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Topics - Dude_Jebawe

Pages: 1 [2]
16
DF Modding / Tiger Shark
« on: November 23, 2008, 07:05:39 am »
Just thought some of you might want to add this to your games.

[CREATURE:SHARK_TIGER]
   [NAME:tiger shark:tiger sharks:tiger shark]
   [TILE:224][COLOR:3:0:0]
   [LARGE_ROAMING]
   [AQUATIC][UNDERSWIM][IMMOBILE_LAND]
   [MODVALUE:4]
   [GENPOWER:3]
   [PREFSTRING:sharp teeth]
   [ALL_ACTIVE]
   [POPULATION_NUMBER:1:1]
   [CLUSTER_NUMBER:5:10]
   [SAVAGE][MEANDERER][NATURAL]
   [PETVALUE:120]
   [BODY:BASIC_2PARTBODY:BASIC_HEAD:SIDE_FINS:DORSAL_FIN:TAIL:2EYES:HEART:GUTS:ORGANS:NECK:SPINE:BRAIN:MOUTH]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:3:7:GORE][ATTACKFLAG_CANLATCH]
   [ATTACK:SECOND:BYTOKEN:TAIL:slap:slaps:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [SIZE:6]
   [MAXAGE:20:30]
   [NO_DRINK]
   [CHILD:1][CHILDNAME:tiger shark fry:tiger shark fry]
   [FAT:2]
   [BIOME:ANY_RIVER]
   [BIOME:ANY_LAKE]
   [BIOME:NOT_FREEZING]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [SWIMS_INNATE][SWIM_SPEED:500]
   [MUNDANE]

17
DF Modding / Clay Blocks?
« on: November 15, 2008, 05:08:50 pm »
I've been trying to add clay blocks to the game. do you think this will work?

Code: [Select]
[REACTION:CLAY_BLOCKS]
[NAME:bake clay blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:CLAY]
[PRODUCT:100:1:BLOCKS:NO_SUBTYPE:STONE:CLAY]

Pages: 1 [2]