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Messages - BlakeKoris

Pages: [1] 2 3 ... 7
1
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: June 07, 2010, 04:18:41 pm »
Would anyone object to me becoming an Admin? I'm on often, and we seem to have a shortage of Admins.

2
Other Games / Re: Space Station 13 *READ RULES ON FIRST POST*
« on: April 25, 2010, 11:35:50 am »
Yes, we could sure use the server...

3
DF Dwarf Mode Discussion / Re: Haunted Well?
« on: April 06, 2010, 09:30:13 pm »
Yeah, Blood spreads fast now. There was ONE tile of Alligator Blood at the top of my fort, next thing I know, it's everywhere.

And my dwarves don't want to make soap to save their lives....

4
I make all my forts Modular, with a + shaped frame. Housing goes at the top, industry goes at the bottom, on different levels. Everything else is where ever I think it should go.

5
DF Dwarf Mode Discussion / Re: My Hunter won't move....?
« on: April 06, 2010, 11:33:58 am »
Woop, nevermind. He went to go and build a door. Problem solved.

6
DF Dwarf Mode Discussion / My Hunter won't move....?
« on: April 06, 2010, 11:20:41 am »
I've got a hunter just standing out in the wilderness, "hunting". The nearest animal is on on the other side of the map. I've tried putting him in the military, forbidding his crossbow, and getting rid of hunting, but he still just stands there.

Anyone have a solution, or is this guy just going to starve to death?

7
DF Community Games & Stories / Re: Halltraded succession game
« on: April 05, 2010, 10:35:19 am »
And that's it. Sorry it took so long.

12th Obsidian-

As expected, New Halltraded will not be completed under my rule.

That said, I have created notes for any new overseers that wish to build within the (neatly-organized) fort. Look around inside, and you can find them.

-22nd Obsidian-

As I prepare to leave Halltraded in someone else's hands, I have these things to say.

-First off, our stocks are good, but we are running a bit low on booze.
-Next, be sure to mine in New Halltraded. We've found both Aluminium as well as gold down there.
-Finally, looks at the notes before continuing to build. I've got just about everything laid out.

-1st day of Spring, Year 314-

And with that, I leave this journal to my successor.

End of Year Save

8
DF Community Games & Stories / Re: Halltraded succession game
« on: April 04, 2010, 07:32:54 pm »
Almost done, a few (unfortunate) crashes and finals coming up have limited my playing. I'll post all of winter when I'm done. (Fuck, gotta finish this and get to the new version...)

-12th Limestone-

Oh look, our traders are back! We'll have to make sure they get a generous offering.

-19th Limestone-

Not much has happened. We finished trading, and we're still clearing out New Halltraded. Now if only we could do it faster... Maybe the library has a book about something that could help that....?

-21st Limestone-

Checked the Library. Not a thing about speeding us all up. God, this is taking forever...

-25th Limestone-

Well, I've made sure to place notes for future overseers so that they know what goes where in the New Fort.

Also, the Baroness had another kid.

-7th Sandstone-

A Trader has taken a fey mood. I wonder how this will end...

-10th Sandstone-

The Trader has begun building.

-12th Sandstone-

And Cerol has finished. She has created the artifact bed named "Playhandle". It's amazing.

-20th Sandstone-

The polls are in, people. Migrants are refusing to travel here now. Joy.

-2nd Timber-

Nothing interesting. Stone moving in the new fort. Very slowly.

-3rd Timber-

A carpenter gave birth to a baby girl today.

-12th Timber-

And now a mechanic has given birth to a baby girl. How nice.

9
DF Community Games & Stories / Re: Halltraded succession game
« on: March 13, 2010, 04:49:21 pm »
Nothing of interest has happened lately, which is why I've not posted much. Just boring stone clearing. Things would probably be more interesting if I bumped Dwarves up to SPEED:2, but that's cheating, and I have no way to justify it in-story.

-17th Malachite-

I love the humans so much. We just finished trading, and oh my lord you wouldn't believe how much booze we bought. Yaaaaaaay~

-25th Galena-

I had a conference with the Human Liason today. I ordered more booze.

The Residential level can now house the entire fortress population, but it's not yet furnished. Not much has happened lately, it's been peaceful. Work is plentiful, as we're clearing the stone out of New Halltraded. The Engravers will have their work soon.

10
DF Community Games & Stories / Re: Halltraded succession game
« on: March 07, 2010, 09:28:17 pm »
-27th Hematite-

I've finsished the design of the 1st Residential Floor. The miners will start on it once they're done with the dining room.

-6th Malachite-

Tetrahedrite and Aluminium in the Residential Level! The forgers will be pleased.

-15th Malachite-

Dining Room is done being dug out, Residential Floor 1 is going pretty well. I do fear that I won't be able to get everything done, however...

11
DF Community Games & Stories / Re: Halltraded succession game
« on: March 07, 2010, 07:48:41 pm »
Some parts will be above ground, but I use construction as a catch-all term for "I'm still making this thing."

12
DF Community Games & Stories / Re: Halltraded succession game
« on: March 05, 2010, 08:56:30 pm »
-17th Hematite-

Maggarg has claimed a Mason's shop, and a Snatcher has been scared away.

-18th Hematite-

ANOTHER AMBUSH!? WHAT THE ****ING HELL?

TROOPS, MOVE OUT!

Also of note, Maggarg has began his work. I wonder what it will be?

-20th Hematite-

I love Lokum so very, very much. He not only defeated the ambush single-handedly, he also went on to kill a group of zombie deer that were getting a bit too close for comfort.

New Halltraded is still being built, and Maggarg still works.

-21st Hematite-

We finished trading with the Humans. Mostly food, but more than enough to keep the fortress going for the next year.

Hmm? Oh my. It seems Maggarg has finished his work. He calls it Vakistud, "The Lacy Will" in the Human tounge. It is a Schist Cabinet, studded with Iron, decorated with sturgeon leather and turtle shell, encircled with bands of Zinc. Adorned with Schist rings and menacing with Spikes of not only Native Gold, but Cave Spider Silk, Giant Spider Silk, and Dog leather.

The appraiser lists it's value at 85200$. It's...beautiful.

-25th Hematite-

After the 2nd Snatcher to get in through the pipeline, I've decided to seal off the entrance. I don't know why I didn't do so before.

Construction continues.

13
DF Community Games & Stories / Re: Halltraded succession game
« on: March 03, 2010, 04:50:05 pm »
Time passes, and my workload only gets bigger...Yeesh.

-20th Felsite-

More Tantrums, though they aren't as bad as Zas' yet.

I can only hope I can avoid a tantrum spiral...

-1st Hematite-

Oddom is tantruming still. He broke a door, and justice decrees that he is beaten and given 76 days in prison. Oh well, we have more planters, I suppose.

-9th Hematite-

Construction continues, as do the minor tantrums.

-12th Hematite-

Oh, neat! Human traders have arrived! I'll have the others move out some goods.

...Hmm? Oh, darnit. Looks like it's just a diplomat.

-13th Hematite-

Oh dammit! An ambush!

A puppy has died, and Oddom is tantruming again. He broke a table this time. The military is on the way.

Oh no, they got one our weavers as well...

-14th Hematite-

Those bastards.... Sarvesh, one of our champions, went out there to fight off the goblins. He was overwhelmed after a zombie attacked him. Parts of his body are strewn everywhere...

-15th Hematite-

Momuz and Lokum have avenged Sarvesh, wiping out the goblin bastards.

-16th Hematite-

Oh, NOW the Human traders are here. I'll send some goods to the depot.

Oh hey, it looks like Maggarg has withdrawn from society. I wonder how this will end...

14
DF Community Games & Stories / Re: Halltraded succession game
« on: February 24, 2010, 06:25:12 pm »
I'm still working at it, it's summer now. Life has been limiting, sadly.

15
DF Community Games & Stories / Re: Halltraded succession game
« on: February 15, 2010, 02:28:02 pm »
Not much is happening, and construction is going slowly.

-14th Slate-

Oh, happy day! Construction is going well, and we have new immigrants, one of which is a Philosipher!

The new blood includes:

-1 engineer
-2 peasants
-1 potash maker
-1 fish cleaner
-4 animals
-1 pump operator
-1 thresher
-1 furnace operator

Oh yes, the Elves arrived not too long ago as well. I took anything of value from them, no charge to us.

-28th Slate-

Today brought something good, and something bad. We struck Native Gold, but Zas has killed one of his fellow miners. He's been sentenced to 50 hammer strikes. May Armok have mercy upon his pitiful soul.

-1st Felsite-

Huh, I suppose that explains it. Zas's wife and child were killed in the last Goblin raid, and the child's body decayed a bit. He threw a tantrum, it seems. In light of this, I retract pitiful from my last statement.

-6th Felsite-

And now a planter is throwing a tantrum. I suppose unhappiness is abound right now. Construction continues.

-10th Felsite-

Now is probably a good time to explain New Halltraded's design, for the sake of any new Overseers who want to expand. It's quite simple, actually.

Each floor consists of a + shaped main hallway, with a "module" in each of the four sections. The main floor is different, in the sense that it is designed to channel most traffic through the barracks, located by the entrance. The lower floors contain bedrooms and dining rooms, and other such living spaces. There is a small shopping district on the first floor. Farms, food storage, and food preparation are on the top floor. The second and third floors have modules dedicated to Forges and Magma channels to said forges. It should be noted however, that I am likely to leave that area for an Overseer more comfortable with magma to finish.

-13th Felsite-

And still the nobles make neverending mandates. I'm seriously considering killing them off again. Only problem is that I don't want to have to adopt five more children. Kumil is enough of a handful, cute as she is.

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