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Messages - Iituem

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5881
Although I do plan to eventually go back to finishing Olonkulet (having at long last found the save again), I can't take advantage of DF2010 with that fortress.  So this seemed like a good time to give our old favourite psychotic greenskins another go (that or try playing psychotic tree-huggers: maybe next time?).


I have a site picked out for a starting point.  I can promise ice.  Lots of ice.  Before we get there, though, there will be the usual 7 starting characters.  As with Hateslaughter, at least 2 will start off free and the remainder will be slaves.  Unlike Hateslaughter, I'd rather like to have these characters a little more established before we start (and they needn't necessarily remain slaves).

As an interesting aside, the Civilisation from which these goblins will hail is known as the Aching Seductions and is ruled by Sheget Wanderbreached, a noseless firebreathing llama, twisted into humanoid form.


If you would like a goblin, please pick one of the critters below and give it some personality and a bit of backstory (which will be elaborated into an official backstory, probably over the next couple of days before the fort starts).  You really want to read the short backstory summary beforehand.  Preferably first-come, first-serve, after which space will be saved for migrants.  Also, votes on a name for your motley crew are welcome as well.


Goblins with an (A) are available for adoption.

The Original Party
Spoiler: Skrunge (click to show/hide)
Spoiler: Uzulek (click to show/hide)
Spoiler: Ozo (click to show/hide)
Spoiler: Dostgnosp (A) (click to show/hide)
Spoiler: Goxa (click to show/hide)
Spoiler: Kiku (click to show/hide)
Spoiler: Zom Halfear (click to show/hide)

The First Wave
Spoiler: Ago (A) (click to show/hide)
Spoiler: Yilmug (click to show/hide)
Spoiler: Xuspgas (A) (click to show/hide)
Spoiler: Damsto Ghoulfliers (A) (click to show/hide)
Spoiler: Usbu (A) (click to show/hide)
Spoiler: Nako (A) (click to show/hide)
Spoiler: Ogini Ayotnom (click to show/hide)



The End

It was a time of prophecy, a time held by the ancient scrolls to come again and again.  The ground split and demons walked free upon the land.  Army fought army and god fought god, desperate in their bids to save, attain or destroy the divine.  None remember the day the war ended, save the gods themselves, and they have remained silent on the truth.  What is known is that four races emerged from the conflict.  Those whose gods won their battles and rose high, whose people claimed the plains and bright places of the world and grew tall.  Those whose gods lost their battles and slunk into the depths, whose people hide in the dark places of the world and are stunted.  Those who slew their gods and drank their blood, and frolic with abandon and bloodlust in the wild places of the world.  And those who took no side in the war but their own, who sided not with the gods nor against them, and were cursed to be abandoned by all.

You are such creatures, goblin-kin.  But not all of you were always so.  Some who are goblin now were human once, or dwarf, or elf.  Some were kobold, or gremlin, or even mighty titans who hid from the chaos of the falling world.  And some were those goblins who had lived through a cycle of the world and hid once again, preferring to hide and be cursed forever in their twisted form than suffer the risk of death in the Last War.

Though none remember the day the world was made, the newly remade races banded together for protection, flocking to their chosen places.  A new world was born, and fifty years have passed since then.  Another thousand years may yet pass before the Last War comes again.  Assuming, of course, that the cycle goes on...

5882
DF Announcements / Re: Dwarf Fortress 0.31.01 Released
« on: April 01, 2010, 08:52:14 pm »
One hell of a birthday present.   :D

Worldgen seems a lot faster, even if the initial movie is a lot slower.  Ohh, but this is goood.

Toady, you are brilliant!

5883
DF Community Games & Stories / Re: Olonkulet - War Machine (No, really.)
« on: February 21, 2010, 07:34:35 pm »
28th Obsidian, 354

"No denying it now," Emerin sighed glumly.  "We're a town." 

She took a draught from her beer, swinging her legs back and forth from her perch on the town wall.  The walls had been undergoing extension for some months now but the flooring on the southern edge had still not been added in, leaving a thin perch upon which she, Fath and Loksvig were sat, looking over the city.  Well, either the city or one of two massive trenches depending on your angle.

"At least the south side excavation's going well," Loksvig added cheerfully.  "By the end of the year we might even have the housing in there we've been after.  All the magnetite deposits help too, mind.  It would go rather faster if you released Frey from the cells."

"You trust him?" Emerin asked.

"Not a whit," Loksvig replied, "but he's one of our best besides you.  Maybe you could set it as a prison detail."

"Not a bad idea.  How are things on the mechanical side, Fath?"

"Weel, lassie," Fath explained, "as y'know the initial attempts to use the river's force on the north side o' the toon wouldnae have had mooch effect (and didnae, at that) so we've had to abandon those trenches in favour of a more 'direct' approach."

"Which in clear dwarfish means?" Emerin asked.

"We've dammed the river from beneath!" Fath proclaimed cheerfully.  "Tunnelled in while she was frozen, built a solid dam under the surface and laid out designs for a waterfall.  Oh, and you'll be glad to know I finally got Danielle to move on the worst o' her designs for a surface city."

"Oh?" said Loksvig.  Fath nodded furiously.

"She still insists on us livin' aboveground for the most part, maintain the 'natural appeal' o' the mountain, but I reckon we can get away with extending the space in the mountain through natural-looking caverns.  We can set up flowing rivers, water features, the works!  Just like home."

"I have to say, I would look forward to a decent cavern again," Emerin said wistfully.  "There's time I spend down in the Deleran shrine just to remember what it feels like to have a thousand tons of rock over my head.  How are we doing for power on the magma pipe project?"

"Run into a major pitfall, and it's the same as ever," Loksvig admitted with a frown.

"Wood?" Emerin asked.  Loksvig gave a nod.

"Loyaraafe's traders will help, of course, but we're going to have to wait for the human caravan to get enough for our needs.  Metal and stone can't take the forces we need in axles, see?  The metal's not springy enough and the stone's too brittle, not to mention how much metal we'd need."

"We do need to get that magma up topside," Emerin insisted.  "I'm getting a lot of complaints from the Onolites about their forge temple being the last to be finished, if you can call that creepy boneyard of Gigin's a temple.  The Nakasians keep buying up the inner part of the town too, calling for revitalisation and what not.  It's a bloody pain, is what it is.  They've bought up the whole blockworks and are starting to build a temple around it, stocking it with food, booze, who knows what else."

"Surely that's a good thing, stockpiling food for the future?" Loksvig asked.  Emerin shrugged.

"Just seems to me they've got a lot of power if they ever get desperate.  I don't know, maybe it won't be my problem then.  Still hoping for a retirement this year, but frankly with the war scouring the old country I doubt there'd be much point."  She sighed again and pulled Loksvig close to her, staring out at the setting sun.

"I guess this is home now."



-----------

I'm trying to get through to the point at which I had played up to (nearly 6-8 months ago now) before I had to freeze and write story, because the inability to actually play the damned fortress was what was killing it for me.  Therefore expect updates to be rather brief until we get to there - fortunately, it's close.

5884
DF Community Games & Stories / Re: Olonkulet - War Machine (No, really.)
« on: February 20, 2010, 08:03:17 pm »
Jora's Journal
13th Moonstone, 354


Ragna's alive.

She came at the head of a column of goblins, a couple of dwarves amongst them.  Not Stonebreaker's lot; the dwarves were feral, beardless.  Snatcher-kin.  They used to tell us stories about them in the mines.  All the strength of a dwarf, all the cunning, but the malice of the gobbers, the hatred twisted so bad they call it love.  Onol's tin beard, I hope to never have to face one of those myself.

I watched things from the parapet with the marksdwarves.  We thought she'd pulled a Broose on us, turned to the enemy, until we realised they were chasing her, trying to pincer her between two groups.  Chasing and losing.  She doesn't fight the way I do.  For me, the sabre's a skill, an art-form.  I take pride in a clean arc, a graceful cut.  She's a soldier, like Broose.  Technique isn't important, so long as it gets the job done.

The first of the snatcher-kin was down the moment the pincer closed, both legs cut out in a short half-slash.  She barrelled through the gobber shock troops, grabbed one of them and flung it straight into an archer's chest to stun it before she cut its head off.  Marksgoblin got her in the shoulder - she pulled it out, stabbed him in the eye, kept going.

The whole thing was over by the time Broose and Stug got to the field.  Broose held back and shot at the gobber reserves, Stug got out there with his spear and just started stabbing and stabbing, screaming curses in that foul tongue the gobbers use.

Gods, I'd almost forgot he was one of them.  He speaks so dwarfish now.  You'd almost think he was a real person.

They all dogpiled onto him, so thick I couldn't see him.  Ragna started going for him, but before she got there he just threw them all off, shaking them like a pup after the rain.  After that he jsut started ripping into them, crippling their hands, their feet, making them scream with pain and rolling over.  He didn't even set about to finishing them off until all of them were lying screaming on the field.  When he did, the way he looked... like it was a duty, like he was bored of it.  A clean stab for each one, through the heart then let them bleed out onto the stones.

Everyone crowded around her in the evening, of course.  You could barely move in the hall for dwarves.  Turns out she got trapped under the rubble at Meadowfort, took her a day to dig herself out.  Got lost after that, ended up in the north part of the desert living off prickly pear juice.  That's where she ran into the gobber nation.

They're calling themselves the 'Evil Thief', led by some she-demon.  It's them that Stonebreaker's been slaving gobbers from, and they crushed Milecamps to make room for her.  There's an occupation force at Lanternwebs too, now.  This war just got a lot harder on everyone.

But at least she's back.  That's giving us all a lot of hope.

5885
DF Community Games & Stories / Re: Olonkulet - War Machine (No, really.)
« on: November 07, 2009, 02:50:20 pm »
8th Sandstone, 354

Loksvig pounded on the door of the shack.  Somewhere within a sort of muffled crash resounded, which he took to be sufficient permission to enter.  He pushed the heavy chalk door and it swung open soundlessly on perfectly balanced bearings.  Loksvig marvelled at the lack of uncomfortable squeaking that usually accompanied such doors opening and made a note to ask Fath what he was using as a lubricant.

The engineer himself appeared to be buried in a collection of stone and iron pieces of machinery, brass tubing and steel springs.  Loksvig set the tray of crumpets and hot glow wine down on Fath's table and reached into the pile to pull the engineer out.  Fath blinked, brushing small cogs out of his beard as he surfaced.

"Well hello, Loksvig!" he beamed.  "What brings you here?"  Loksvig thumbed toward the tray of crumpets.

"Emerin mentioned not having seen you in a couple of weeks," he explained.  "We were wondering if you might have gone a bit, uh, moody."

"No, no, nothing like that," Fath said, dragging himself out of the array of parts to the table.  He picked up one of the crumpets.  "Redbulb flour, eh?  Nasty, nasty stuff, but worth it for the crumpets."  He raised it to his mouth and paused.  "Did, uh, Mincewind make these?"

"No, no, these are compliments of Urgash."  Fath breathed a sigh of relief and bit down on the crumpet, washing it down with some of the hot glow wine.  "Kel provided the wine, though."

Fath blanched for a moment, then shrugged and swallowed anyway.

"At least I'll sleep straight," he muttered.  Loksvig tilted his head at the pile of machinery.

"What are you working on there?"

"Oh, that?  Thinking machine, of course.  Trying to puzzle out the designs on that boat."  Fath hobbled over to the pile of parts and dragged out a small stone box full of small plates with runes on them and a clockwork abacus on the top.  He tapped it appreciatively.

"This can work out sums," he said proudly.  Loksvig tilted his head.

"That sounds interesting.  Can it do them faster?"

"Not as such, no.  It takes more time to put the numbers in that it would to work out the sum right now."

"Huh."  Loksvig shook his head.  "Anyway, I came to talk about the power problem."

"Ah, yes!" Fath said, his eyes lighting up.  "Has that dungeon master murdered your wife and taken her place yet?"

A brief, awkward silence followed.

"Not... that... power problem," Loksvig said, coughing.  "I meant the need for powered machinery.  A number of your defensive sketches need a lot of power.  I've tweaked them to account, but it looks like we're going to need to dam the stream to do that.  In fact, I'm not sure we even have enough space to do that, small as the stream is."

"Then damn the dams!" Fath proclaimed.  "We will draw power from the very air itself!"  Loksvig winced.

"You don't mean..."

"Yes!  Windmills!  Windmills, as far as the eye can see!"

"Fath, we don't actually have that much space we can put windmills on, you know.  I mean, not without it being a horrible eyesore."

"Then we will create space!"  Fath stood up as tall as he could (not very) and sweapt his wine and crumpet-stained robes dramatically.  "Come, Loksvig!  Let us harvest the wind!"





------


Slower updates than I had hoped, but with good reason.  I have a potential new job coming up that will be comfortably eating 12 hours a day if I get it (the commute is pretty horrible), but what has really been eating my time about that is the required reading for the technical assessment for the six-month training program; a book thicker than my wrist called 'UNIX Shells by Example'.

My getting this job is, incidentally, completely fraudulent.  As far as I'm aware, a grep is a kind of beast that likes to bash awks for food.  During lean times, it performs a sort of non-destructive editing of its environment informally known as sed, typically on the back of a GNU living on Solaris.  Its larger and more expansive cousin, egrep, subsists on a diet of korn, but has trouble with escaping certain metacharacters, who feed on it as a standard source of prey.

5886
DF Community Games & Stories / Re: Olonkulet - War Machine (No, really.)
« on: October 25, 2009, 11:26:59 am »
Danielle's Inventory
24th Limestone, 354


Astesh has finally left the blockworks, and has a brand new bed to show for it.  Granted, the bed is carved entirely out of bauxite with a depiction of an historic battle in cameo on cave lobster shell, but we all agree that it's a very nice bed.  Astesh was mumbling something or other incoherently about 'ergo-gnomes', so I suppose it must be divine inspiration.  Or gnomish inspiration.

The trade wagons arrived today, as well.  The Liason, Datan, managed to get one of our dwarves to carry a message back to the Searing Crypts.  The wagon leader seemed... surprised.


------------


The elf stepped off the lip of the wagon, garbed in a rich spidersilk brocade and deep royal purple coat, trousers and slippers.  Like all his kind he was a picture of health and beauty; tall, graceful and ever-youthful, with immaculate hair and stunning blue eyes.  His features were marred only by a gentle furrowing of the brow.

"Where is he?" the elf demanded as Emerin approached the wagons.  The mayor, wanting little to do with the affairs of elves, simply gestured to the currently vacant Guard Captain's apartments.  Blustering past the small crowd of curious dwarves, the elf wrenched open the stylish bauxite doors and gasped, the furrow of his brow turning to a mask of horror.

The creature that stood in the doorway was undeniably an elf, and yet no Elf could consider him kin.  Dressed not dissimilarly to his fellow, save that his clothes were in deep prairie rose scarlet and fashioned as of a higher rank, the elf still looked imposing, even handsome.  Nevertheless, the elemental grace of his kin seemed to have left him.  His hair had grown paler, robbed of the richness and vigour of youth, and his skin seemed thinner and more translucent.  Faint wrinkles were visible around his eyes and lips and there was the suggestion of bags beneath the former.  The greatest physical change was to his irises, a pale scarlet to match his clothes, but the most noticeable change was to his expression.

Where elves had regality, Datan showed dominance.  Where elves had dignity, Datan showed coldness.  His lips pressed back into a perpetual sneer, his eyes narrowed slightly in continual suspicion and barely-restrained aggression.  With barely a handful of changes to his expressions, Datan's beauty had been robbed of him, replaced by cruel, dark power.

"By the Force," the visiting elf breathed.

"Yes, it was," intoned Datan coldly.  "Embrace me, Sarvesh."  The elf did so, albeit after a moment's hesitation.  Datan clasped him tightly, if stiffly, then released him.

"So it is true," Sarvesh said, his voice tinged with awe and fear.  "You took the forbidden step."

"And lost my right to be known as an Elf, yes," Datan confirmed.  "My need was great, however, and we have given up so much already in the name of peace with the dwarves.  How are things in the Mountainhomes?"

"Strained.  Heads are rolling over the recent losses, but the army's mobilising for retaliation.  Who are this lot?  This place isn't on any of our maps."

"Strays, scavengers and criminals.  Exiles, but I owe them.  It's not on the maps because I kept it secret.  Now it needs to be."

"Why keep it secret?  The Queen will throw a fit when she finds out."

"It was a good place to shift the liquor surplus, and if she wants to throw a fit then she can throw it at me!" Datan snapped.  "But as far as she or anyone else in the Crypts needs to know, it's just a struggling outpost.  If I hear mention of walls, or guards, or especially the damned militia they've got set up, I'll hunt down each and every member of this caravan myself!  The last thing the kingdom needs is to believe there's another threat out here; Her Majesty will need all her troops just fighting off Stonebreaker and the goblins."

Sarvesh pursed his lips, looking around the little walled town and at all the short, dirty dwarves glaring up at him.  He glanced upward as well; three dwarves were apparently just lounging on the nearby town walls, but their crossbows were quite visible.  He sighed and raised his hands.

"As you wish, Datan, but I cannot promise it will be without consequence.  For you or this place."  He signalled to the wagons to proceed toward the covered market in the brightly coloured Nishan chapel.  "For now, join me, brother.  I am sure you have much to say."

"Not so much as I do not," Datan remarked, but followed the wagons regardless.

5887
DF Community Games & Stories / Re: Olonkulet - War Machine (No, really.)
« on: October 23, 2009, 07:12:09 pm »
Emerin's Log
19th Limestone 354


It's been a busy few days.  We lost a war hero and gained... I don't know what.  A war criminal?  There are very mixed feelings about the town regarding what Broose did, and they don't even know the full story.  Jora and Datan (both Datans) are under strict instructions to report to me and me alone right now.  I called Frey out from the gaols and even that rat-bastard Gethro for counsel.  Both of them suggested quite strongly we frame this as being the plan all along - Broose was there as a double-agent, everything he did was part of the plan, and there wasn't any real betraying at all. 

Yeah, right.  If he hadn't come back with so much information and those troops, I'd probably have him hammered.

Stug won't say anything, but that's no surprise.  He stumbled into town the day after Jora and Datan got in with the elf.  Covered in dried blood and mud, train of goblin and dwarf heads tied to his belt, first thing he does it go to the gaols and feed the damn prisoners.  All I know from him is that he got trapped by rubble when the castle collapsed and fought his way out, but he didn't see Ragna go down.  If anything, he seemed surprised she hadn't made it back.

I say surprised, he sort of raised an eyebrow and went off to have a few mugs of glow wine.  I guess we deal with grief in our own way.

Still, Ragna's death presents real problems for us politically.  She was an inspiration to start with, but worse is that I don't have anyone I can trust to fill her job.  The most military-competent soldier we have is Broose, and right now I don't trust him an inch above sergeant (which is what I cut him back down to).  He's subject to the marksdwarf leader, Eilam, now.  Kid proved himself in battle, but we lost a few dwarves during that sortie.  Danielle's ordered the statue bridge properly walled now; we won't be losing any more people that way.

Still, I can't use Broose and the new military captain is too busy handling his own patchy squads.  I sure as Deler's oil can't use any of the troops he brought into the city; they've been sent to Khain's watchtower six miles away.  Frey is still incarcerated (and I think I honestly prefer him there), Gethro refuses to do any honest work, I daren't take up the job along with the Mayoral duties.  Fath expressed an interest, but I listened to about two minutes of his propositions before rejecting him outright.  Constructing a two-hundred foot tall mechanical dwarf with a battleaxe is not a viable option for defence.

So the question is; Jora, Datan or Stug?  Which of them do I really trust to hold the role?


Evening note:  Received a communique from Danielle.  One of the jewellers has decided to commemorate the battle by sculpting something out of stone.  I say 'decided', she's done the usual trick of holding the brickworks hostage until someone brings her a large enough block of bauxite to work with.  I think I need to have words with Kel again about the 'free samples' he's giving to the work crews.

5888
DF Community Games & Stories / Re: Olonkulet - War Machine (We're Back!)
« on: October 14, 2009, 08:03:04 pm »
Eilam peered over the parapet, frowning at the slight column of dust.  He started and immediately began shouting out the alarm.  Up ahead in the distance, approaching the town from the east was a thick column of soldiers, eagerly pursuing a handful of desperately fleeing souls.

The first of the figures, a tall and emaciated figure with red eyes and dead, white hair, raced ahead of and apart from his fellows, but not without pursuit.  A small contingent of goblins and an axedwarf had broken off from the main column, gaining ground on the runner.  One of the goblins, an unarmed smang, managed to grab hold of the runner's arm.

Something flashed in the runner's eyes, an animal snarl twisting the elven features, and the goblin's stomach lurched.  By the time it realised what was happening, the elf had already fractured its arms in three places and was several strides back in the lead.  The goblin slumped to the ground and writhed as its fellows trampled across its broken form in their chase.



The second and third figures, a swordsdwarf and axedwarf both fleeing with surprising grace for their heavy plate armour, had rather more on their plate.  More than ten times their number charged after them, raging and waving their weapons in ill-contained fury.  At their rear, a handful of uniformed figures strode purposefully after them, armed with heavy crossbows and grim steel breastplates.  Two held back, studying the battlefield.

"We should not be here," one of them muttered.  "I feel you made a mistake, Captain."

"Perhaps that is why I am the Captain, and you are the Sergeant," Broose replied.  He glanced down at his crossbow.  Loaded.  Good.

"There is no tactical advantage to bringing this few men this close to such a marginal target,"  Petra noted.  She glanced at the advancing figures, calling the marksdwarves around her to a halt.  Only the goblins, bowgoblins and a handful of dwarves were still running.  She ran a thumb along the holster of her own bow.  "Do you suppose you don't make mistakes in your plans?"

Broose looked away.

"Do you suppose I don't?" he asked, as if something else was on his mind.

"No."

Both swung their crossbows to face one another, each levelled perfectly at the other's head.  A moment of shock, then the remainder of the marksdwarves had raised their bows as well.  Out of the corner of his eye, Broose counted where the bows were pointing.  A third at him, two thirds at Petra.  Good enough.

"Join us," he commanded, and around him the marksdwarves shifted so they were facing their kin on the other side, almost as a wall.  "There's a place for you here, Petra."

"I already have a place," she replied coldly.  "You saw to that."

"Perhaps, but a dwarf can change where she stands."

"Maybe I think a dwarf should pick where she stands and stick to it."

In the distance, bows twanged and unseen combatants cried out.  There was a slaughter going on, but for whom?  Petra held Broose's gaze, steel for steel, then finally lifted the tip of her crossbow an inch.

"Stonebreaker's going to know everything that happened, you know," she said, carefully taking steps back along with those marksdwarves still loyal to her.  "He'll hunt you down like a purring maggot, even if he has to tear down this place to do it."

"Maybe," Broose conceded, "but he'd have gotten to that eventually anyway.  For what it's worth, I hope we never meet again, Petra."  Petra nodded soberly.

"So do I, Broose," she said.  "Because that day, I will kill you."



Eilam cranked back the winch on his crossbow.  Most of the squad pursuing the elf had been taken down in the first volley, but Ascubis had already rushed out there with a spear to lend aid.  He had done so by displaying as elegantly as possible the intestines of two of the goblins.  Just as he drew back his spear to take out a third, Eilam's bolt sailed through the air and caught the goblin neatly through the eye.  Ascubis turned to face the parapet and waved a fist.

"Kill stealer!" he yelled. 

Eilam laughed, but it was cut shout by a piercing wail from the west.



Ousire wrenched the alarm whistle with all her might, glaring furtively at the heavy iron door to the smithy.  Since the disaster those months before, she had forged a barrier herself, but from the plaintive whining sounds the guard dog had already fell foul of the invaders.  A sudden cessation and distant crunching sound confirmed it.  She planted her back against the wall and picked up an iron, stabbing it into the magma furnace until it burned.

She waited, hoarse breaths threading through her lips.



The smithy siren wailed through the city, through house and home and even to the tiny dark room of a solitary dwarf that nobody had seen for months.  Alone in his bed, a silent figure lay as if in sleep, troubled by unending dream.  The cry sliced through stone and air and even through such dreams, for in that moment poor Dastot the soaper awoke, freed from comatose slumber!  He breathed, he cried, he thanked the gods for his relief!

He burst through the door into the streets and cried praise at the miracle of his awakening, and then a crossbow bolt slammed into the wall next to his face.  Dastot, of course, screamed and ran like a little girl.


Eilam ducked down behind the fortification and black barbed arrows and steel bolts rained over it and into the city beyond.  He could make out figures running, screaming - hey, was that Dastot?  He'd heard he'd been in a coma for years.  Huh.  Eilam's mind snapped back to the moment when he saw Thob, one of the furnace operators, in a bloody heap in the street.  A bolt had cut through his hand, and the broken shaft of an arrow protruded from his back.  It looked as if the latter had cut cleanly through his heart.

"Get to the smithy tower!" one of his fellows cried, raising his crossbow and rushing toward the Onolite platform over the magma tube.

"No!" Eilam cried out.  "The walkway isn't fortified, you'll-"

A hail of arrows thudded into the markdwarf's body as he tried to cross, clattering through the many statues on the bridge.  Eilam let out a bestial roar and wrenched himself to his feet, firing down at the archers; one, two, three bolts and suddenly his quiver was empty.  He fumbled for one on the ground nearby, but as he tried to winch back the bolt he saw in slow motion the archer drawing back his bow, the arrow ready to sail in a perfect arc to him and cut short what little defense he could still offer.

The bow snapped, the arrow twanging harmlessly away, as an arc of steel swept through the goblin's body.  Jora stepped past and into the fray of archers, her sword cleaving long swathes as not far away the dwarf Datan brought his axe down upon skull upon skull of attackers.  Eilam opened his mouth to order another volley upon the goblins.

"Fire!"

Bolts rained down on the invaders, halving their numbers in a single stroke.  Eilam gaped, blinking in surprise at the blonde-bearded figure at the crest of the hill, a detachment of marksdwarves behind him, each reloading their bows with mechanical efficiency.  The dwarf gave the order again, and a second volley cleaned away the last of the goblins.

Eilam took off his dented helmet and scrambled down the side of the walls, running across the blood-soaked field and wiping the sweat from his brow.  He scrambled up the side of the embankment and became aware that Jora and Datan were close behind.  Jora asked the question first.

"Broose?  Is that you?"

The blonde dwarf nodded.

"Aye, and I've brought friends, and plenty of news about Stonebreaker to boot."  He frowned, looking about.  "Where's Ragna?"




----------------

A short FAQ

Why did you go?

Frustration, work commitments and frankly cowardice.  One of the biggest problems I have with OK is that much of it's written in advance (or rather, the game events) and I have to keep filling in the gaps.  The heavy update schedule was kind of making it difficult alongside a second three-a-week story to update too.  But cowardice would be the reason I didn't say any goodbyes.

Why are you back?

People kept bugging me.  I received such a heartfelt outpouring of appreciation for the story that it rekindled my desire to write it again.  Everyone hates writing to a vacuum.  But this time, perhaps we'll take it a bit slower.  1-2 updates a week, or maybe short updates to make it easier.

So, let's try this again.

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Forum Games and Roleplaying / Re: Brave New World (RP Thread) - 6 A.C.
« on: September 02, 2009, 12:43:29 pm »
6 A.C.

Spoiler: Su'Talan (click to show/hide)



Spoiler: Republic of Magernia (click to show/hide)



Spoiler: Noble Tundra (click to show/hide)


Territory Statuses are now being added to O.P.

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Forum Games and Roleplaying / Re: Brave New World - Discussion Thread
« on: September 02, 2009, 12:01:28 pm »
Actually, everyone's posted their turns that's active, so this is entirely my fault.  Quite aside from the increase in hectic activity in my life outside these boards, there's a significant power imbalance in the raiding system right now - the yetis are trumping every raider they meet.

So that's getting fixed before I do kinseti's exploration rolls.  Basically everything else is done, but if I don't get that coding done, he'll have a significant army of wolves at his disposal (moreso than he does already, I mean).

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Anyways, one of the totally twisted things you can do is set your funds from fungus squares to maximum for all resource types, and this, late game, can lead to eco-damage values in excess of 175 per base! Woo! Right?


You can do that with the vanilla game, too.  I played Morganite for a game and got to something like 264 eco-damage.  Turned my territory into a field of boreholes and built a ton of Nessus mining stations and factory upgrades while I was at it, but I'd cleared the fungus so far from my territory I didn't suffer any retribution from Planet.

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Forum Games and Roleplaying / Re: Brave New World - Discussion Thread
« on: August 24, 2009, 03:47:42 pm »
Other rift yetis, yes.  Also, I'll accept new players if they make a submission.


29th August Edit:  Update tomorrow, busy weekend.

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Forum Games and Roleplaying / Re: Brave New World - Discussion Thread
« on: August 24, 2009, 02:37:58 pm »
Created.  For the magitechnical explanation:

Mana crystals are a combination of very simple alchemy and very low-level transmutation.  Creating mana is itself a spell of sorts; drawing elements from the air and pressing them into a stable yet high-energy form.  Breaking the mana crystals down is another very basic spell, which releases most of the energy used to create them (there is some waste) which can then be diverted into more immediately necessary spells.  The crystals can chain-detonate, but the energy release would be one of pure magical energy - unless channelled through the framework of a spell it would have no effect on the material world.  It does mean a lot of mana can get released quickly if needed, though.

To answer your question; normal crystals formed from elements in the air and kept together by transmutation.  The energy that binds them could be considered mana, but it's basically a store of potential energy.  The crystal itself is referred to as 'mana'.

How much time a crystal buys?  Depends on the crystal.  The time:work ratio is pretty constant, though; about a day's worth of crystal will levitate a pebble for between 5-10 minutes depending on the skill and efficiency of the caster and the size of the pebble.  So something like a 1:288 ratio of effort?  They really are not efficient compared to manual labour.  The advantage is that the stored energy can be released in a bang, and to do physically impossible things.

Mana:Labour conversion; yes, at higher levels of transmutation/conjuration, but expect something like a 1:4 ratio of mana:labour.  I expect mana will get rather easier to produce as the game goes along and methods of harvesting or generating it improve.  Mana collection should not generally be a replacement for ordinary manpower.

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DF Community Games & Stories / Re: Olonkulet - War Machine (Back!)
« on: August 24, 2009, 02:22:22 pm »
The liason signalled a retreat for the remainder of the troops into a large, bin-filled room.  Ragna, Jora and Datan pressed their backs against the wall by the storehouse doors, Ragna slamming the heavy bar down across them.  Jora looked to the outpost liason.

"So what now, elf?" she snapped.  The elven Datan smiled wanly.

"Well," he said, "I thought this was the north storehouse, but it looks like we've just barred ourselves in the wrong bloody room."

"What's so great about the north storehouse?" the dwarf Datan asked.

"Secret passage through the walls," the elf shrugged.  Outside, the heavy creak of metal sounded the troops bursting through the portcullis.  "Fat lot of good that'll do us now."

"Check the bins for weapons or shields," Ragna ordered.  "Try and get hold of anything we can use in a fight."  Datan put his axe through one of the bins; a small hill of millet flushed out.

"Ah, crap.  Farming supplies."  He ran a hand down his face and through his beard, then readied himself by the door.  Somewhere beyond it, deep screams were coming from above.  So much for the marksdwarves, then.  "Well," Datan grunted, "I'm not bloody well going to die here."

"You seem pretty sure of yourself," Jora pointed out, readying her sabre.  Over by the bins, the elf was rummaging through bins.

"Let's just say I think my appointment with Deler's already been set.  What's the bleeding elf doing?"

"Aha!" cried the elven Datan, pulling a single seed from one of the barrels.  "Got it!"

"Got what?" Ragna asked, rubbing her wrists.  She was starting to get a bit tired from all the killing.

"Our ticket out of here," said the liason with a grin, albeit a humourless one.  "All I need to do is debase the sacred teachings and renounce any vestiges of my heritage as an elf."  He snorted.  "As if joining a bunch of dwarves and living underground didn't already do that."  Jora tilted her head.

"Which involves what?" she asked.

"Mud," said the elf.  "I need mud, and as much of it as you can get before the soldiers get in.  Everyone, kick the mud off your boots into a pile!"  Bewildered, the garrison dwarves began scraping mud from their boots as the elf turned to Ragna.

"Captain," he continued, "what I need from you is simple.  Blood."  Ragna raised a bushy eyebrow.  "Goblin blood for preference, but once this gets started any blood will work.  Even yours, if you get cut down.  Do you have some idea what I'm going to do?"  Ragna nodded slowly.  Suddenly the door began to shudder with heavy banging from the other side, splinters of wood cracking from the bar.

"Steady," the captain growled.  Around the room, the dwarven troops readied their spears and axes, and the elven Datan placed the seed he had found in the clump of soil.  A palpable tension hung in the air as the door continued to splinter and crack.



Ragna held herself, back to the wall, sword in hand.  She could feel her senses sharpening, a looseness entering her muscles as it always did just before a fight.  The heavy breathing of her fellow soldiers across from her, the harsh grunting of the goblins in between the sharp cracks of the ram.  The bitter tang of blood in her mouth, the polished grip of the longsword in her fingers, the subtle reverberations of the Force through her feet.  Something shifted, and her arm began to move.

The door exploded open and the first goblin charged through, clutching the end of the ram with both hands and raging a terrifying war-cry even as Ragna's blade cut through his throat, reducing it to a wet gargle.  Dark crimson shimmered; from the blade, from his neck, from the pool spreading in slow silence across the floor.  The moment it hit the dirt, chaos erupted.

Ragna's senses exploded.  Instead of the crystal clarity she always felt in a fight, everything sank into confusion.  She became aware of herself swinging wildly, hacking at goblins and dwarves with an almost lunatic bloodlust.  Somewhere distant from her, she could make out the forms of Jora and Datan in the haze, the blend of elgant swordplay and brutal axedwarfship holding out against the onrush of attackers.  Something slashed her arm and her blade cut deep into a dwarf's collarbone, severing his beard and driving a deep gash through his windpipe.  His scream seemed sharper than the others, echoing through her skull like a beating mace.  She could feel herself sinking away, all senses fading except for one.


Rage.  Pure, unadulterated rage.  Something was tearing at her, wounding at her.  Somewhere above, somewhere in the world of little things, little things were killing one another.  She reached up, reached up from the dark, dreamy slumber to see the cause, to look through eyes and hear through ears and taste through lips.  She found an opening and began to perceive.  At first dull, unfocused, then with rapid clarity.  Pain, pain here too.  Cuts, gashes in the flesh.

She flicked the dead metal in the creature's hand, sending the annoyance flying across the room.  The eyes lingered on the sight for a moment, on the body with the hair upon its face cloven and the flesh beneath it rent, and the ichor seeping from it.  Something was wrong here.  The blood was burning up, turning into crimson gas and flowing through the room, the body drying and dessicating and burning with fire, and how it hurt!  How it hurt her!  Was this the cause of her pain?

She flicked the dead metal again to maintain her eyes a little longer, sending three more creatures to a similar fate.  Once more their blood boiled and flowed through the air, and this time she forced the eyes to watch the path.  The blood, the smoke, the living force flowed to a seed, a seed forced into growth unnatural.  A thick, bulbous vine pressed against the raised and dead stone, forcing it apart, forcing a hole in the wall on the dwarf-made cavern.  There, next to it, a creature stood, eyes red as the boiling blood.  The source of the pain, of the unnatural growth.  Tormentor.  Betrayer.

She moved the figure forward, cutting with the dead metal anything in its path, moving it toward the creature that dared to do this, that dared to tear at her flesh for its gain.  Something was holding her back.  Many somethings.  Dragging the creature down with them.  She struggled with the creature, to little avail, but there were other ways.  She eased herself out, moving away, moving back into slumber.  First, though, she roared.


"Ragna!" Jora yelled as the horde of goblins began piling over the dwarf, frantically slashing at them with her sword, an unexplained madness in her eyes.  Jora began advancing toward her, cutting at the goblins to try and get to the captain, but suddenly found her footing askew.  She tumbled to her knees as a thunderous tremor surged through the earth beneath her.  Grains of mortar shook loose from the ceiling, but the tremor only kept growing.  Datan grabbed Jora's shoulder.

"Jora!" he shouted.  "We have to get out, it's a bleeding earthquake!"  He pointed to the corner of the storeroom.  Dried, dessicated bodies of dwarves and goblins alike were strewn across the room, some turned to grey dust, but a vast and strangely ugly-looking green vine had spread across the room, laying its tendrils in them.  The vine had forced through the mortar in the wall, breaking open a hall just wide enough for a dwarf to pass through.  Draped over a bin close by, an exhausted and haggard elf showed only the faintest glimmer of life. 

Jora supposed by the clothes it to be Datan, but this was the only clue.  What glamour and youthful beauty the elf had possessed was gone, drained away and replaced by a wrinkled, aged figure with translucent skin and hair, bright blue veins traced clearly through his skin.  Jora glanced back; she could not even see the captain any more under the press of greenskins.

"Gods damn it!" she swore, grabbing Datan's arm and running with him to the makeshift exit as the ceiling began to crumble above.  She hefted the frail, almost weightless elf onto her shoulder; for all that had been sacrificed, she might as well get the damned payload.  The liason opened his eyes and stared at her for a fraction of a second as they passed through the hole; the blue had been leached from his eyes, replaced with a pale pink.  He shut them the moment they passed into the sun, cringing at the harsh light.

With a cacophanous roar, the inner bailey of Meadowfort collapsed.  Far from a spectacular crumbling, the corner of the building appeared at first to sag, then with the slow inevitability of an avalanche began to slide to the ground.  As Jora, Datan and the elf made their escape, a handful of lumps of masonry cartwheeled after them in a final parting shot by the keep.  When they had reached a safe enough distance, Jora turned to look back.

Nobody crawling out of the wreckage.  No survivors escaping by the skin of their teeth.  Just dust, settling.

They turned and began the long trek home.




---------------

And now I'm back in England, where I do have my notes again.  I've made my sentiments about holidays known elsewhere on the boards, so I shan't repeat them.

Hopefully, that means we'll be back onto a more regular update schedule again, soon.  In the meantime, here's a little sketch to go with the post.


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Forum Games and Roleplaying / Re: Brave New World - Discussion Thread
« on: August 24, 2009, 11:28:01 am »
Tip:  If I haven't got something on the research 'tree' yet, that doesn't mean it doesn't exist.  Go ahead and try researching it anyway and I'll try and come up with something for it, or if I judge it too high tier, you'll get a related lower-tier tech instead.

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