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2387
DF Dwarf Mode Discussion / Re: How much do you care about rock types?
« on: November 09, 2008, 06:51:43 am »And might give you copper, zinc, lead and some silver; but not iron or coal.
Just today I embarked on a marble mountain to test something and found it was full of coal and had several iron ores along with large quantities of precious metals
Shame there was no magma or water around, it would have made a really nice looking fort. Damn you geology!
2388
DF Gameplay Questions / Re: What to do with caged Gobbo's?
« on: November 09, 2008, 06:39:11 am »
Might as well use a one shot pressure plate
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DF Dwarf Mode Discussion / Re: Interesting Worlds?
« on: November 09, 2008, 04:31:56 am »
Sigh, I've been genning worlds for hours and I still haven't found a single good spot. Starting to lose patience
Civs being named The Thong of Thrusting isn't helping
Civs being named The Thong of Thrusting isn't helping
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DF Dwarf Mode Discussion / Re: Interesting Worlds?
« on: November 09, 2008, 02:32:56 am »There are Civ's with bauxite, but it is handy to be able to get it yourself.
Unfortunatly no flux to go with the magma at either site.
Considering how much more useful flux is, I think you've got your priorities mixed up
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DF General Discussion / Re: Vote: Best User Graphics Sets
« on: November 09, 2008, 02:17:15 am »
I use MayDay though I have to say I liked the thinner barrels and old soldiers better. The new stuff seems fat and poor quality, especially the soldiers
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DF Gameplay Questions / Re: What to do with caged Gobbo's?
« on: November 09, 2008, 12:44:35 am »When the cages are opened they're unbuilt. What happens to the mechanism used?
Spills onto the floor just like the cage does.
And the one placed in the lever end?
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DF Dwarf Mode Discussion / Re: Legendary Indifference
« on: November 08, 2008, 11:02:31 pm »Train all your dogs, assign war dogs to everyone, kill all the dogs?
Easiest way. You can butcher them too since they weren't officially adopted
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DF Gameplay Questions / Re: defeating the auqafier with MAGMA
« on: November 08, 2008, 10:56:38 pm »you can pump magma with a wooden screw pump? the wiki says they will burn
If the magma spills onto the pump itself, it will catch on fire. Simply pumping the magma does nothing since the end it pops out from is considered a wall and thus fireproof
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DF Gameplay Questions / Re: What to do with caged Gobbo's?
« on: November 08, 2008, 08:27:23 pm »
When the cages are opened they're unbuilt. What happens to the mechanism used?
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DF Dwarf Mode Discussion / Re: Interesting Worlds?
« on: November 08, 2008, 08:21:47 pm »
I don't really see why you'd need bauxite clusters as long as the civ has it. You can bring all you need in the beginning
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DF Dwarf Mode Discussion / Re: Interesting Worlds?
« on: November 08, 2008, 06:33:34 pm »I use this one, designed to give a good mix of biomes with lots of savagery and evil. It's got the seed from my last world in it (where I was on a good mountain bordered by evil hills and forest: Lots of harpies, werewolves, and foul blendics about. Had trees, flux, magma, and a brook). Seems to work well for me.Spoiler (click to show/hide)
Is it a pipe or a pool? Do the goblins bring critters with them?
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DF Suggestions / Re: Mining and revealing surrounding tiles
« on: November 08, 2008, 06:12:21 pm »
I rather prefer not seeing what's above and below. Just about the entire map would be revealed and that's just unsightly
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DF General Discussion / Worldgen seeds
« on: November 08, 2008, 05:46:30 am »
The wiki was somewhat lacking when it comes to worldgen seeds, is there some other place people post theirs? Having a hard time finding a good place
Main hurdle being finding a cold region. Makes the winters feel like winters. I suppose that might be moddable with gen settings, somehow
Main hurdle being finding a cold region. Makes the winters feel like winters. I suppose that might be moddable with gen settings, somehow
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DF Dwarf Mode Discussion / Re: Booze Preferences
« on: November 08, 2008, 05:43:31 am »
Does drink value affect it's mood effects or is it just for trade value?

