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Messages - BlakeKoris

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46
DF Community Games & Stories / Re: Halltraded succession game
« on: February 11, 2009, 09:29:50 pm »
Everyone keeps dying somehow.

EVERYONE DIES IN FIRE. TRYING TO STOP IT. OH GOD, THE FIRE.

Give me an hour or so.

47
Oops, thought I'd updated recently. guess not. Sadly, due to computer troubles, as well as just not having enough free time (Long story, don't ask), I've only made it to halfway through Mid-Spring. Sorry about that one.

- Journal of Nerin Blueirons, 1st Granite, 113 -


   I'm confused by everything these days. How this fort is, how my life is, everything. So this probably won't end well. You see, I've been selected to lead the fort this year, even though I'm nothing more that a lowly Metalsmith. So confusing.
   Well, I'll do it anyway, but I can't promise this will end well.

-7th Granite-

   It's come to my attention that we're totally out of booze. Ignoring the question of how 158 dwarves let this happen, I've had the brewers begin a mass brewfest. Now.

-10th Granite-

   ...Crap. We're under seige now. 5 squads, most coming from the west.

   Everyone's going inside, Military to the gates, you know.

-11th Granite-

   Northern Squad's gone, west squad's still coming. Tax collectoer's mandated construction of bins. Having the carpenters work on it now.

-15th Granite-

   Alright. Not too bad, if I do say so myself. Goblins have been forced to retreat, and not one dwarf, dog, or mule died in the process. We're currently collecting everything the goblins dropped, and smelting whatever's unusable.

...Eh?

Oh, Elven traders arrived, not a few minutes after the Goblins had left. Lucky them. I've moved some items to the Depot for trading.

-17th Granite-

   The elves brought three things, mostly. Rope, Arrows, and plants. I bought all of each, even though I doubt we are in shortage of any of them.

   Oh, and two Tree-related things happened today. First, I had the Woodcutters go and cut down some of the things, as we're a bit short on wood. Not too long after, the things retailiated, defacing one of Dadam's engravings. Goddamn Trees.

-2nd Slate-

   The Duchess's Consort doesn't want us exporting earrings for a while. last I checked, this is nothing to worry about.

-8th Slate-

   Oh hey, Migrants. Our Total poulation is now  , with the new arrivals being:

- 1 Seige Engineer
- 1 Cook
- 1 Woodcutter
- 1 Armorer
- 1 Cheese Maker
- 1 Brewer
- 1 Ranger
- 1 Dyer
- 1 Gem Setter
- 1 Puppy
- 2 Mules

   Not sure what I'll be doing with them, but they've been accepted with open arms.

-9th slate-

   The Mayor's imposed a ban on exporting Rope Reed items. No problem, as we wouldn't export those anyway.

48
DF Community Games & Stories / Re: Halltraded succession game
« on: February 04, 2009, 02:59:18 pm »
Oops, thought I'd updated recently. guess not.

-18th Hematite-

   A Goblin Snatcher showed up today, freaked out a few people, and ran off. Nothing much, that was all.

   However, I did get a chance to meet with Mayor Kadol, at which point he told me something quite...aggrivating. Turns out, he's annoyed at this too, but ever since the Baroness arrived, she's been in control. Even worse, her Entorauge is in the palm of her hand, and keeps everyone else in line.
   Her Consort makes friends, and gives people the idea that the Baroness is a Damn Saint, and gets most of the more loyal Dwarves on her side. Anyone who shows distaste for her, gets Double, even Triple taxes. anyone who doesn't pay, or can't pay, has the Hammerer on their tail. Turns out Higar got into a little argument with our Bitch Noble, and has paid the price, literally.

   I had to leave after that, but Kadol told me to meet him in a few days, to discuss what we could do about this. I agreed with that, and left. I saw the Tax Collecor nearby, so I'll have to be on my guard for a while...

-20th Hematite-

   The Tax Collector had mandated the construction of a Shield. Just one. I don't know what he wants with it, but I had the carpenter make one anyway.

-23rd Hematite-

   Another Snatcher. Nothing much---Wait, WHAT?! A FUCKING DRAGON?!

 

   Okay Aria, you can do this...Don't worry, just stay calm, and keep us alive...We'll be fine, if you just stay calm...

   Screw this. EVERYONE, INSIDE NOW!

49
This Blake is ready, and will have a Spring-to-Summer update within the next couple of days.

50
...Wow. I'm stupid.

Turns out I grabbed the wrong Map save. Just uh, skip me and put me at the bottom.

Sorry about that, things came up.

51
DF Community Games & Stories / Re: Halltraded succession game
« on: January 26, 2009, 11:50:39 pm »
Really? Because I sense Rebellion. As well as Apartment Complexes.

If only I could FIND SOME SPACE ARGH.

52
DF Community Games & Stories / Re: Halltraded succession game
« on: January 25, 2009, 08:00:17 pm »
By "hour", I meant "weekend".

-14th Hematite-

   ...Well, looks like I was wrong. A few Goblins showed up behind the Caravan. Now, I've got to say, these Humans were quite lucky, as the Caravan Guards arrived just in time to save one of the merchants. Whew!

(OOC Note: I turned forbid on death back on. Too many deaths could be caused by it being off.)

-16th Hematite-

   As I walked around the residential areas, I noticed something that quite frankly, saddened and angered me. Higar, my predecessor, and the Dwarf that brought us into this Golden Age after the Year of Death, was living in an apartment that was essentially a hole in the wall with a bed.
 
Higar has a wife and child, so my being flustered is justified. You know what, I'm going to the Mayor, to see if I can fix this...

53
Honestly, I'm trying to find my way around. I just now have the time to play DF.

Give me...not too long.

54
DF Community Games & Stories / Re: Halltraded succession game
« on: January 23, 2009, 04:53:16 pm »
Sorry, I've been fairly busy this week.

I'll have the next bit up in an hour or so.

Oh, and for those who want names, you'll get them.

55
Alright, give me a bit, I'll have the first update soon.

56
DF Community Games & Stories / Re: Halltraded succession game
« on: January 18, 2009, 11:24:18 pm »
Yeah, no.

I've got three different Forts to manage, so give me a bit for the next update.

57
DF Community Games & Stories / Re: Halltraded succession game
« on: January 15, 2009, 04:28:26 pm »
I'll blame you when all the miltary dwarves are too busy vomiting to fight goblins. P

I'll admit, it was a great idea, but the placing, wouldn't have helped much if a Gobbo Hammer Lord showed up and hit a Dwarf into the Magma. Or if a couple of bowmen arrived.

I'm entering Summer now, no sign of hostiles, except for the average Undead Animal, which usually is killed at the better-defended Main Gate.

58
DF Community Games & Stories / Re: Halltraded succession game
« on: January 15, 2009, 01:31:45 am »
Ah, alright. Makes things easier, I suppose.

-23rd Granite-

   I've decided to have the two peasants around here join the military, as our current force of three is extremely lacking...Wait. Why is the barracks located outside, looking above the Magma Pipe? I get it, cave adaption and whatnot, but really now, that's not right. I've designated a new military area to be dug, but until then, the current barracks will be walled in a bit, for saftey reasons.

-19th Slate-

   Ah, No! I forgot to have the trading done! ...Ugh...

Well, Mosus the Pump Operator had a girl, and things are alright. On a military note, I've began training with a sword and some armor. Knowing this fort, I'll need it.

-23rd Slate-

   Huh, some migrats have arrived, coming from the north. Just in time for the new military! Our newest arrivals are as follows:

- 1 Woodcutter
- 1 Lye Maker
- 1 Miner
- 2 Jewelers/Gem Cutters/Setters
- 1 Animal Dissector
- 3 Masons
- 2 Fish Cleaners/Dissectors
- 1 Cook
- 1 Clothier
- 1 Metalcrafter
- 1 Trapper
- 1 Soap Maker
- 7 Peasants
- 1 Mule

7 of these Dwarves were drafted as soon as they arrived, and will train in wrestling. I'll need to designate more bedrooms, as this fairly large, and surprisingly NOT useless immigrant wave, has bumped up our population to 66.

Heh, maybe Higar was right when he said we were in a new age...

59
DF Community Games & Stories / Re: Halltraded succession game
« on: January 14, 2009, 07:33:24 pm »
Alright, I've been able to find my way around well enough this far, though it may take me a bit to find every lever. Note to self, make lever room.

-Diary of Aria Flukecrafted, 1st Granite, Early Spring-

   Well, this is certainly interesting. Higar, the Old Leader here in Halltraded, has decided to pass control over. I didn't think much of this, until Higar himself walked over to me, and started going on and on about how last year was the beginning of a 'Golden Age', and how he needed a new Dwarf to keep it going.

...Somehow, this Great Dwarf of his was me; a Competent Mason with no friends.

Regardless of how crazy his plan was, I agreed. I figure, if I'm to survive here, being on top might help a bit...

-11th Granite-

   Well, things have gone okay these few days, and the new rooms I had designated for myself are being prepared now, you know. I've told the miners to go dig out the vein of Galena across the river, and...wait, that's this?

...Oh. Elves on the horizon. Great. Well, I've had the Depot prepared, just going to have Higar trade with them, so the pointy-eared bastards can leave.

Have I mentioned that I hate Elves a bit more than Goblins? Well, I do.

I don't remember reading about him, but is the "Jeweler in Training" important for much?

Besides you know, Gem Cutting?

60
DF Community Games & Stories / Re: Halltraded succession game
« on: January 13, 2009, 09:28:15 pm »
Woops, almost forgot about this.

I'll start the real year by tomorrow (It's 9:24 now.). I'll use tonight to figure out just what everything does, so we'll be ready for the Gobbo Siege.

Please, oh PLEASE, tell me you guys left notes...

Oh, and you guys don't mind if I use [ZERO_RENT:YES], do you? I was planning on using it with the bit of story I had planned.

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