... It really is nice. Great job. :)

622
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 01:39:01 pm »
I believe they are 2:2 as well. They work in the middle right? (Last I remember they do)

624
Hey guys, just read more on the recent update to .04, I'm going to make sure my reactions and stuff still work. So I'll be doing that for today and any requests that come in.

625
I don't think so. Only thing I could figure out how to make was water to go into barrels. (you couldn't irrigate with it.)

Another vote for no sticky... I would like an explanation if you're up for it... If it's a problem with the guide, I could try to make it better...

626
I could cheat for ammo O.o, but otherwise, yes it is completely useless...

However the question is still there.. why did he say rock bars?

627
I'm not sure if this is an effect of all the mods from Genesis or my own concoction, but I have a mood dwarf... who wants rock bars.

Any ideas?

I've got metal bars, stone blocks, normal stones, annnd... I think that's all I can think of.

-edit-

I kept trying different things. Eventually he took some metal bar I made...

Annnd the items is...

Rashmostod Dugal Atir, Dieshame the Parity of Dye, a sappanwood wooden blowgun.

This is a sappanwood wooden blowgun, All craftsdwarfship is of the highest quality, It is encircled with bands of sappanwood wood and lapis lazuli, This object menaces with spikes of acacia and adamantine.

628
I'm with Ultimuh on this one.

629
I have had rivers coming from mountains, but they go to normal level in either the same tile or the one next to it normally.

The way I use to do it was editing some tiles to be aquifers so they make continuous water.

But as far as I can tell with this new version, I'm going to have to pump water ALLLLLLLL the way from some underground cavern level allllllll the way up 120+ zlevels at the moment.

630
Uhm, last I heard, elves wouldn't destroy somethings habit in such a grand scale to get back at humans in a small way... they'd just ride unicorns and stuff.

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