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Messages - sonerohi

Pages: 1 ... 369 370 [371] 372 373 ... 389
5551
sweeeet

5552
DF Community Games & Stories / Re: BEES
« on: December 06, 2008, 10:06:08 am »
But the BEEEESS won't be dead, because they're still alive, coating my face in PAAAAIIIINNN

5553
Was I too unskilled to participate, or was I another part of that rally force? I always like to think of macedwarves as just charging up to goblins, then stopping. A big TINK sound when they just tap the goblins in the head or torso or what have you. And then that body part just explodes.

5554
DF Community Games & Stories / Re: Flamebanner (Community Fortress)
« on: December 05, 2008, 06:11:22 pm »
I'll head up the fledgling militiary with Wok, a militiary dwarf of any profession (preferrably non-crossbow, but if you must then feel free to).

5555
=(... you're such a meany... but, if I were to make a mechanical arm, I could work it right?

5556
So, since my left arm is gone... if ever someone were to go cleric on me, would my body still have the arm attached and I just wouldn't be able to use it, or what?

Anyways, my action is probably going to be trying to charge the figure with my left side forward, and spinning counter-clockwise, still going forwards mind you, once I get in range of his scythe. Once I'm spinning I'll have my elbow extended and aiming at his chin.

5557
DF General Discussion / Re: The elf song.
« on: December 05, 2008, 04:49:47 pm »
I love this. Especially because I can see at the end a real deep-voiced dwarf just sining "Reepeeaaat choooruuss".

5558
DF General Discussion / Re: Idea based on new ddev log
« on: December 04, 2008, 11:05:47 pm »
It's alright Davion, it's alright... We'll get over the fail and learn to embrace even the tiniest amounts of epic, such as the fact that the caterpillar has built in angry-dwarf eyebrows, and that it needs no socks, hence no suicide-death-rushes during the siege.

5559
DF General Discussion / Re: Idea based on new ddev log
« on: December 04, 2008, 10:11:20 pm »
dwarves that start off as a torso containing all major organs and attached beard... evolves into Dwarf!!

5560
Forum Games and Roleplaying / Re: THE PIT!
« on: December 04, 2008, 09:24:37 pm »
*Sone cuts the fuel lines for the Dreadnought's flame-throwers, using a pair of titanium hedge clippers*

5561
Roll To Dodge / Re: Sell-out's RTD Turn 16 and The Shadow King!
« on: December 04, 2008, 09:22:28 pm »
Let's just say that if this whole thing is waiting on a player, I'm extremely impatient. If it's waiting on webadict, let's just say I have freshed bake cookies.

5562
DF Suggestions / Re: 'r'oom organization, for the love of Armok!
« on: December 03, 2008, 10:09:45 pm »
Well generaly not, but we're talking about Toady. The guy that single-handedly crafted a game that many top companies would be hard pressed to create as well as Toady did, even with their huge design teams and all.

5563
DF Suggestions / 'r'oom organization, for the love of Armok!
« on: December 03, 2008, 10:01:04 pm »
Toady, your game is great, don't get me wrong. But I hate having to scroll through the one hundred bedrooms of various Urist's, to see other rooms. When someone needs a room upgrade, it sucks to have to either try to go through them all with the 'q' over the beds, and it sucks to have to just endlessly piddle through the 'r' list. Q is fine, but why not have categories in 'r'? Like 'r' opens a big list of various types of rooms, and then you can scroll through specifically what you want. I think it'd be pretty easy for you considering that you've made dwarf lung men.

5564
pick me a random useless dwarf please, enlist him as a macedwarf of the name Crushed. Set him as the first to fight the megabeast, a true test of dwarven might! No previous training please, but if you must...

5565
bump for win

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