Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Servant Corps

Pages: 1 ... 265 266 [267] 268 269 ... 285
3991
Curses / Re: Altering odd issues
« on: November 27, 2008, 09:34:15 am »
It's within the code. It's counter-intiutive, yes, but that's what the code says. Presumably there was no other place to put Gay and Abortion rights.

Alternatively, you can just have cultural sleepers. They affect all issues, including that of abortion and homosexual rights.

3992
Forum Games and Roleplaying / Re: Dwarf Fortress IRC game;
« on: November 27, 2008, 02:31:45 am »
As this is the first character sheet for GRUPS, I'll wait for GM approval.

Spoiler: Elf Diplomat/Trader (click to show/hide)

3993
Curses / Re: Altering odd issues
« on: November 27, 2008, 01:10:53 am »
This is big, big spoilers, so please, do not read this unless you wish to be spoiled. Being spoiled is bad, it can ruin your enjoyment of the game.

Spoiler (click to show/hide)

3994
Building stuff is an action.

3995
Quote
The general rule seems to be three distinct actions.  At least it was in Evolution and E-Lite.

Yeah, that's correct. The less actions you do though, the more likely that the actions you did do get completed, but yeah, three distinct actions is the norm.

3996
Darwimum seems to be active as of Today at 05:37:51 AM, so I'll wait for him to make some orders.

3997
Curses / Re: Increasing Driving Skill
« on: November 26, 2008, 09:36:43 pm »
Give the car to a driver, and have him drive from place to place. He'll gain some more driving skill.

3998
DF Adventure Mode Discussion / Re: Return of the "Strange Wars" Topic!
« on: November 26, 2008, 08:29:55 pm »
CJ1145: You must have copied the Kobold entity files, and the game believes that Demons are actually Kobolds.

3999
Proposition:
Singe rules with subheadings are to be treated as single rules.

4000
Curses / Re: Wizard mode.
« on: November 26, 2008, 07:22:45 pm »
I don't know how it is possible, but according to the code, there are debug modes out there that, among other things, disable endgame amendments.

4001
Waiting on:
---USSR: Gantolandon 
---Dwarmin: UNITA.

If they take too long, I'll give them another turn before I turn them NPCs. They can give orders for both Turn 1 and Turn 2, and I'll retroactively apply their actions.

4002
Curses / Re: You are sentenced to..
« on: November 26, 2008, 10:34:12 am »
Meh. I usually just leave it at "We need a slogan!"

Okay, in that community squad I have, one of the recruiters got arrested. She'll be charged with kidnapping and disturbing the peace. Would a sleeper lawyer be enough to beat the charges?

4003
Curses / Re: Torture
« on: November 26, 2008, 09:44:36 am »
Soviet crime squad

That could actually be an awesome addition to the game.  :P

Still trying. :P

4004
Curses / Re: Organization Mod (help please)
« on: November 25, 2008, 06:58:14 pm »
Updates:
---Leninist Crime Squad renamed to Stalinist Comrade Squad, because of humor value, and also because of a code problem.
Spoiler (click to show/hide)

---Gun Control is now made a seperate issue entirely, and can only be affected by attacking the [DELETED FOR SECURITY REASONS].
Spoiler (click to show/hide)

---New Building, the Union Gazette. This is the base for the Stalinists. I do not know how to program in the Stalinists shutting down if you close their base. Hope to program in some Printing Presses you can destroy there. The Stalinsts have NKVD Agents, Red Army troops, and Commissars. All of which are highly trained (altough I believe they will be nerfed, I'm no good at game balance).

---Setting aside plans for a Consitutional Amendment that can have the Stalinists win the game. I hope to tie it to the Issues, if the Issues follow Stalinist positions, then the states will call for a Consitutional Convention. If the Stalinists pass the amendment, THEY win the game. Not sure how to tie it to issues, so until that happens, I'm going to leave it as it is.

---If you uncover Stalinist secrets, you will attract Stalinist raids and attacks.

4005
Forum Games and Roleplaying / Re: Bay12 Court: Seeking Witnesses
« on: November 25, 2008, 05:09:36 pm »
Where's me? I signed up as a Juror.

Pages: 1 ... 265 266 [267] 268 269 ... 285